ataribaby
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Posts posted by ataribaby
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Just tested save in single player and it only saves finished objectives. All other resets. Even deliver intel objective missing red exclamation marks where is possible to find intel.
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Didn't test save yet @TetNL bah sad if it isn't working as advertised from patch notes.
From today playthrough, Support Attack is fixed but Eliminate Target at Figaro got stuck, we killed officer, saw his corpse that later despawned, cleared whole town, task never finished.
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Wanted collect more detailed info for this and meanwhile I read today it was fixed together with save function. Thanks a lot BI!
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On 2/14/2023 at 6:02 PM, extaz93 said:Sadly, it's not available anymore on the Workshop.
I used to love this scenario.
Any way to get it ?
Accidentally deleted original workshop item during one of updates years ago.
Here is new one: https://steamcommunity.com/sharedfiles/filedetails/?id=2625078548
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Steam refused my refund request twice. Looks like vicious circle.
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Just finished campaign and beside some FPS drops and small non-critical bugs here and there I totally loved it for story. FPS drops and small bugs didn't turned me away as I expected even worse give open world nature of missions. It had fresh approach and game mechanics for Arma DLC.
My finding about alien behavior:
SpoilerI found in roots mission when I was spotted by LDF and they started shoot at me and I just ran away without shooting back, small Alien entity nearby started to kill all LDF soldiers and equipment till it was clear and dropped force shield so I was able to close in with Eddie. It was quite a view how entity "shoots" above my head to everything hostile. Pretty interesting.
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v2.00 released.
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Jeez I am idiot. Too hot last days. After windows 1903 update my soundlbaster reverted to 5.1 instead headphones mode so I lost middle sounds.
All good! I was victim of 3 day out of internet vacation syndrome.
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Just returned from vacation today and see Contact is out so I downloaded it and started Contact campaign first mission and bang! I got sound audio problem when looking directly or I am turned back to speaking character NPC - then there is no talk sound. I need look little left or right to NPC to be able to hear it.
Known bug ?
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Released v1.98 - Enabled createVehicleLocal after ARMA3 1.95 patch
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Yep exactly what the_one_and_only_Venator said. That second house is like three floor building.
In the moment I placed myself into terrain I felt like garden gnome. To me, houses and some other assets like wooden fences are 15%-20% bigger than they should be and I don't like it. It looks simply stupid in milsim.
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I like idea so much.
Just tried new map in Dev branch and to me some houses scale are completely off. Too big
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Thanks viperBAT44, campaing already finished 😉
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You are right. I forgot about that. I don't think it is wise anyway.
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On 5/4/2019 at 7:48 PM, senoj said:The way the gunner re-centers the turret not only after each target but also after each shot during reload is annoying. I have to go find my target again.
Just remap Next Target Command R to other key (I used Y) as it shares R key with Reload action so as soon you command reload R you also tell gunner to unlock target.
Why default key map is like that is beyond my imagination.
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6 hours ago, Beagle said:NV for commander PERI was even the way to go, but in the real tank, commander has full Gun and turret control from his station.
Especially in MP (today) this lead to big confusion.
The manual reload function for the main gun is a bit strange.
O.K. you can choose another ammo type that way.
Yeah ARMA 3 tanks missing Gunner Override for Commander. It is so so with AI gunner and pretty bad with human gunner as he will constantly throw your commander's peri off. We solved it by agreeing human gunner will not move and scan for targets unless human commander tell him to do or command fire.
Steel Beasts have this Gunner Override for Commander palm switch nicely implemented. I wish we have same override in Arma 3 Tanks that will work for AI and human gunners.
Manual reload is actually improvement - You can load HEAT instead do not need unload automatically loaded round first as before. As you wrote it is quite useful.
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1 hour ago, Tobur said:Can't wait to try this out! Any way to put the coop files on my dedicated server? Where can I find the mission files?
This has been pasted on Discord:
For server admins:
Install GM dedicated server via steamCMD:
+app_update 233780 -beta creatordlc " validate +quit
Launch it via -mod=gm;
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Please, anyone know how to lase range target as gunner in Leopard? Laser ranger (T) only works when I switch to coax MG, with main gun there is only manual entry (PgDown/PgUp). Am I missing something?
Edit: Got reply on Discord. It is bug and Leopards should be without laser ranger. Will be fixed.
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Only let down for me is that tanks are missing interiors and Shilka radar dome doesn't move 😞
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I found second mission surprisingly fun.
Was able to play as commander all time and somewhat it worked better than with Vanilla A3 tanks. Maybe it have to do with not so good sensors or I was just lucky maybe. Anyway it was great fun to blow that GDR armor. I had to restart twice as I got blown up until I was more aware of surroundings next time and lost just one tank from platoon. Key was terrain masking and slow progress with a lot of horizon scanning.
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Mission 1, worked after I restarted it. Second mission is awesome! Like from Team Yankee book 🙂 So far I like it so much!
Just small nitpick - I saw I had two digital watch. One on wrist and second in inventory.
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I am stuck at first campaign Mission.
Arrived at Gross Sisbeck and my platoon killed enemy and AI just stand near objective and nothing happens - no enemy around. No other tasks beside still open Take Gross Sisbeck.
https://steamcommunity.com/sharedfiles/filedetails/?id=1727295471
Combat Ops Everon broken?
in Arma Reforger - Troubleshooting
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Ok. That stuck Eliminate Officer task was probably hiccup caused by friend who killed him with grenade and disconnected. We completed whole mission yesterday without any issues and EXFIL worked. I love this mission 🙂