Jump to content

road runner

Member
  • Content Count

    2365
  • Joined

  • Last visited

  • Medals

Everything posted by road runner

  1. according to the owner of the ACU's he forbids any tampering with the pbo.. just be aware that people might not want to help due to this reason.
  2. road runner

    ArmA 3 Faces Mod - Need Help

    If you unpack any pbo that's binarised, there's normally a good chance the rvmat will be fucked, as it will maybe give you an I/O error. What I do is open the rvmat with Notepad ++ and edit it in there, and save it in there too.
  3. Having been deployed there in the 1980's, I hope this will be pretty accurate in terms of the arduous barren terrain , in that there's little to no actual trees on the Island, unlike Europe, it's very similar to the West Coast of Scotland, minus the woods and forest's. I spent my time on West Falklands, Fox Bay, it was as bleak and barren as it comes, and the elements wrecked havoc on the landscape. Save a few telephone/power lines, it really was the arsehole of the universe!!
  4. road runner

    Config.cpp questions. (HELP! please).

    If it's a custom model, it has to have an "Insignia" selection on it, and also written into the model.cfg as well.
  5. road runner

    Config.cpp questions. (HELP! please).

    Here you go Bullseye, this is my one that I use for multiple uniforms.. just edit it to suit.
  6. Mega job on the importing of the VA Arsenal guys.. works a treat !!
  7. road runner

    ArmA 3 Faces Mod - Need Help

    that's code from the binarising.
  8. road runner

    Road Runner is ENDEX

    Ah Norrin, a blast from the past, and his Helo taxi script is something I've been trying to get working again in Arma3 over the years. Part of my decision is burn out, spending waaaaaaay too much time in photoshop smashing out new textures, for hours on end, and then finding a better way, and then re-doing the old stuff as being a semi perfectionist drives one crazy.. I've seen potential addons that had massive promise, just never materialise, some addons taking a couple of years to come to fruition, and then be plagued with issues, due to the numerous engine upgrades. The road to hell is paved with good intentions.
  9. road runner

    Arma 3 Photography : Questions and Comments

    Interesting story behind that Dam Toys 1/6 figure, it was actually based off an...........airsofter!! They thought it was a bona fide DEVGRU guy, but was later revealed to be a hobbyist !!
  10. road runner

    RKSL 3 - A new start... Discussion

    and you could have accepted the fact the mod maker stated it was by invite only, and moved on, instead you adopted a very shitty attitude towards him, the snarking comments began with your own.. Thank fuck I decided to leave the modding community.
  11. road runner

    Virtual Arsenal Unable To Load Loadouts

    It's an ACE issue, they've probably removed the ACE armoury.pbo, using ACE armoury wipes your default one, they're working on a fix to import.
  12. road runner

    AV-8B Harrier 2 Series Standalone

    These look pretty cool, fixed wings in A3 isn't my thing, the skins could do with a bit of "weathering" though, they look too pristine to me.. nice addition though.
  13. I believe pretty much ALL of Icebreakers Islands are set to see an imminent update according to recent facebook posts from him. That might sort the Night issue??
  14. road runner

    ARMA 3 Addon Request Thread

    Try explaining that to the Brit Mil, where they went from the SLR, to the SA80, that can ONLY be fired from the right shoulder. ;) To be able to switch as you request, you would need an entire set of new animations that would have to cover all the default weapons, as well as every weapons addon ever created.. massive massive massive project.. sadly it's more wishful thinking, than a reality.
  15. road runner

    C.O.R.E -- Options and Ops Center

    Have you added the ability for divers to "attach explosives" to ships hulls that you mentioned towards the tail end of the year ? I rarely have any success trying this, with the current crop off "scripts" without the explosives dropping to the seabed!!.
  16. road runner

    Happy New Year 2018

    I'd like to wish all the forum members a Happy and Prosperous New Year, and hope that 2018 brings you all the happiness and satisfaction you desire. Thank you all for those who have supported me by downloading my various addons, through steam, and via armaholic. That being said, I will not be returning to the addon making scene. Not even for friends. I've enjoyed making the stuff that I did, but there's no desire left in me to create for anyone other than myself. Happy New Year everyone when it comes. Road Runner
  17. road runner

    Max Melee Weapons

    That's awesome !!
  18. Okay, it's working as it should, I think the issue was the last time I tried, and hit the local exec button, nothing happened, it seemed to hang, this time it generated the command, and the custom load outs are showing, complete. Thanks for your patience.
  19. not a clue!! I copied and pasted the contents of your post above, it did transfer the load outs as said, but nothing gets loaded, also of interest, there's nothing showing within the arsenal, like the various bits of gear etc. I haven't got a clue what the error means, or says.. apart from " we ain't playing" LOL
  20. No, this is the error, as you can see, in one screen it says one of the load outs has been loaded, but the character is still default, and when you go to test, it's the default load out. https://imgur.com/a/SZOKq
  21. Yeah two units placed, will try again, as it might have been something I did, will try and screen grab the error..
  22. Gave it a go, it threw up some errors, and unfortunately nothing was transferred across
  23. That sounds pretty simple, I shall give it a bash.. thanks
  24. That's not a bad suggestion TBH, I do like the ACE arsenal look, it has a natural feel about it, however the ACE team are on it like a tramp on chips, with a transfer option button
  25. Some of us are not quite savvy with using the debug console thing, the button within the editor as described on GIThub is what most people can relate to, keeping it simple. Appreciate the work being put in to sort it though.
×