Fisgas
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Everything posted by Fisgas
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We were just testing this and we think this mod is very good in it's current state, the only thing that needs to be sorted out is being able to talk over someone else on the same radio channel. Other than that it is very impressive and we are probably going to start to use this over ACRE.
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Excellent idea, something that BIS should have implemented themselves really. When you release this it will be an fantastic tool for mission makers. Keep up the good work!
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Excellent pack! The usual top notch quality! Congrats!
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I'm having an issue with the MRCO, the zoomed in reticle looks nothing like the unzoomed reticle, i am seeing the same reticle as it is on the HAMR. Is that supposed to be like that or is that a bug?
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I voted it up, it's sad to see such an important issue isn't even assigned.
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Hello. I'm not sure if you are aware, but your extended config is conflicting with the scopes BIS introduced in yesterday's dev build patch, making it impossible to mount them on any of the weapons. Keep up the good work! :)
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Truer words have rarely been spoken. Amen.
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This is pretty much the same excuse EA gave people when they axed SimCity to hell. Look at where it is now and where that leaves EA. Worst Company in America trophy, 2 years running.
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Is there a translated to english version of the interview that sparked all this available somewhere?
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Thank you Sniperwolf572, i was thinking the exact same thing, about WarZ and and Carrier Command. I wonder if Steam is going to offer refunds as they did with WarZ.
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Just finished testing them, they are excellent, fantastic work! Congrats to everyone involved for one of the best (if not THE best) weapons pack so far in ArmA 3!
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Hello everyone. I've been wondering what happened to flash suppressors. They were an announced feature for ArmA 3, as shown here: http://www.zing.cz/images/thumbnails/bigthumb/8dd520a6-43914.jpg, and there was even a video dev video last year where they were shown briefly. However they weren't introduced in the Alpha and didn't yet make it to the Beta either. I asked on the Bug Tracker about them, if they were cut from the game or were still WIP, but a mod's response was this: "They should be in. If not, flash suppressors have already been requested." So i would like to know if anyone could tell me where i can find them, since they "should be in".
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Excellent work dude! They look awesome!
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Tophe's Arma Dedicated Server Tool (TADST)
Fisgas replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I don't know if anyone else has reported it, apologies if they did, but while everything worked fine on ArmA 2, when i launch it for ArmA 3 the difficulty settings don't seem to work. It might be me doing something wrong, or it might simply be that the difficulty settings aren't compatible. Anyways, just thought i'd let you know. -
I believe the ETA is, as always with community made addons, "when it's done".
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Tophe's Arma Dedicated Server Tool (TADST)
Fisgas replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I just wanted to say thank you very much for your tool, it is awesome and it spared me a big headache! Keep up the good work and i'm looking forward to it's ArmA 3 version. -
I was having the same problem as cabby77, but now the download page just refuses to load...
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Player looking for squad (not for squads to post looking for players!)
Fisgas replied to Placebo's topic in ARMA 2 & OA - SQUADS AND FANPAGES
Hello everyone. I am an experienced player looking for a squad in the GMT timezone or something nearby. I am looking for a realism group but not too obsessed with tactics and bureaucracy. I have plenty of experience in Arma, i've been playing since OFP, then Arma 1, and Arma 2 since launch. I have been in pretty much every role in the game, except sniper, and i am pretty solid with tactics. I also have a military background, 7 years in the infantry. -
RH Hk416 pack 1.2 for OA / CO
Fisgas replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It worked! Thanks a lot for the help Robalo :) -
RH Hk416 pack 1.2 for OA / CO
Fisgas replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm having a small issue with ammo for the 417. When i add this magazine RH_20Rnd_762x51_hk417 into an ammo crate it turns it into 20 rnd. 417 mag. (118LR) which will not load into the weapon for some reason. However if i add it onto a unit's inventory it keeps it as 20 rnd. 417 mag. which work fine. I am running ACE, ACEX and Robalo's ACE configs. Can someone help me out? -
Sounds of Steel v1.0 Released
Fisgas replied to Solarghost's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good work on your mod, i sounds very promissing :) -
I'm having a problem. I've downloaded the latest beta and the latest version of jayarma2lib but when i launch the game it says that jayarma2lib doesn't support this version of the game.
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Looking forward to the new version! Keep up the good work :)
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Will there be an update today?
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Yes, i've deleted the old PBO.