old_painless
Member-
Content Count
1204 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by old_painless
-
Yeah I see what you mean - that has not hit the first post of the thread on these forums yet (http://forums.bistudio.com/showthread.php?103871-CBA-Community-Base-Addons-for-A2-OA-and-CO&p=1696000&viewfull=1#post1696000). I'll switch to the three folder setup at next upgrade of CBA. Thanks, OP
-
Dude what are You on about? I responded to someone else. It is exactly like seba describes that some need the three folders, some do not
-
Yes, well that may be outdated: http://forums.bistudio.com/showthread.php?103871-CBA-Community-Base-Addons-for-A2-OA-and-CO&p=1696000&viewfull=1#post1696000. I run CO with only the @CBA folder and so far am not getting any error messages or something like that ?
-
Hm, pretty sure that if you use the latest CBA and run Combined Ops, you only need one @CBA in the mod list
-
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
My setup is not prone to CTDs otherwise, so I guess I am having a conflict. I will try with SupportCall only and I'll see if there is a pattern wrt. weapon type -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Had another CTD just now - as soon as I selected to take a rifle from a container that was flown in, I CTD. Will send dumps to Dwarden Am running JSRS, ASR AI, STHUD, Gam clockfacing as well, hmmm -
Look what my 9 year old bought in H&M (with his mom) the other day. A Suma/DayZ t-shirt - this is really spinning out of control :D
-
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I had a single CTD, once when I had just changed to a newer version of SupportCall and ran Arma 2 CO for the first time with that version. Other than that single CTD I haven't seen much instability. I run ASR_AI and a few other mods as well -OP -
Yeah, I saw that too - image from above water wasn't it? Not really sure what to think, I mean would you be able to have a periscope above sea level at all times .....
-
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looks nice - will try it out very soon. Could be useful for the missions where the clock callouts are useless, if the enemy detected are firing. And perhaps keep it in the "cheat" package as well as a standalone? -OP -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can now use all airdropped weapons and there is proper ammo for them. Had a few issues when I made myself group leader. It seemed like they were still following the "old" orders, but I probably just need to sharpen up my commanding skills and "reset" them somehow. And then make them do what I say. Had a really nice experience in that I played this oldie mission: http://forums.bistudio.com/showthread.php?108304. I asked for a better rifle, an ACOG to have a better scope. Then later on we killed off an ZSU-23 crew (a truck with a largish machine gun in the back) but we could not use the truck. Then this addon to the rescue - voila, suddenly we were racing around the desert in search of the crashed plane. Cheating? I think not, why should we not be able to use a perfectly fine truck that we fought down. Thanks for the very nice recent updates - they made it a quite complete addon -OP -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Noted another thing - had an L85A2 ACOG GL dropped in. It has a grenade launcher attached to it, but there were no grenades for use in the container so couldn't reload it. The normal bullets were fine, got plenty of magazines, but no grenades Doh, hasn't tried requesting a magazine drop yet - stand by ... Ok, back from Takistan: Couldn't make out what mag to request for the L85A2 ACOG GL. Requested the M4A3 ACOG GL in stead and then called for some M203 HE shells. Thanks very much for the speedy response, gonna try the new version tomorrow. Cheers, OP -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Heh, yeah, other things in the Vehicle category, such as grenade launcher tripods (GMG mini tripod) were not useable either. I thought about the unlocking vehicle menu item, but that does not appear in my Other Assistance category. Would that be a team leader-only feature too? -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Kronzky, just tried out your module and airdropped some great stuff in. But I got a Bradley, which I could not board. Only action available was "Rearm at Bradley". Am I not supposed to be able to drive the vehicles that are airdropped in? It was a simple SP mission "MOUT Clean up.Takistan", in which I am not team leader. Can that have something to do with it? Other things: I run ASR_AI and a few other mods, could they be conflicting? cheers, OP -
SupportCall - "Cheat" module
old_painless replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wow, that is wicked - like having a genie in a bottle :) -
Hey,that's brilliant! Had no clue what the narrative was, but great contents. New gear screen at 3:59 :cool:
-
OK, cheers for the reply. Thanks for maintaining ASR, quite a lot of AI mods have been abandoned. As a SP player, I appreciate it a lot :)
-
Hi Robalo, I have started using ASR AI after having used COSLX and wondering if you are planning to look into First Aid? I noticed that with COSLX, healing/first aid is very high priority - you are almost never left to bleed out and you may even get first aid from units in other teams. With ASR AI first aid is done somewhat reluctantly. It improves when combined with DAPs first aid module, but is not up to the level of COSLX. I am well aware that there may be very good reasons for not approaching a wounded unit if he is out in the open, but just curious if you see any room for improvement in this area with ASR AI, or if you see it as out-of-scope? Thanks, OP
-
Could someone help an old man?
old_painless replied to ahhyeaa's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Not a Steam man myself, but if that creates shortcuts to launch the game, you will probably get a few. You want to be launching the one that points to Arma2OA.exe -
Aliabad Region - Version 1.1 Released!
old_painless replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Dammit McNools, you work fast! Just downloaded version 1.0 yesterday, LOL :) -
"vanilla" as in the most simple, clean version. Of ice cream, that is:)
-
Technical differences between ARMA 2 and 3
old_painless replied to mrbenis's topic in ARMA 3 - GENERAL
They have gore ?! Should be in A3 as well, with an option so scale it up or down -
Technical differences between ARMA 2 and 3
old_painless replied to mrbenis's topic in ARMA 3 - GENERAL
The new things on the visuals front is astonishing, I was really considering if the shot of the truck next to the red/white tower was real and from a BI recording field trip. I realize that in videos, you showcase your sound and visuals. But it would be really great to see the less glamorous things like the editor (3D?) the new commanding interface, the UI etc. Hopefully these will begin to turn up, as the game matures more -
Really cool guys only ever state time in Zulu :cool:
-
I was thinking if the collapsing is now run through the PhysX engine the outcome could be different than todays rubble.