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Incubus

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Posts posted by Incubus


  1. i made this way in my last mission:

    [this] exec "crate1.sqs";

    and crate1 is:

    _gun = _this select 0
    
    clearweaponcargo _gun;
    clearmagazinecargo _gun;
    
    _gun AddWeaponCargo ["WW4_AKSUPK01A", 2]
    _gun AddWeaponCargo ["WW4_AKSUPSO", 5]
    _gun AddWeaponCargo ["WW4_VSS", 4]
    _gun addWeaponCargo ["WW4_GrozaGP25", 6];
    _gun addWeaponCargo ["WW4_FALScout", 2];
    _gun addWeaponCargo ["WW4_V94", 4];
    _gun addWeaponCargo ["WW4_RPGLauncher", 4];
    _gun addWeaponCargo ["WW4_GrozaPSO", 4];
    _gun addWeaponCargo ["ww4_RPK74Kobra", 4];
    
    
    _gun AddMagazineCargo ["WW4_E545_30mag", 20]
    _gun AddMagazineCargo ["WW4_VOG25Vest", 5]
    _gun AddMagazineCargo ["WW4_E9x39_20SDmag", 20]
    _gun Addmagazinecargo ["WW4_E9x39_20mag",30]
    _gun addMagazineCargo ["WW4_W762_20mag", 30];
    _gun addMagazineCargo ["WW4_W127_10mag", 15];
    _gun addMagazineCargo ["WW4_E127_10mag", 15];
    _gun addMagazineCargo ["WW4_RPGLauncher", 10];
    _gun addMagazineCargo ["WW4_E545M_75mag", 30];
    
    exit

    works fine


  2. hi

    well, im pretty stucked into OFP or ARMAminus1, i dont like that ARMA:CWAABCDEWSRWA... eh.

    tried ArmA2 but cant fall in love until now, despite of im a senior member of a OFP/ArmA2 clan ;).

    the arma3 looks more friendly for my eyes and looks like i can play with it :)

    i dont wanna read all post on 150+ pages in this thread and dont know how many people mentioned or mentioned ever sby, but ffs that robotic voices are dissappointing!!! even in arma2.

    in OFP was thousand times better. u can believe it thats real men voices but in arma2-3... disappointing.

    please.... please.

    AIs look same like in Arma2, i hope im wrong.

    they keep running into fireline after killed dozen of their teammates and not searching a flank possibiliites...

    raggiedoll effect and physics look awesome, well its time to...

    need much more goodies like shot from a vehicle as passenger with ur personal gun or crash damages on vehicles "function of the proportion of fractures" etc. this topic is very good for ideas.

    wish the developer team luck and thanks for their works.

    greets:

    BI fan


  3. Thanks i didn't noticed i made mistakes with the BRDM lods , that's fixed now, as it's an important bug gameplay-wise, i upload the fixed version of the ww4_veh.pbo here for people that use the WW4 BRDM in their missions

    thanks, its an important stuff. i was angry about this sometimes before, in my Mudilov mission was hard to kill brdm but easy to kill gunner now as i imagined when i made the mission.

    Q: ww4_veh.pbo must change server and client side too?

    ABC fix is very useful on MP server sometimes, when sby load too many stuff into vehicles and makes huuuge ammo bug. it can makes the game unplayable after that incident and generate stress in players after x minutes gameplay.

    thanks for ur job Sanct.


  4. not a big problem to add that extra empty box or a "ww4_weaponry" line manually into mission.sqm.

    don't have sleepless nights. this mod is awesome.

    me personally first timer on MP server with this mod and its AWESOME!

    its open new dimensions. how u made this intelligent enemies?

    they can flank us less than 2-3 min after first shoot. left their path and attack, changed thier behaviour after first shot.

    with player gum seen yesterday AI have tried avoid our bullets!! like a human player! we just simply forgot to shoot and wondering like small kids...

    we are on it to move server from US to EUR coz lot of players connecting day-by-day more, need better pings.

    im on mapmake, daily one. :) now we have 8 missions on test server.

    thank you Sanctuary


  5. not a big problem as i said b4

    mapmakers know this problem well

    couple of other mods and addonpack make same problem.

    and also the different MP server enviroment.

    our [LOL]server after moved to different enviroment always make error: missing addon: bis_resistance.

    only need add the missing addon into mission.sqm

    i did. added the "WW4_weaponry" into mission.sqm:

    	addOns[]=
    {
    	"BMP2",
    	"bas_soar185",
    	"Bizon",
    	"editorupdate102",
    	"bas_weap",
    	"Baracken",
    	"C8X_RUSS",
    	"icp_weaponpack",
    	"WW4_REVEmy",
    	"WW4_SHWmy",
    	"WW4_vehicles",
    	"WW4_Espfo",
    	"WW4_SHEmy",
    	"WW4_Eparmy",
    	"NOCH_hesc1",
    	"ww4_earmy",
    	"CATIntro",
    	"afganobj",
    	"OWP_ZIL",
    	"bas_mah60",
    [color="Red"]	        "ww4_weaponry"[/color]
    

    problem solved.


  6. Are there any WW4 specific missions on the server?

    yes i made 5 missions specific for WW4mod.

    come and try it.

    we are 4 playing on server atm ;)

    heres some short vids from server:

    ---------- Post added at 04:25 PM ---------- Previous post was at 04:11 PM ----------

    my ofp closes automatically.

    also i need a "ww4_weaponry" addon.

    ww4mod25 + patch is installed :/

    same error pop up sometimes in briefing on MP server but we can play after load without any problems.


  7. well i joined to server at lunchtime.

    CTD on client side after 3 sec play. :(

    more tests afternoon

    ---------- Post added at 03:05 PM ---------- Previous post was at 03:04 PM ----------

    Be sure to get the patch 1 to fix the remaining bugs of the default WW4 2.5

    sure!

    ---------- Post added at 04:47 PM ---------- Previous post was at 03:05 PM ----------

    sorry by fault i loaded in Zekmod Deluxe too.

    its also contains some custom anims on client side.

    thats why crashed

    not anymore. :yay:


  8. y, strange.

    i added ur plantpack and its ok now.

    trees growing on island :)

    ---------- Post added at 02:55 PM ---------- Previous post was at 02:48 PM ----------

    Remember that there are two versions of DMA Libya: Libya_256.pbo (older one) and 'proper' DMA_Libya.pbo!! Older one will give you errors, newer is working flawlessly.

    I can upload both somwhere if needed

    ah thats why. i found lybia_256.

    can u u/l the newest?

    thanx krzychu

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