Njayjay
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Posts posted by Njayjay
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Try the SEALS campaigns theyre awesome.
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@Njayjay, you can already have a ton of fun with ACE stuffs using the current version. :)I want the ACE wounding system back in. Sick1 said he'd re-release a version with it so I'm just waiting on that before starting this campaign.
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Which ammo crate contains the laser range finder? Also what is the actual item called?
Edit: found it
Whats the name of the wind meter and which crate contains it?
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New issue created, check updates. Seems shift+v is not working only with grenade launchers. M107 sight adjustment brought up the display fine.
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@tcp; Cool :) I would suggest a ticket at DH where the info about the software is available, as a central topic for the soft? Im interested to know what you cooked up too :)Nothing changed, everything's still the same; Want help? Reports incl logs and details go onto the tracker; http://dev-heaven.net/wiki/ace-mod2/Bugz
Sorry for the dumb question but how do I open a new ticket?
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How can I test the HuntIR system in the editor? Do I place a box and add the following lines in the initialization field?
_vehicle addmagazinecargo ["ACE_HuntIR_monitor",10];
_vehicle addmagazinecargo ["ACE_HuntIR_M203",3];
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I can't get the sight adjustment/GL range display to show up with shift+V anymore. I've been asking about it for a while now. Did something change in this version or is it just me?
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Hi. Will the new version be ready today? I'm eager to play it now that I got my ACE stuff sorted out. Peace
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Thanks placebo i'd appreciate it.
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Hi, i've purchased this game for download from sprocket but I'm having trouble extracting the files. There files are named arma2eng_102.exe.001, arma2eng_102.exe.002 etc.
I'm getting a "setup sfx kernel has stopped working" error when I run the exe, followed by "exception EZLibError in module
Y_arma2eng_102.exe at 0000FEEB. buffer error".
Anyone had this problem?
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Hi, whats the latest six-updater and where can I find it?
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I hope the newer version of this, with ACE wounding system and whatever other updates were requested here, is released soon since I finally managed to get ACE running properly with no probs.
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Whats a recommended accuracy settings to make this similar to stock ACE2 behaviors?? It is way too inaccurate with the default values.
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Sup is this last version using ACE wounding system?? Peace
Also, how do I measure range to target now? And how do I pull up the sigh/grenade launcher adjustment? shift+v is not working
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So I have my old ACE folders in my arma 2 installation folder. Now when running the update should I leave "autoskip" checked or do I need to leave it unchecked? I'm not so clear what the instructions on the autoskip actually mean , specifically this "(If you enable "Autoskip", it goes faster, but future updates will not be picked up "Six Updater - Console")". Thanks in advance.
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Just wondering is that latest version using the ACE wounding system? I hate the stock wounding system where it takes a full clip to take down a enemy, I'd rather just enable the ACE one even if it's WIP.
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Hi, I'm just wondering, when is a full release planned (as in non beta)?
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IT's just way too many enemies. I tried taking the town head on, trying to clear all tangos, didnt work so then took the back way where the pilot is being held to try to snag him and run off with him without trying to kill every enemy. It forces me to keep saving/loading and still can't get it done. The whole damn area lit up with enemies. I'm playing on veteran mode, and using ACE2. It's just way too many enemies, even 1/3 of what's there would be quite a lot. If you keep the enemies around the actual pilot camp thats cool, but the huge number of enemies situated in the rest of the village is just senseless.
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Where does it mention the wounding system is disabled? How is one supposed to know all these things? There really should be a more upfront and complete set of instructions with every new release of this. This thread would be about 200 pages shorter if that were the case too.
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What? It doesnt even come enabled? Man i'll just wait for a neat little *finished* installer package lemme know when its out lol.
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Whats the deal with the wounding system? Where can I see the progress on it? It was wonderful tagging enemies with few shots a couple weeks ago when this came out, now it's back to dumping all your ammo into them. Maybe its just me. Where can I see the progress?
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I'm just wondering when they are predicting a somewhat finsihed releaase, not all this WIP stuff it's driving me nuts i feel like a beta testing guinea pig the hard work is much appreciated but all this hassle to install and then new installers and whatnot getting spat out every minute is a little excessive.
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Thanks for this hard work man I'ma just wait for ACE to stable out with all their changes before playing it for real.
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Just a question, when is an exe non beta released planned?
A.C.E. Advanced Combat Environment - Public Beta *2*!
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Where should JTD be in my shortcut target to get its effects? Should it still come before all the ACE stuff?