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Obecalp

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Posts posted by Obecalp


  1. I am pretty speechless. Moaning minutes ago in another thread about poor communication and now this EXTENSIVE statement :eek:

    If this would happen in weekly or 2-weekly cycles and really with MEAT it would be a drastic change.

    we carefully read the feedback on the forums as much as possible, sometimes of course it can get a little heated and unclear so we also use the Community Issue Tracker, these are the two main points for collecting feedback from the community.
    Please continue with your feedback, suggestions and bug reports, we try to read as much as we can and when possible will give comments back, but just because we're not talking doesn't mean we're not listening!

    I know that BIS devs are keen to use the community tracker in a way that it would be visible for us. But if BIS would make clear that "accepting" a TT does not mean any warranty that it is officially accepted and that it will be solved there would be no danger.

    And if despite that still some would complain you could ignore it like so many other things BIS is ignoring.

    But the good side would be that people instantly see that BIS is working without "controlling" .

    Maybe a group account "BIS_DEVS" where you assign the TTs to would do the job. And BIS devs could send questions anonymous but straight to the creator of a certain TT without being disturbed by the noise you have if you do similar in the forum here.


  2. The 0.43 is quite ok.

    Maybe you ask TiGGa if he shares some of his work so that you take over some of his GUI solutions.

    Waypoint handling in 0.43 is a no-go. TiGGa's way with the "high command" is the way. But it still needs a GUI where you can define a bunch of WP without any purpose and another part where you connect functions by using WPs.

    More static objects placable with the support vehicles would be excellent.

    http://www.armatechsquad.com/ArmA2Class/warfare/

    maybe from here the Air and arty radars as placable/destructable buildings instead of upgrades

    http://www.armatechsquad.com/ArmA2Class/Buildings/full/Land_A_BuildingWIP.jpg

    Class = Land_A_BuildingWIP

    Name = A_BuildingWIP

    Faction = Default

    Side = CIVILIAN

    ...and this as 10.000 bugs HQ maybe with sandbag barriers for fire positions at windows and at rooftop. Building time 15 Minutes :-)

    and from

    http://www.armatechsquad.com/ArmA2Class/Objects/fortifications/

    here also more Objects for base defense and/or road blocking

    In a certain stage of a crCTI battle you might want to block some roads to have silence on that side to be able to concentrate your forces onto another spot.

    So blocking a narrow valley with a street by concrete/wire/mines or controlling a valley by placing that "A_BuildingWIP" and lots of fortifications around would be a nice element.

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