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Posts posted by seedo81
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hello
can anyone help me how to Disable Side Mission (Secops), its annoying sometimes, i use the SOM module to use the radio so i can not delete it
please help! :)
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ok thats so good what u did but how i will apply this code in another misiion?
and the dogs when they get near the just tele-port to human so it doesnt look real but its so great i still say:)
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:yay:
u r the man
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thank you man but i need the scrip for that what i write in the on active?
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hello guys
is it possible to set a trigger when the enemy jet crash the an enemy tank (that was waiting somewhere else) platoon move to a marker?
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the missing barking is cause of the deleted eventhandler i think.the non attacking is cause dogs simply dont have a config entry for this command as for most other commands. bis didnt planned to let the dogs be part of a formation thats why they didnt have most of the entries a human have.
barks could be added in the script, no lip sync possible i think.
to get the dog to respond to an attack command would need a complete new config, means a new addon, a formation fsm and other stuff, lot of work, but would be possible to create a real killer then.
at least thats how i understand what i saw so far in the config of the dog. maybe i give it a try
100% agree with you
hopefully someone will make an Add-one to make that dog Evil:D
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ok man i will pm my email
---------- Post added at 07:54 PM ---------- Previous post was at 07:41 PM ----------
Ok..The reason he says negative is because he has no weapons. Give him a pistol, and some ammo. (of course, the dog doesn't use it) then he won't "bark" back? :)
this addmagazine "15Rnd_9x19_M9SD";this addWeapon "M9SD";
As far as the sound, I've fixed that. Its cause I'm using the MP framework to handle the say command. You can either just change the SAY, or add this line:
if (isnil "RE") then {[] execVM "\ca\Modules\MP\data\scripts\MPframework.sqf"};As far as a Demo Mission look HERE.
i tried it its cool but sadly the dog is a chicken
if we just find a way to make the dog chase after anything even me:D
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oh am glad now i thought i have to reinstall the game
thank you guys really good stuff:bounce3:
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hi guys
i dont know why but sometimes the empty tab in the editor disappear y???:confused:
can anyone help:(
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no one?:confused:
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ok
but am a noob how i apply the script
can anyone make a video tutorial?
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thank you man i will try that:)
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guys please we need evil dogs:confused:
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ok i got it work but i respawning with other players no i want to reposition the marker
---------- Post added at 10:21 PM ---------- Previous post was at 10:03 PM ----------
thank you man i finally find out how it will work
this is the code
"respawn_west" setMarkerPos getPos respawn_west2;
respawn_west is my primary respawn point in the game after a mission is finished i want a new respawn place so i made a new marker calld respawn_west2 and tell the engin throw a trigger if the mission completed then set the respawn to respawn_west2 and it worked perfectly with no problems
cooooooooooool

now my poor soliders dont need to travel 5000 m to finish the mission:bounce3:
---------- Post added at 10:22 PM ---------- Previous post was at 10:21 PM ----------
thank you kylania u rock

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am a noob can u specify please
where i write this?
---------- Post added at 09:26 PM ---------- Previous post was at 09:17 PM ----------
can anyone tell me how exactly i write the script?
please :o
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hi
i wonder how to move a marker position from a trigger
the marker position is a re-spawn point
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i checked the code it worked good but i have a problem positioning the tank under the helicopter in the same position also i wish if there is a way to attach a rope to it so it look more realistic
thank u guys for the replys:)
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i think it will be a great thing if some one find out a way to do that :)
imagine how cool it will be
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no one knows?:confused:
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while {true} do // double while loops for long missions { while {true} do { skiptime (3/3600); // Skips three seconds every second, making time 4x usual speed. sleep 1; }; };Run that on both the server and all clients.
thank you guys
but man where i put this code? :p
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hello:
am sorry am a little new :p
can somebody help me how to speed up time in MP
lets say 1 hour = 15 Min
thank u
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hello:
is there a way to make Helis lift a tank or something?
i know its crazy question:D
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hi
i was wondering if there is a way to make dogs evil and attack anything even me:)
that would give a realistic scary feeling specially at night;)
thank u
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hello
when i use this script astrange thing happen
i can not make empty things anymore infact the empty tab disapear :confused:
can anyone help me please

Disable Side Mission (Secops)
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
got it thank you man