What I did was, make a waypoint selecting the option "never fire". Then I made a trigger activated by blufor, with the code
AAsoldier1 doFire Heli1 //just using Nicolai's code as an example
And I simply made the heli pass through the trigger to activate it, telling the AA men to cease holding fire and let rip on the heli.
---------- Post added at 11:39 AM ---------- Previous post was at 11:25 AM ----------
I don't want to make another thread so here is my other question.
I'm trying to make a sniper scenario, where the USMC visit a village and come under sniper fire by two Taliban snipers, I am using the clocktower script which works well.
The snipers are place up on a mountain about 500m away, the problem is for some reason, even though they aquire the targets they don't fire upon them unless they are shot at or I make them playable and personally adjust their aim to the bunch of targets then they seem to shoot all the targets themselves.
How can I get them to start shooting their targets without me adjusting their aim, or shooting at them because this is suposed to be a ambush sniper attack.
I have tried
sniper doFire soldier
That didn't work so I am looking for a good solution.
Thanks.
Jake.