someguywho
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Posts posted by someguywho
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Coming along nicely guys!
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Thanks for the host Foxhound, looking forward to the new feature!
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Did you also take out the vest that says both PJ and Jtac on the chest? looks derp and makes no sense, lol. :rolleyes:Appreciate the flag-fix!
Well they are a PJ-JTAC :P I might change it if I update this later if I change more than just a patch :)
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Not sure if your interested but real world PJs and Gunners dont wear the ABU, Multicam and combat shirts only to be specific. But sense you did get the ABU (Tigerstripe) you could use the ABU pattern to make some maintainers? abu pants, sand tees?Pilots
Flight Suit
Gunners would wear
A) Flight Suit OD in Color
B) Multicam Pants Multicam Combat Shirt
PJ
Multicam Pants Multicam Combat Shirt
Can shoot me a PM if you need any info just depends how realistic you want to get honestly.
Thanks for the info XxSheepDoggxX! Your right about the uniforms but the nice thing with arma 3is how much easier it is to select new uniforms, that's why I added a couple of varieties based on pics I have seen.
A little update with a couple of fixes and new content.
Changelog:
Fixed flag patches on arms Fixed camo textures overlapping gloves Changed colour of coyote vests and gave some units green helmets Added 5 new crew face masks Added randomisation for 160th stealth hawk gun crews

Updated op with new link.
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What does "Less tier one mean"? I'm talking about the replacement pack, "less Tier one"?The less tier one replacement pack changes the USMC force recon. I guess Boota prefers the look of the US4CES units to the default arma 2 force recon.
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Thanks for the mirror Foxhound. Looking forward to using the new feature!
Shouldn't the US Flag on the helmet be facing the other way? Stars forward?Regardless, nice work!
The flag 'backwards' is a tacti-cool thing so maybe this guy is more traditional with his helmet :p I've mixed it up a bit with the flag placements, thanks for the support.
You might want to check your MediaFire link,it appears to be broken at the moment.Strange as I just tried it and it worked. Armaholic is up now though so you should be good to go :D
yuppp PJ`s finaly somebody remember them i hope Yura will make pawehawk that will fit wright here wit this addon :) Great job man :) downloading nowThanks DevilDogCro, your right it would be pretty sweet!
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USAF CSAR teams deploy to Stratis for pre-deployment training to the war on Altis.
PJ's practice rendezvousing with a downed pilot to bring them home.


PJ's practice CQB in the killhouse.



Addons: SGW_CSAR, ardvarkdb's MK18 pack, Cilerk's KillHouse & Ranges
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160th SOAR and USAF CSAR/Pararescue




Black helicopters for the 160th, helicopter crew helmets with face masks, new uniforms and vests for the CSAR!
========== Classnames ========== Uniforms: US Air Force Tiger stripe pilot coveralls - U_CSAR_HeliPilotCoveralls US Air Force Tiger stripe and PCU - U_CSAR_CombatUniform_Tiger_PCU Multicam and PCU (Vest) - U_CSAR_CombatUniform_mcam_PCU_vest DCU Uniform - U_CSAR_CombatUniform_DCU Headgear: Black helicopter helmet - H_PilotHelmetHeli_Blk Skull helicopter crew helmet - H_CrewHelmetHeli_Blk Demon helicopter crew helmet - H_CrewHelmetHeli_dem Knight helicopter crew helmet - H_CrewHelmetHeli_knt Shark helicopter crew helmet - H_CrewHelmetHeli_srk Tounge helicopter crew helmet - H_CrewHelmetHeli_tng BIS helicopter crew helmet - H_CrewHelmetHeli_B Tan light Helemt - H_HelmetCSAR_light Tan Helmet - H_HelmetCSAR Vests: Plate Carrier ACU - V_PlateCarrierIA1_ACU Plate Carrier (coyote) - V_PlateCarrier1_CSAR Plate Carrier (Woodland) - V_PlateCarrier2_CSAR Plate Carrier (Multicam) - V_PlateCarrier3_CSAR Air: UH60 Ghosthawk (160th) - B_Heli_Transport_CSAR MH9 Hummingbird (160th) - B_Heli_Light_CSAR AH9 Pawnee (160th) - B_Heli_Light_CSAR_armed Units: Helicopter pilot (160th) - B_Helipilot_160 Helicopter crew (skull) - B_Helicrew_skl Helicopter crew (demon) - B_Helicrew_dem Helicopter crew (shark) - B_Helicrew_srk Helicopter crew (tounge) - B_Helicrew_tng Helicopter crew (knight) - B_Helicrew_knt CSAR Recon - B_CSAR_F CSAR Auto Rifleman - B_CSAR_AR_F CSAR Explosives - B_CSAR_exp_F CSAR Medic - B_CSAR_medic_F CSAR Team Leader - B_CSAR_TL_F CSAR Marksman - B_CSAR_M_F CSAR JTAC - B_CSAR_JTAC_F
Version 1.2:
Made compatible with full release
Version 1.1 A little update with a couple of fixes and new content.
Changelog:
Fixed flag patches on arms Fixed camo textures overlapping gloves Changed colour of coyote vests and gave some units green helmets Added 5 new crew face masks Added randomisation for 160th stealth hawk gun crews
New Download:
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New version release. Updated first post with a new download link.
Nice video Kuskov :D
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Awesome stuff TankGun
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Request belong here:
http://forums.bistudio.com/showthread.php?148719-ARMA-3-Addon-Request-Thread-%CE%B1
Invasion 1944 is being ported.
http://forums.bistudio.com/showthread.php?150082-Invasion-1944-V3-0
(On the front page...)
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Beginning work on the Hellenic Special Forces unit, 1st Raiders (anyone know why the Wikipedia article gives the Greek name as the Greek word for Commando?):http://imageshack.us/a/img507/3844/arma32013042220014626.jpg
http://imageshack.us/a/img600/1622/arma32013042220015156.jpg
http://imageshack.us/a/img534/7564/arma32013042220021813.jpg
http://imageshack.us/a/img545/5886/arma32013042220023290.jpg
Camo pattern is the vanilla camo pattern for what I assume is the Greek resistance.
Seen that camo on a baseball cap called raven which had a Russian flag on it when I was digging through the files. ;)
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very nice great work ;) !!!cheers
massi
Thanks massi :D
Awesom stuffJust 3 things...
DL is down :-)
And is ther a List with classnames of vest's and uniforms?
Also any plans for helmets is that camo?
Keep up the good work
Thanks for letting me know rAMMY, sorted the link now.
Arid uniforms:
U_B_CombatUniform_US4CES_A
U_B_CombatUniform_US4CES_A_tshirt
U_B_CombatUniform_US4CES_A_vest
Woodland uniforms:
U_B_CombatUniform_US4CES_W
U_B_CombatUniform_US4CES_W_tshirt
U_B_CombatUniform_US4CES_W_vest
Vests:
V_PlateCarrier1_ocie
V_PlateCarrier2_ocie
V_PlateCarrierGL_ocie
Helmets are on the todo list. ;)
Thanks for the mirror Foxhound op updated.
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Future US Army soldiers need a future camo. Woodland and arid camo uniforms with vests in OCIE. Now with helmets too!




Change log:
Version 1.2:
Made compatible with full release
Version 1.1:
Added helmets and cap
Dirtied textures
Version 1.0:
Release
Old Pictures:
Found under Blue/Men(US4CES Arid) and Blue/Men(US4CES Woodland)
Arid uniforms:
U_B_CombatUniform_US4CES_A
U_B_CombatUniform_US4CES_A_tshirt
U_B_CombatUniform_US4CES_A_vest
Woodland uniforms:
U_B_CombatUniform_US4CES_W
U_B_CombatUniform_US4CES_W_tshirt
U_B_CombatUniform_US4CES_W_vest
Vests:
V_PlateCarrier1_ocie
V_PlateCarrier2_ocie
V_PlateCarrierGL_ocie
Helmets and caps:
H_MilCap_US4CES (US4CES Transitional)
H_HelmetUS4T (Helmet US4CES Transitional)
H_HelmetUS4T_light (Helmet light US4CES Transitional)
H_HelmetUS4O (Helmet US4CES OCIE)
H_HelmetUS4O_light (Helmet light US4CES OCIE)
Downloads:
Version 1.2
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Future times need a future camo.

SGW_US4CES (wip)
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johncage sent you a PM
Looking really good! It's about time we saw some old foes in the game (even if they are PMC). I have 1 question, how did you get the camo helmet to work:p?I have found 1 bug, the camo helmet doesn't have shadows from the environment, which makes it glow rather bright in the shade.
There is a lot of stuff which has not been added into the cfgs, I found a lot of re-skinned coveralls as well as other goodies, seems a bit off to include the content in the alpha and not cfg it in!
Yeah there is a couple of cool things in those files. The camo helmet shadow bug is probably why you cant get at it right now, it's still wip :P
If you do want to use it anyway then this should do it.
class cfgWeapons { class ItemCore; class HeadGearItem; class UniformItem; class ItemInfo; class VestItem; class Uniform_Base; class H_HelmetB; class H_HelmetB_camo: H_HelmetB { scope=2; weaponPoolAvailable=1; displayName="Helmet (Camo)"; picture="\A3\characters_f\Data\UI\icon_H_HelmetB_CA.paa"; model="\A3\characters_f\BLUFOR\headgear_b_helmet_camo"; class ItemInfo: HeadgearItem { mass=100; uniformModel="\A3\characters_f\BLUFOR\headgear_b_helmet_camo"; modelSides[]={3,1}; armor="3*0.5"; passThrough=0.800000; }; };Now you have a helmet with camo on it with the classname "H_HelmetB_camo"
Not tested
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Cool camo net on the helmet in the first picture.Thanks but all I did was make a config for it, the model is already in the alpha as is the Raven logo.
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Russian PMC units found under Independent-Raven PMC.
Install as normal placing one of the configs from the config folder into the addons folder.
SGW_Raven_Cfg.pbo contains vanilla weapons
http://i307.photobucket.com/albums/nn300/someguywho/arma32013-03-1118-15-04-94_zps2dd2fdb3.jpg (451 kB)
SGW_Raven_Sud_Cfg.pbo Requires Suddens Russians to be installed (http://forums.bistudio.com/showthread.php?148045-Russians)

SGW_Raven_A2_Cfg.pbo can only be used if you have merged your ArmA 3 install with ArmA 2 as it uses ArmA 2 weapons.
http://i307.photobucket.com/albums/nn300/someguywho/arma32013-03-1118-23-51-71_zps8bbb859c.jpg
Many thanks to BIS and Sudden. Classnames for everything is in the readme. Have fun :cool:
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Russian Raven PMC troops deploy to Stratis.




Raven PMC (WiP)
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Clues incoming later this week
https://twitter.com/Tom__Larkin/status/306171184989478912
I have a feeling Diana will be important.


Russians
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
A very nice update Sudden!