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jamie-warez

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Posts posted by jamie-warez


  1. Where did you put that line of code? in the init of the cobra?

    this addmagazine "750Rnd_M197_AH1"

    No it was with my own addon it has the wepons below..

    weapons = {"M197", "FFARLauncher", "HellfireLauncher"};

    magazines = {"750Rnd_M197_AH1", "38Rnd_FFAR", "8Rnd_Hellfire"};

    i wish i could just edit the magazines for my addon but cant find them anyware in any of the games pbo files.....


  2. umm.. why not reloade at a ammo truck when your out.?

    optionaly you can use addmagazine "mag_name". but thats kinda unrealistick haveing example. 16 HF on a cobra.

    Thanks for the reply i have tried it with

    this addmagazine "750Rnd_M197_AH1"

    but it has no effect,,,

    i am new to all this so its a little over my head...


  3. Hi all new to all this. i have this script that makes some hookers exit my truck but i would like it to make some guys instead like freindly guys.

    all i need is a name of the groups and stuff as you can see

    Thanks in adavance!

    the script is

    _wagon = _this select 0;

    //_group = createGroup civilian;

    _group = group player;

    hint "the Lord works in mysterious ways...";

    for "_i" from 1 to 5 do

    {

    _group createUnit ["Hooker4", _wagon modelToWorld [0,-5,0], [], 0, "NONE"];

    sleep 0.5;

    };

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