thebonecollector
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Posts posted by thebonecollector
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Anyone know the right altitude for duela ?
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Since A lot of people are having a hard time to install it , I released an installer for the 7th cavalry. T ought I would share it here
http://www.filedump.ca/mod/aces_Modpack_1.2.exe
I know that version is not 1.2 error on my part
everything is installed automatically a shortcut will be created also an uninstaller will be created enjoy.
The current installation process is a bit hard for non geek personal I hope it get easier at the real release.
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@thebonecollectorARE THERE PLANS TO INCLUDE A SOUNDMOD? Only a "yes", a "no" or a "possible". Strange.
I need to sit down with command about it
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will come back to you keshman , added the rar version
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Aloha :)I see you use my GUI pack. Depending on what parts you use from it, also try PROPER addons as a supplement and instead of my chat fix (if used) get the one by Deadfast. Read the first post in the thread for my GUI pack, link is in my sig.
As another recommendation, look at ZGubas gameplay modifications, search for it.
Thanks for your hard work again scruffy. Will check it out
---------- Post added at 03:05 AM ---------- Previous post was at 01:53 AM ----------
map updated to fix the chopper restriction
http://filedump.ca/mod/co45_Domination_7thCav_Ranger.Chernarus.pbo
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thebonecollector If will be registered on your website! in Domination map planes open for flay? i play Domi+your mod! and cant flay planes :( have message you no Cavalry members( sorry for bad english :(Will fix it tomorow after work keshman dully noted
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Is there any preview of the Bradley?you can see a quick preview in this video
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pack updated , I will package a zip release for those having issues with the installer.
I also added the domination map
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Not so good installer, it does not support Arma II from steam. =/Humm that is weird here the tested os with the mod pack :
Windows xp 32
vista 32/64
windows 7 64
. What is your os kiptanio anything non standard basically we check for the registry to find the location of your arma 2 folder
---------- Post added at 07:33 AM ---------- Previous post was at 07:32 AM ----------
I love compilation mods. Thx for the hard work in putting it together and releasing it for the community.EDIT: Sry Im new, but is this for SP and MP?
you can play it on both.
---------- Post added at 07:38 AM ---------- Previous post was at 07:33 AM ----------
hi thanks for all the effort to make sush a nice pack, but i have some questions:Is the Community based addon not needed (or integrated) for this pack?
Are there no soundmods in the pack ?
Is the pack self extracting ?
What about the mod line do you have to make it yourself, it must become quite long if you use them all.
And do you have a ready made map mack that we can use?
At this time we didn't add the sound pack even If I have a signed version on stand by we might include it at some point.
http://www.filedump.ca/mod/@7thCavSound.zip (no installer made for that one yet)
The pack is self extracting.
There are no need to create any launch line a shortcut will be created.
Community addons is required by some of the mods used and included in the pack.
As for maps , I will release an update for the mod pack soon, and will see about including our domination version for the mod pack
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sry...uhm....I have already got several of the above listed mods...then?what if I bring this?sry,ehDepending in the order you start up the mod some will override the other mods
But some of the mods have been tweaked out for exemple we don't use all of the slx and the wounding system have been tweaked out to have no blinking and we putted the heavenly damage level ratio higher.
like "C:\Program Files (x86)\Steam\steamapps\common\arma 2\arma2.exe" -mod=mod1;mod2;mod3 -nosplash
mod1 getting loaded first. The mod pack itself have been tested under stress and we ensure that the mods work together and have no conflicts
---------- Post added at 06:45 PM ---------- Previous post was at 06:39 PM ----------
putting RH M4/M16 Pack in an ammobox
ammobox.sqf
_unit = _this select 0; _unit addWeaponCargo ["ussr_cheytacM200_sd", 50]; _unit addWeaponCargo ["ussr_cheytacM200", 50]; _unit addMagazineCargo["ussr_5Rnd_408", 300]; _unit addWeaponCargo ["RH_m4", 50]; _unit addWeaponCargo ["RH_m4a1", 50]; _unit addWeaponCargo ["RH_m4aim", 50]; _unit addWeaponCargo ["RH_m4aim", 50]; _unit addWeaponCargo ["RH_m4acog", 50]; _unit addWeaponCargo ["RH_m4eotech", 50]; _unit addWeaponCargo ["RH_m4sd", 50]; _unit addWeaponCargo ["RH_m4sdaim", 50]; _unit addWeaponCargo ["RH_m4sdeotech", 50]; _unit addWeaponCargo ["RH_m4gl", 50]; _unit addWeaponCargo ["RH_m4glacog", 50]; _unit addWeaponCargo ["RH_m4sdgl", 50]; _unit addWeaponCargo ["RH_m4sdglaim", 50]; _unit addWeaponCargo ["RH_m4sdgleotech", 50]; _unit addWeaponCargo ["RH_m16a1", 50]; _unit addWeaponCargo ["RH_m4sdgleotech", 50]; _unit addWeaponCargo ["RH_m16a1", 50]; _unit addWeaponCargo ["RH_m16a4gl", 50]; _unit addWeaponCargo ["RH_m16a4acog", 50]; _unit addWeaponCargo ["RH_m16a2", 50]; _unit addWeaponCargo ["RH_m16a1gl", 50]; _unit addWeaponCargo ["RH_m16a4", 50]; _unit addWeaponCargo ["RH_m16a4gl", 50]; _unit addWeaponCargo ["RH_m16a4acog", 50]; _unit addWeaponCargo ["RH_m16a4glacog", 50]; _unit addWeaponCargo ["RH_m16a2gl", 50]; _unit addWeaponCargo ["RH_m16a4aim", 50]; _unit addWeaponCargo ["RH_m16a4glaim", 50]; _unit addWeaponCargo ["RH_m16a4eotech", 50]; _unit addWeaponCargo ["RH_mk12", 50]; _unit addWeaponCargo ["RH_mk12mod1", 50]; _unit addWeaponCargo ["RH_mk12sd", 50]; _unit addWeaponCargo ["RH_mk12mod1sd", 50]; _unit addWeaponCargo ["RH_m4sbr", 50]; _unit addWeaponCargo ["RH_m4sbraim", 50]; _unit addWeaponCargo ["RH_m4sbreotech", 50]; _unit addWeaponCargo ["RH_m4sbracog", 50]; _unit addWeaponCargo ["RH_M249", 50]; _unit addWeaponCargo ["RH_M249p", 50]; _unit addWeaponCargo ["RH_M249pacog", 50]; _unit addWeaponCargo ["RH_M249pelcan", 50];
you can call it in the init of the ammo box
_xhandle = [this] execVM "script\ammobox.sqf"
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The 7th cavalry mod team has been working on a cohesive mod pack since over a month. The goal was to increase the quality of our game play while remaining in a stable environment.
It is to be noted that some mod were tweak out or fixed to cover our needs.
The mods themselves belong to the creators, we just compiled them into one package, please keep this in mind while using this software. We take no credit for anything done, other than what we had to do to ensure compatibility across all addons.
We are releasing this pack publicly to give back to the community.If I forgot anyone in that list I’m extremely sorry contact me and I will add you ASAP. Tweak were made to certain mod to fit our game play.
Here a preview video of a past version.
http://www.youtube.com/watch?v=Q0gHOFnFcVc
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In short the main features are in very quick list:
new vehicle m1a1/t80/t90/t72/bradley/m6 linebacker/m113/m163/chinook/littlebird/apache/havoc/kiowa
ai tweak
maps
flares and gameplay tweak
visual tweak
Basically we took the best that could contribute to a cav unit and realism is our focus.
MOD Included and Credits
SLX (Solus) - http://www.armaholic.com/page.php?id=7045
SDP cannon fix (Sudden Death) - http://www.armaholic.com/page.php?id=5928
Little Birds (Cyborg11) - http://www.armaholic.com/page.php?id=5952
CH M1Abrams Pack (Mateck) - http://www.armaholic.com/page.php?id=6611
GMJ Sight Adjustment (gmJamez, ported to ArmA2 by noamles) - http://www.armaholic.com/page.php?id=6494
Russian Tank Pack (343rdBadger) - http://www.armaholic.com/page.php?id=6730
PMC Apache (PMC) - http://www.armaholic.com/page.php?id=5830
RH M4/M16 Pack Rearmed (RobertHammer) - http://www.armaholic.com/page.php?id=8056
Vapor Trails (Cole) - http://www.armaholic.com/page.php?id=7102
OH-58 Kiowa Warrior (southy) - http://www.armaholic.com/page.php?id=6407
RAF Chinook CH2 (Afrographix ported to ArmA2 by Smiley Nick) - http://www.armaholic.com/page.php?id=6232
GDT Mod Javelin (HeinBloed) - http://www.armaholic.com/page.php?id=7426
US Army '09 (Binkowski11) - http://www.armaholic.com/page.php?id=7165
M2/M6 Bradley - Google Cache - Owner TBD
AT GUI Pack (Scruffy) - http://www.armaholic.com/page.php?id=5908
JTD FireAndSmoke (JTD) - http://www.armaholic.com/page.php?id=7383
Pistolfied's Tracers (Pistolfied) - http://www.armaholic.com/page.php?id=7586
Night lighting effects (Sakura_Chan) - http://www.armaholic.com/page.php?id=7137
Non-blinding sun mod (Sakura_Chan) - http://www.armaholic.com/page.php?id=6468
NIM Dynamic Weather (Sentinel ported to ArmA2 by Binkowski) - http://www.armaholic.com/page.php?id=7659
TBR Grenades A2 (thebarricade) - http://www.armaholic.com/page.php?id=6993
M113 (Trauma) - http://www.armaholic.com/page.php?id=6715
RKSL Flare System (RKSL Studios) - http://www.armaholic.com/page.php?id=6857
Mi-28 (CMA) - http://www.armaholic.com/page.php?id=6595
INKO Disposable (Inkompetent) - http://www.armaholic.com/page.php?id=6973
Island Panthera (IceBreakr) - http://www.armaholic.com/page.php?id=7467
Everon (SgtAce) - http://www.armaholic.com/page.php?id=7913
Fast Attack Vehicle (F.A.V.) Emery & Rubenwolf - http://www.armaholic.com/page.php?id=7533
ADuke's Helo pack (ADuke) - http://www.armaholic.com/page.php?id=7356
M-Family Replacement (Cole) - http://www.armaholic.com/page.php?id=8084
7th Cavalry Development Team:
Bonecollector
Marci
Grim
Mayes
Nou
Zedic
Phxfire
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Installer by Mikoz
Version 2.1
Current Size : 581 meg compressed 1.1 gig unzipped
Download link 1 : http://www.filefront.com/14818003/7thCavalry-Modpack-2.2.exe/
Download link 2 : http://filedump.ca/mod/7thCavalry_Modpack_2.2.exe
Feel free to contact me for any question I will post scripts later on to use some of the features in the pack for maps scripter.
You can also contact me trough 7th cav forums : http://www.7thcavalry.us/
patch 2.2 to 2.2.1
fix : chat box
include : automatic replacement of defaults with the new guns
- new panthera version
http://www.filefront.com/14836619/7thCavalry_Modpack_2.2.1.exe
or http://filedump.ca/mod/7thCavalry_Modpack_2.2.1.exe
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Our current domination using the mod pack features :
To install it just put it in your arma 2 folder in MPMissions
http://filedump.ca/mod/co45_Domination_7thCav_Ranger.Chernarus.pbo
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Advanced user installation extractable rar
http://www.filefront.com/14847967/7thcavmodpack2.2.1.part1.exe/
http://www.filefront.com/14839491/7thcavmodpack2.2.1.part2.rar/
extract somewhere then drag the 4 folder into your arma2 directory @7thCavCore, Dta,userconfig,Key
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It's just too bad the mod have a lot of conflicting issue with other mods using cba basically make them do a dependency error when launched with the flare system.
Look like a conflict between the event handler .
Robalo_AS fix didnt work on a dedicated server
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
some people with certain os language had issue using the installer .
I made a new version so they can at least select the folder
http://www.filedump.ca/share/ACRE_1.0.10fv2.exe
this version work with beta 1.3.1