Jump to content

Ventis

Member
  • Content Count

    6
  • Joined

  • Last visited

  • Medals

  • Medals

Posts posted by Ventis


  1. the rpt says "Error while: Type Bool, expected code"

    ---------- Post added at 04:59 PM ---------- Previous post was at 04:54 PM ----------

    Oh lol, i see now. I used while () do instead of while {} do. The output right now is 53/scalar, 32/scalar so StartAliveWest and East are still displayed as scalar. Any ideas?

    ---------- Post added at 05:14 PM ---------- Previous post was at 04:59 PM ----------

    Fixed that as well, it was a timing issue. When it was executed in init.sqf triggers were probably not set yet or maybe the units weren't placed yet. Anyway, I put a sleep of 2 seconds before the code execution in init.sqf and that fixed it.

    Thx for your help guys!


  2. Doesn't work NeoArmageddon. Do I have to call init.sqf in the editor? I thought it executed automatically. It works somewhat if I place the code in triggers instead of the sqf files but it displays the numbers as "scalar" and only executes the script once, instead of continuously.

    Gigan, I can't open yours in the editor, it says it's read-only. I can't launch it either when I put it in the missions folder.


  3. Hi everyone,

    this is my first post here but I've been an avid OPF, Arma user from the very beginning. I like to create missions for personal and LAN use (if they were good enough, I would've released them) and I've been having the following problem for some time now.

    Although it's easy to detect when all units for a certain sides are dead, I'm having a lot of problems detecting and displaying the actual units alive. My dream would be to have a force counter in the upper left corner of the screen displaying the currently alive and total units of each side on the map.

    Example:

    West: 23/60 units alive

    East: 15/60 units alive

    I've searched the web endlessly but have never found something that comes close. I know that I need a script which detects the total number of units for each side at the beginning of the mission, save that in a variable, then continuously check the number of alive units and display that in some sort of box in the upper-left corner.

    Any help would greatly be appreciated, even with the displaying of the box. :)

×