someguywho
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Posts posted by someguywho
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ah sweet :D nice work :)not wanting to sound picky, but are the woodland colours included? I'm not at home so cant try them out right now
Just desert at the mo. I'll see how they go
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Afghan NDS recive a briefing at an ANP outpost



ANA special forces provide a demonstration


New SGW_Afgcharacters.pbo
Adds more commandos, New NDS found under ANP and new special forces found under ANA. Also fixes groups... If they were broken. They definitely work now.
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Seeing as I had multiple requests (2) and I was looking at doing them anyway I swear so here they are.



*M4's not included (Really should turn that addon off when taking pics)*
Mirrors
Mediafire: http://www.mediafire.com/?437dcq3h48o4xe1
ArmA2Base.de
Armaholic
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2005? Really?
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Hiya guys, 2 years ago mr. Aeneas2020 released his A-TAcs reskin for basic US infantry and my buds and I instantly started playing with that and nothing else. We only dropped them when we all had Arrowhead and RFT, due to all the cool stuff introduced by these expansions. We've been silently praying that someone would pick up the idea for an update, but alas, no luck. I PM'd Aeneas2020 yesterday, but no answer yet. Not even sure if he still roams these forum's halls. Anyway, we figured that with ARMA 3 looming, now is the time to ask if anyone is doing a A-TACS update (With backpacks, thermal mapping etc.) or if someone with time to spare would consider it. I know jack about texturing, but I've read on multiple occasions how people do "Quick retex jobs", so I'm asuming those of you who do know, can do so double quick! And yes, fear not, I'm perfectly aware that many modders concentrate on more widely/commonly used camo textures than A-tacs, but hey, I think it looks awesome and one won't know if one doesn't try your luck. Thanks for ANY replies or leads on this request. Cheers.If Aeneas2020 doesn't get back to you then I may do it. Also US4CES ;)
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Excellent - going to give these fellas a go later on. One thing I have wondered in the past is how do they determine if a camo trial is successful or not? I am assuming that they don't just send the poor guys out into a war zone in the test kit and count the fatalities - seems a bit harsh.Bit like this? http://domhyde.files.wordpress.com/2009/12/dstl_camouflage003.jpg
Long article about MTP but it gets the idea across http://domhyde.wordpress.com/2009/12/21/testing-the-new-multi-terrain-camouflage/
should give A-TACS a go ;)but these look nice :D
Thanks Slatts. I was going to but someone already has :bounce3:
Thanks for the mirror Miller :ok:
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Behold the Future!

Forget about BLOPS II and ArmA 3, This is where its at.




*M4's not included*
Based on the US4CES camo pattern currently being trailed by the US army. Comes in two flavours, arid and woodland with transitional on backpacks and woodlands helmet covers and OCIE/PPE on pouches and armour.
Addon comes with signed and with key
Classnames:
Men (Arid) --- AA Specialist US_Soldier_AA_US4A AT Specialist US_Soldier_AT_US4A Asst. AT Specialist US_Soldier_AAT_US4A AT Specialist (Javelin) US_Soldier_HAT_US4A Asst. AT Specialist (Javelin) US_Soldier_AHAT_US4A Automatic Rifleman US_Soldier_AR_US4A Asst. Automatic Rifleman US_Soldier_AAR_US4A Crewman US_Soldier_Crew_US4A Engineer US_Soldier_Engineer_US4A Grenadier US_Soldier_GL_US4A Machinegunner US_Soldier_MG_US4A Asst. Machinegunner US_Soldier_AMG_US4A Marksman US_Soldier_Marksman_US4A Medic US_Soldier_Medic_US4A Officer US_Soldier_Officer_US4A Pilot US_Soldier_Pilot_US4A Rifleman US_Soldier_US4A Rifleman (AT) US_Soldier_LAT_US4A Rifleman (Backpack) US_Soldier_B_US4A Soldier (Light) US_Soldier_Light_US4A Squad Leader US_Soldier_SL_US4A Team Leader US_Soldier_TL_US4A Men (Woodland) Rifleman US_Soldier_US4W ETC. ETC.
Downloads:
V1.1 UPDATED
Added groups
Mediafire
http://www.mediafire.com/?vk9r7r5i83mil34
v1.0
ArmA2Base.de:
Armaholic:
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Can you post a screenshot of whats inside your ARMA II folder pls and what is in your target line.HAZ
Well this is the error: http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-04-2722-41-36-30.jpg
And this is the completely fresh addons folder as you can see no SGW_faces in the S's: http://i307.photobucket.com/albums/nn300/someguywho/Untitled.png
And the target line: http://i307.photobucket.com/albums/nn300/someguywho/Untitled1.png
:EDIT:
Or you are missing a required addon for server...Well in this case its the one of the Dayz servers with the right addons (can't get on any of them) but even with no addons at all I can only get on a very small number which I guess don't check.
:EDIT of EDIT:
I have found the file. For some reason it didn't show up before in searches but I found it in: C:\Users\Someguywho\AppData\Local\VirtualStore\Program Files\Bohemia Interactive\ArmA 2\Addons
It was the only file there and I have no idea how or why it was there but its gone now, problem solved.
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You must remove all AddOns / mods you have if it says that and not your keys as that is for servers allowing them.HAZ
Tried that. With no mods or addons at all and a fresh install yet it still says it :/
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I have a problem. Every time I try to join it says an addon is not signed by a key on this server which would be simple enough to solve by deleting it maybe accept it isn't there. In fact it doesn't exist on my PC at all. I've tried reinstalling arma but nothing. Also I cant redownload it as its something I made and then got rid of and don't even have the source file for. How screwed am I?
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Someone is doing something similar. http://www.thedeadlinger.com/info
Although a mod for ArmA 3 would be pretty awesome
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This'll be golden :D
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These are perfect guys. Wasn't going to show these yet but might as well now
They look a bit different know and I'm working on proper SLR's and Sterlings for them as well as proper equipment and maybe even a pig to roll around in.
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maybe use 02 and the sample arma2 solider model and create your own units.Jesus christ make your own models? It can be done? :O
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IR torches and spotlights.
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Hi,first of all thanx for a great addon. I was wondering if someone could explain me (in noob detail) how to solve the "'bin\config.bin/CfgVehicles/CfgGroups.scope'" problem. I have tried to gather the files in a "addons" folder (mod folder solution), but i keep getting the same messages ('bin\config.bin/CfgVehicles/CfgGroups.scope' ).
best regards...
Seems I fixed it and then forgot to send it out. Try this one out and let me know if this fixes it. Also changed the colour of the woodland texture slightly.
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Good stuff fluttershy :) It's always good to see new people come into the modding scene especially when they bring new models.
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http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-01-0921-54-33-75.jpg
http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-01-0921-58-02-11.jpg
http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-01-0922-08-07-41.jpg
http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-01-0922-07-08-83.jpg
http://i307.photobucket.com/albums/nn300/someguywho/arma2oa2012-01-0922-09-47-91.jpg
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Done. It looks like we could win this one...
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Addons: I'44, Hürtgenwald






Someguywho's A-TACS
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
I'll work up a replacement when I get the time