Fisgas
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Everything posted by Fisgas
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Yay! Finally! Well done!
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Mando Missile ArmA for ArmA 2
Fisgas replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Lol! Good one! -
Mando Missile ArmA for ArmA 2
Fisgas replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It seems like it started happening when they reworked the wounding system a few weeks ago. Only had it happen with ACE and i was testing with other people, they had the same issue. -
Mando Missile ArmA for ArmA 2
Fisgas replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Only happens with ACE. -
Mando Missile ArmA for ArmA 2
Fisgas replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm still having problems with firing Javelins with ACE. When i fire them, i get knocked out. -
Mando Missile ArmA for ArmA 2
Fisgas replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Has the Jav issue with ACE been sorted? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
Fisgas replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can someone tell me how to operate the 117F? I can put the power to 20000 but i can't put it on PA like it's possible with the 119. -
No need for PEQ, as the XM8 has built-in IR laser. Well, the real ones do anyways... Would be nice if you could that feature in them.
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ARMA 2: Private Military Company 1.00 released
Fisgas replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Good job for not fixing the bug with throwing grenades on the move that has been there since the release of OA. -
Anyone knows how to animate the Khe Sanh doors so i can get to the lower hangar area?
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ACE 1.6 (Advanced Combat Enviroment) for OA/CO
Fisgas replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Right. It was confusing me since i still see them in the ACE classlists. Would be nice to have them back tho, a SCAR ACOG with no GL would be nice, among others that used to be in there. -
ACE 1.6 (Advanced Combat Enviroment) for OA/CO
Fisgas replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry, still can't figure it out. The MK 17 RCO is working fine but the ACE SCAR's seem to not be working still. I've tried the demo mission but all i get is an empty crate. I'm probably doing something wrong but i have no idea what it is... -
ACE 1.6 (Advanced Combat Enviroment) for OA/CO
Fisgas replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I was trying to find the class name for the MK 17 RCO introduced in this release, but i can't find it on the classlist in the ACE page. Also the ACE SCAR's are listed on there but when i try to introduce them i get that anoying "no entry" error. A little help? -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Fisgas replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I believe they have got bigger fish to fry... -
Do you plan on updating the MGS pack to OA? I love the XM8's and SCAR's in that pack, they look so much better than the BIS ones.
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ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Fisgas replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Does this version allow us to use the ACE radios again? -
New Sound Mod in the making, slowly but surely
Fisgas replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sounds excelent, as usual. Is there an ETA? -
ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok, waiting. -
ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thanks for the new guns, can we have the classlists for those? -
ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ACE_HK417_Shortdot ACE_HK417_micro ACE_HK417_leupold -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Fisgas replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looking forward for the release! -
I wouldn't pay money just for a map i already have, in which the only change is snow. Not worth it.
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ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sweet looking planes! I take it the Russian forces will have some of the previous ACEX features as well? -
ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh well... A nice weapon for night ops then. -
ACE 1.5 Beta (Advanced Combat Environment)
Fisgas replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sweet, it looks awesome, thanks! Is there a way to turn the night vision on it off? BTW the weapons cycling system was a brilliant idea!