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tupolov

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Posts posted by tupolov


  1. I've got version 1.2.5 updated via Yoma... Is there another version?

    I'm not running any beta patches for OA either.

    ---------- Post added at 10:59 AM ---------- Previous post was at 10:14 AM ----------

    Weird.

    I ran the 1.52 patch again and I no longer get the issue with JayArma2Lib.

    Thanks


  2. All,

    I've got ACRE working with ARMA2 1.07 fine.

    I try launching ACRE with OA (combined operations) 1.52 and I get the message that JayArma2Lib is incompatible. The game launches but the radio is unavailable and I don't get the squawk/transmitting etc.

    Is this a known issue or have I done something wrong here?

    Thanks


  3. All,

    I keep getting a repeating sound whenever I play the game. The sound is someone shouting "Danger! Danger!". Just wondering if anyone has seen this? It keeps repeating over and over and appears to be linked to helicopter activity overhead? Happens on both MP and SP.

    Cheers, T


  4. Windows XP SP3 32-bit

    Just thought I would share my results...

    PC:

    Gigabyte EX58-UD5

    i7 920 CPU OC'd to 3.2 (BCLK 160MHz)

    ATI Radeon HD 4870X2 1GB GPU with ATI Catalyst 9.7

    6 gig DDR 3 1600 Corsair Dominator Triple Channel RAM (WinXP 32bit sees 2.75GB RAM)

    850 Watt Corsair PSU.

    HyperThreading - Disabled

    OS: Clean Build, with game installed patched to version 1.03, no anti-virus etc.

    ATI Control Panel Settings:

    Catalyst AI = Advanced

    AF = Application Controlled

    Antialiasing = Application Controlled

    Adaptive Antialiasing = Disabled

    Midimap Detail = Performance

    Triple Buffering = OFF

    Wait for Vertical Refresh = Always OFF

    arma2.exe -nosplash -world=empty -winxp -maxmem=2047 -cpuCount=4

    Test 3 All settings Very High, AA off, 1920x1080, fillrate 100%

    OFPMark = 3756 (vs ICE-Ravers Vista64 - 3266 and Win7 64 - 4338)

    No switches = 3515 and default video memory = 3726

    Switches and Video Memory selected as Default = 3730

    Test 4 All settings Very High, Plus AA High (Very High isn't available?), 1920x1080, fillrate 100%

    OFPMark = 2770 (vs ICE-Ravers Vista64 - 2750 and Win7 64 - 2815)

    Test 5 All settings normal, PP High (default setting for Quality preference Normal), AA off, 1920x1080, fillrate 100%

    OFPMark = 5043 (vs ICE-Ravers Win7 64 - 7192 that was clocked to 4.2)

    No switches = 5090 and default video memory = 4698

    Switches and Video Memory selected as Default = 5080 and PP as Low = 5324

    Switches and Very High Video Memory (PP as High) = 5042...

    The first two results show how, even with increased screen resolution, WinXP 32 bit is beating Vista64. I'm not using two graphics cards either - just the dual GPU 4870X2 card. Also I'm only using 2GB of RAM.

    The final test is a funny one. Video Memory settings seem to make little difference. Looks better to have it as default in the last test.

    Clearly I need to upgrade to Win 7 64 bit and overclock the CPU a bit more!


  5. ICE-Raver,

    Can you confirm a couple more settings for me:

    1. Have you disabled HT on your BIOS?

    2. What switches have you launched arma2.exe with? -maxmem? -winxp?

    3. Are your OS's patched to latest from MS?

    4. Do you have any CPU or Memory perf stats to see utilization?

    Cheers, T


  6. With all the questions around whether a PC is fit for ARMA 2, it would be useful to know what BIS are testing this game on and what the optimal settings are.

    It seems even those with 920 i7s, 6GB RAM, 1GB graphics cards are still not getting FPS greater than 30-40? Yet the optimal specification stated by BIS is below this.

    Are they using Vista 64? XP 32? RAM? Graphics cards? Do they have any performance data from their testing?

    It would be extremely useful if BIS published a performance baseline to set people's expectation. Everyone is coming on here asking about what is supported, it would be easier for BIS to publish a couple of their PC specs with expected performance.

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