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Everything posted by ACPL Jon
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I like Family Guy and the Simpsons, not really a fan of South Park. But guys, there's only one King.
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Yeah, open buildings are a good idea. Maybe not every single one on Duala... but it'd be a good thing to have half of them open. Plus the things I mentioned in my earlier post.
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Great, thanks.
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WHAAaaaa?!Company Of Heroes. Men Of War AS? Cmon, these are the best of the genre IMO, ever, it's a peak of what You can do with a realistic setting, good engine (good gfx and a great physics engine in case of MoW) and gameplay that is based also on actual tactics, not only on clicks per minute. Plus it has mods and never before seen futures (MoW mainly, but CoH for example - suppression system). You be talkin' BS, bro. IMO. Never played TA, from the classic RTS'es I liked few C&C (up to RA2) and most epic polish-made RTS game - EARTH 2140! A friggin' king.
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Armaholic - all news and info
ACPL Jon replied to Pvt.mcdonald's topic in ARMA 2 & OA - SQUADS AND FANPAGES
No message, it just didn't load the page. Dunno if You did something, but it works now, thanks in advance :) -
F/A-18 Super Hornet
ACPL Jon replied to Meatball0311's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey Meat, are You still working on the plane? -
Armaholic - all news and info
ACPL Jon replied to Pvt.mcdonald's topic in ARMA 2 & OA - SQUADS AND FANPAGES
I wasn't sure where I should post it, so moderator please don't mad and just move the topic to the right place. Since few days (probably the day my IT friend restarted the router), I can't get to the armaholic site. Guys from my squad say they have no trouble with this. It's pretty annoying and I really can't think of a way to fix it (already deleted the cookies). Every other site works good. -
These are great. Congrats!
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JTD improved grenade effect
ACPL Jon replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Except for the mentioned strange poof, this looks pretty WGL'ish (I mean - pretty cool). If You guys remember WGL :) -
Clafghan Map 20x20 Beta Release
ACPL Jon replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Btw, to the more villages discussion - You guys remember about the OA Editor Update, You can place some buildings Yourself :) It's always good to left some empty, in-habitated space, to serve as a place for missionmakers (for the LZ\EZ's, rebel\SF camps, missionmaker built-settlements, and similiar stuff), as I wrote. Good balance is everything :) -
Armed Civilians (Combined Ops) Released!
ACPL Jon replied to Chaingunfighter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How about You talk with w0lle and update his armed civies addon? there were biiiiiig variety. Could save you some work time. -
Hello Ice. New aliens look much better. Yet I have few suggestions regarding molatians, afrenians and F88\AUG. First of all, AUG. CQB sights are too close. Bigger FOV please, it's for close combat, so we don't need so much zoom :) Second thing, last time I checked, all them blacks were... well, black. In TI and in the pure daylight, from bigger distance (I mean a bug, where units silhouette becomes completely, non-toned easy-visible black over distance and I guess the units don't have any TI? :( ) Third thing is, there's such a little variety in infantry models\units. IMO it's the most important thing for this island apart from the island itself... more variety and details (individual ammo belts and\or pouches, more different and more serious rebels shirts, team leaders in helmets, hats for molatians, etc) wouldn't hurt and it shouldn't be that much work. Also, extra config with OA and ACE guns like G3, FAL, Lee Enfield and SKS would be welcome. Oh, and are the medics working? And are the infantry units capable of wearing OA backpacks in 1.96? (didn't had an opportunity to check those in 1.96) And can Afrenian Engineers repair stuff? Btw suggestion for next projects, voiced by few guys (missionmakers, mainly) from our community. If You guys (talking to all addonmakers), make a desert\tropical themed map, don't make it so town-clustered. If the towns are too close to each other (which is probably a good thing for PvP gaming, but not for coop scenarios), there's almost no deserted places\roads, which isn't a good thing... where we will be able to make convoy-ambushes, tent camps, LZ\EZ's, and stuff, huh? :) Especially that You can easily add a thing to a map by the Editor Updates, the other way (to delete something) it doesn't work so good... Also, the vehicles are more important that way. Pls more wide, open desert and overally bigger distance between towns. I know this probably can't be achieved for Duala now, but for the future ones...
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That's not the mission bug I guess, but the "good old" bug with switchRole ability.
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Clafghan Map 20x20 Beta Release
ACPL Jon replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It doesn't have to be villages, it can be single small settlements or even solo buildings. -
yeah, the video and sounds are very good. very happy to see some extra green terrain, it's what this mod lacks the most (the right amount of ww2-france\holland-styled terrain)
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Like I said the OFP-I44 Horsa Glider was fixed and finished by Reyhard, it wasn't yesterday but afair model looked a lot better then in unfinished vanilla I44 release. I mentioned Celle only as an example, not something that should be included.
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Pac, how about you guys talk with Reyhard and use the (afair) OFP's I44 Glider he finished for his WW2 MP Pack? It's a finished, good, textured model that can fly and be set as prop and it would really help (you can use it on Celle or even Chernarus if you're sturbborn enough, hehe) with some missions (6th AB mostly or by remaking "Rommel's Asparagus" from first BiA). Btw, is there a 17 pounder model in 2.6? or civilian cars?
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Well it was one big scam, judging from "official" Anonymus Twitter. And well, nothing happened. Milions or at least few nice thousands got fooled, meh.
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Nitronic Rush - new racing game
ACPL Jon replied to NoRailgunner's topic in OFFTOPIC - Games & Gaming
Thanks. -
MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
ACPL Jon replied to Second's topic in OFFTOPIC - Games & Gaming
Nobody answered me :( Will You have to pay for this game when it's out, I mean not like the single transaction but a monthly fee? I didn't found that info anywhere, and that's the most important thing about this, for me. If it's monthly fee - I'm out. -
Pls give the 101st and 82nd Engineers, we need them so we can put some sandbags in defence missions. Any other possible fortifications or more realistic foxholes would be great.
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I don't get it, what does it mean?
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Take On Helicopters - User video thread
ACPL Jon replied to zoog's topic in TAKE ON HELICOPTERS - GENERAL
Clouds, You say? (shame noone posted that video; It's NOT MINE, tho I'd love it to be ;-) tasteful bastard) yceE17SRJPY I don't remember how You do embed videos in BI Forums, so any moderator pls fix it for me. The video is totally worth it. Got it, thanks PurePassion. -
MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
ACPL Jon replied to Second's topic in OFFTOPIC - Games & Gaming
"Police, drop your weapons"? :P [use key] SWAT 4 have everything that the old one had, probably minus change between Stealth and Loud, PLUS it have 4 or 5 types of the command menu, including the old one, afair.