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kromka

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Everything posted by kromka

  1. kromka

    Tanks DLC Feedback

    Does somebody know how to map analogue steering to the tracked vehicle? Steering wheel doesn't work at all with anologue left/right but maybe there is a way to map a pedals to achieved some kind od left/right track analogue throttle? BTW there is ridiculous issue when six wheeled, couple of tons vehicle can be stopped from 100 km/h to 0 km/h by a road works sign or other small objects this kind. Also armoured wheeled vehicle can explode (!) when you will try to go forward when you are locked by a small stone you can't pass.
  2. kromka

    Couple of problems.

    Recently I've met strange game behaviour. I started the battle. At some moment I destroyed the enemy HQ and at this moment the "star achievement" started his animation of fly to the right upper corner. But just before it landed at its position I quit the battle and... I lost. No stars have been shown on summary of the battle. Please check if win condition is evaluated based on end of the animation or real occur time.
  3. @major_shepard I would like to ask about funcionality. Currently when I sync repo, some additional address of game server may be added to Online tab. I can also change this name by editing it (and I usually do this). Problem is when I will change the title of such entry, during next repo sync original server is added to the server list despite server with the same IP and port already exists on this list. Is it possible a3s do some verification during repo sync and omit existing servers even if title is different than the original one?
  4. @terox You are right. Indeed server creates in profiles path own directory (in windows it has name of system account). And *.profile file should be placed there not in -profiles=main_dir. BTW, do you know how to set fadeDistanceStart fadeDistanceSpan in difficulty preset of serwer? I tried many ways, but serwer seems to ignore those positions and either I see other players nicks or not. No matter what distance is between us.
  5. I have dedicated server which works properly. What I dont know is why I can't configure some specific properties of a gameplay. In this case it is especially: fadeDistanceStart fadeDistanceSpan Server seems to completely ignore those settings and uses some build-in ones. I am sure server.arma3profile is loaded during start, because I can edit some 'custom' settings and they responds as expected. (sorry if this topic doubles some other - i've looked quiet lot, but I didn't found somethig specific) Best Regards
  6. On the very beginning of this tutorial I see in profile location there should be directory called MPMissions (if doesn't exist it should be created automatically). But in my case there is no such directory in profiles. Because of this I don't see any missions on dedicated. Moreover when I will create this directory by myself and put there any mission, this mission is also not visible. To run the server I use BAT file (under windows 7) from completely diffirenet location than A3 server exe. What may be wrong?
  7. kromka

    Update 1.78 and BattlEye problem

    It was my mistake. Instead of: set BASIC=-cfg="d:\Users\a\Documents\Arma 3 - Other Profiles\SOME_server\basic.cfg" Should be: set BASIC="-cfg=d:\Users\a\Documents\Arma 3 - Other Profiles\SOME_server\basic.cfg" And similar in other lines. This is small error, but very significant.
  8. kromka

    Update 1.78 and BattlEye problem

    Then why I see in server window: 17:18:52 Dedicated host created. 17:19:01 BattlEye server updated to version: 217 17:19:01 BattlEye Server: Initialized (v1.217) 17:19:01 Host identity created. 17:19:01 Game Port: 2302, Steam Query Port: 2303 ? In rpt of the server I see: ===================================================================== == d:\steam\steamapps\common\Arma 3\arma3server_x64.exe == "d:\steam\steamapps\common\Arma 3\arma3server_x64.exe" -port=2302 -cfg="d:\Users\r\Documents\Arma 3 - Other Profiles\server\basic.cfg" -config="d:\Users\r\Documents\Arma 3 - Other Profiles\server\server.cfg" -profiles="d:\Users\r\Documents\Arma 3 - Other Profiles\server" -world=empty -enableHT Original output filename: Arma3Retail_Server_x64 Exe timestamp: 2017/11/29 14:27:53 Current time: 2017/12/06 17:18:19 Type: Public Build: Stable Version: 1.78.143717 Allocator: d:\steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0] PhysMem: 16 GiB, VirtMem : 8192 GiB, AvailPhys : 13 GiB, AvailVirt : 8192 GiB, AvailPage : 29 GiB =====================================================================
  9. kromka

    Update 1.78 and BattlEye problem

    This is not the same problem (if it is problem at all) however it concerns both of listed products. I have such bat file to run server under windows (for better maintenance): @echo off ::set SERVER_EXE="d:\games\steam\steamapps\common\Arma 3\arma3server_x64.exe" set SERVER_EXE=arma3server_x64.exe set PORT=-port=2302 set BASIC=-cfg="d:\Users\a\Documents\Arma 3 - Other Profiles\SOME_server\basic.cfg" set CONFIG=-config="d:\Users\a\Documents\Arma 3 - Other Profiles\SOME_server\server.cfg" set PROFILES=-profiles="d:\Users\a\Documents\Arma 3 - Other Profiles\SOME_server" set MODS=-mod="D:\games\steam\steamapps\common\Arma 3\@my_addons\shared\@task_force_radio;D:\games\steam\steamapps\common\Arma 3\@my_addons\shared\@CBA_A3;D:\games\steam\steamapps\common\Arma 3\@my_addons\shared\@rhsafrf;D:\games\steam\steamapps\common\Arma 3\@my_addons\shared\@rhsusaf" set OTHERS=-world=empty -enableHT @echo on start "" %SERVER_EXE% %PORT% %BASIC% %CONFIG% %PROFILES% %MODS% %OTHERS% exit in my CONFIG file I have BattlEye = 0; But during start of the server I see BattlEye server initialization messages. Is that mean BE started and will be used or it starts everytime - no matter what but may be or not to be used?
  10. kromka

    [MP CO15 Campaign] Wolfpack Vol. 1

    @whiztler After very long time me and my mate finished Day 06. We did it in two persons (squad leader and marksman). Once again I have to admit threre is very good scalability. It took us 4 hour to finish this mission but with carefull planing and big amount of risk in action it is possible. Hovewer we met one problem: we blown EVERYTHING (cars, crates, AA emplacements, main towers, baracks in vicinity) in Istanbul and despite this goal "clear Istanbul" wasn't completed. I have also ask. You've mentioned this is real campaign, hovewer limitation of locked doors and cars is little bit too restrictive. If somebody plays it without ACE and has no lockpick there is no chance to pick a car and this is sometimes just tiresome to go many kilometers by foot (BTW boats are not locked - it saved us about hour of wandering). This also have side effects - player can't even close hatches on guard towers. My proposition: consider to add option (slot panel->parameters) ability to pass it. My proposition 2: consider to do randomization of locked object (eg. hardcoded 75% or even give a possibility to change this in slot panel->parameters) this is easy to do. Anyway Day 06 is a good mission. ------------- Edit: I figured out how to unlock everything, so this problem is solved ;)
  11. Hello. I try to figure out how to put data from a range card to th AtragMX->Gun section. I tried to use screen from chapter 3.2: https://ace3mod.com/wiki/feature/atragmx.html but it takes very bad results. I also compared this with data putted automatically when I choose proper ammunition from AtragMX->Gun List section. Also there are differences. How to complete properly AtragMX with range card data?
  12. I suppose you've misunderstood me. When I wrote about running a server with such parameters I thought directly about server, not about running server using TADST which uses some input parameters. If you have fully customized cfg file I suppose only parameter you need is -config=server.cfg Then you need command similar to this: path_to_your_server\server_file.exe -config=server.cfg Sorry for generalizations, in this moment I don't have PC with A3.
  13. kromka

    Printable maps in PDF

    I would like to propose BI to offer printable maps in PDF form in their shop. Why: Because those maps are much more transparent than built-in and I would use them to plan the missions, make a mission briefings and so on. It would be usefull to print only part of the map for mission purpose. Also process of drawing to printing in PDF is much more convenient (for examle with use of FoxitReader). From a buissness point of wiev I don't need a paper map, because I don't need a poster. Then I will not buy it. But I need a planning tool, then PDF is something for me. Why not: Only reason I see is piracy. Of course it is much easier to put PDF on torrent and so on... But to be honest somebody who want make a illegal copy can also make a hi-res scan. I didn't see any true hi-res. Regards.
  14. I am not sure if it should be in MP section. I've decided to put it here. First of all I've played with 3 another people this mission. It is suprisingly good. I thing this is good direction in MP "official" random missions. Hovewer we noticed some lacks. First of all there is no ability to disable revives and set no respawns. I know we don't need to use them, but it would be good if such configuration feature would be available. Another thing is there is no clear information what does it mean (how many) Low/Standard/Advanced in case of Garnizon and Reinforcement. Also I didn't see info about what type of enemy we will face. And of course only three main objectives. Propositions of additional objectives: - it would be good if there will be more diversed object to destroy instead of trucks (chopper, building, armoured). - steal the documents/data/something else (maybe car :) ) - "kill them all" - release captives - escape from the teritory (you have to escape from the middle of area to some point) Anyway, good idea, good base, need more developement to be even better. Regards
  15. @Maj.Boggie I've also experienced your problem with x32. Maybe enough is to give browser some time to collect your server (I suppose there is some cache). Try to wait continuously 5-10 minutes (it ususally worked in my case). Also check filters of browser.
  16. As a workaround you can export config file using TADST, edit it like here: https://community.bistudio.com/wiki/server.armaprofile and run it similary to this: D:\ArmA\arma_server.exe -cfg=basic.cfg -config=server.cfg -profiles=D:\ArmA\Users\server -name=server -mod=@mod1;@mod2 But I agree it should be configurable in TADST. Maybe even better way would be ability to put own value to TextField instead of choosing it from ComboBox (or mix: TextFiled is more important than ComboBox). Also configurable addon directory is what I am waiting long time. I also wonder such easy thing is not implemented.
  17. Are you sure? Description of those two switches indicates they are not similar. https://community.bistudio.com/wiki/Arma_3_Startup_Parameters
  18. @major_shepard Maybe this question was already asked... Currently A3 original launcher has some options not present in a3s: -skipIntro, selective extra threads, -unit (I don't know what it is) and couple of others. Is there a plan to add those switches? I know I can put them manualy but it would be convenient to have selectable boxes. Also it would be very convenient to have a dialog window if I want to run editior with specific mission loaded. Additionaly there is probably small issue in current version. "huge pages" are enabled always if there is a no selection of "malloc". I suppose then default is used. But it also should be enabled if "tbb4malloc_bi_x64" is used because it is default one.
  19. @feint Can you make another similar tool for remapping Eden keybindings? They are mostly hardcoded and despite Bohemia has added ability to remap keys of camera movement it doesn't work (because if I will remap moving camera forward, i will open/close left panel instead). I have intention to do it by mself, but you have experience and I will have to learn everything from the scratch.
  20. Whenever I've patch files from remote a3s repo in Online tab game server connected with this repo appears. And every time I have to delete it (because I have one but with different name). Is it a feature or a bug? If it is a feature maybe it would be good to check if such position exists comparing it with IP, port and pass currently existing ones.
  21. It happen I am a leader in the COOPs with significant amount of players. My problem is that copy of who is who in some paper sheet for later usage during a mission is quiet time consuming. I wonder is it possible somehow to dump a list of players on the slots (in order just like in lobby) to the memory for easy paste to the txt file? Then I could print it in a seconds.
  22. Yep. Thats what the piece of code in initLocalPlayer.sqf does: give to character an action in action menu when you are near (or in the car). Just name your car somehow eg. someCar and change radioPole to someCar. Now when you will be near the car you will have additional action start/stop jamming. You can drive wherever you want and then trun on/off radio. But this is not my topic. If you want details just PM.
  23. @rebel12340 Is it based on nkeys script? I ask because I see similarity and I don't see any info. If I understand properly you use multiple jammers but you count only the closest one. I think this is not the way jamming works. Long time ago I've also made similar script based on nkeys work: If you want turn it off/on: @callofmarty AFAIK in real life jammers are not selective (just jam everything). But in script it is possible to add it. You need to introduce additional side checking.
  24. @major_shepard Did you found a cause of problem i've described in this post Are those info enough or should I provide more data? I ask because constant complete online serwers is quiet annoying. Regards
  25. @major_shepard At last I reproduced this error. What I've done just before error occured (I may miss something): - opend a window of AiA Tweaker and closed it, - changed profile in Launcher Options twice, - klicked on button of exe selection and close the dialog without any changes, - couple of times I clicked on different tabs. I don't remember an order of actions. Error appeared when I tried to close A3S: And application has been closed without any problems (except this message in console). During next opening in console this stacktrace appeared: And initial profile was set to Default, I had to choose A3 exe and I lost all servers in Online tab (but except this tab other profiles stayed intact). This is systematic problem (hovewer I am not sure how to reproduce it). I have impression this problem started occurs after last patch.
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