Hi,
I'm having a few issues with CBA and a mission I'm working on. Basically the mission init.sqf runs a loop and calls createUnit about 500 times (battalion sized force). Vanilla ARMA2, no problems (near-instant generation). ARMA2 + CBA 0.3.1, loop stops roughly halfway, and after about 10-15 seconds I see the rest of the units appear one by one.
Right now I'm thinking it might be the event handlers kicking in at some point and slowing things down, but I really don't know. Any thoughts would be really appreciated!