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armapaddy

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Posts posted by armapaddy


  1. Checked by my self because this asumption was already given before, and there are non next :D and to be honnest we need to focus on the clues we have not on the ones we could have.
    Sure but it is what we don't know that is the most important! :D

    And if you have checked then we can probably rule out the audio message within the map option, unless of course you're a spy! ;)


  2. Sorry but now you are looking way of what Bis is doing!

    wich hidden masages would there be more? for all i can care you or even i can be a bis employee and giving hints in what i'm saying. Their are several post trough out in this thread that can pinpointed as suspisious. Hell even if he is a Bis employee the info is already shown and for all i know it started with a hack, hints are flowing trough AAN world news site and i don't think Bis will change to rules of the game and plant an imposter community member it does not make any sense to me.

    Ok now its getting to bold, can someone of bis clear this up please before this is getting out of hand?

    kind regards.

    There could be audio messages hidden within the pictures he has provided (as suggested eearlier by someone for the other pictures).

    I agree that almost anyone could be involved hence my "we can't rule anything out" so i'd welcome anyone to follow what I or anyone else has posted for leads.

    Nothing is getting out of hand, why should someone on a forum care if they are suspected as being a part of it.

    http://en.wikipedia.org/wiki/Alternate_reality_game

    The 'puppetmaster' of the game is likely to remain behing the 'curtain' at least until the game is finished anyway, so it's unlikely we'll have BIS step in to "clear this up".


  3. This seemed to me like a great idea of game/marketing and I enjoyed it... id wanted to help... the trip costed me after all atleast 30€ (you wont find money growing on trees back here) and half of my free daytime, if you cant appreciate it, fine, i wont write a damn word and you can blabber farther that i am an BIS employee...

    Really, you have no need to defend yourself, like I said it is nothing personal and in terms of the arg I am merely pointing out that people should not rule out any possibility until the game is finished.

  4. The english word for "folter" is torture. ;)

    But I do agree, like I said before - him being a BIS employee or not is irrelevant.

    Again, it is only irrelevant if he is not an employee. If he were (and we have no way of knowing) then there could be hidden messages within material he has provided. I'm not saying that he is, but whether he is or isn't could very well be relevent to the arg, you wouldn't know - that's my point.

  5. Originally Posted by AstroMan

    i still have a doubt about UnuldorCZ. someone on armaholic said that some pictures were taken earlier than others. how he figured it out i dont have a clue.

    Let it go already.

    Whether or not he is a BIS employee doesn't affect the scavenger hunt either way, and unless he openly admits it, we'll probably never find out anyway. Speculation on that topic seems rather superfluous.

    Actually i've got to agree with AstroMan, everything should be looked into. It's not that I don't believe he is genuine, it is nothing personal, it is just the nature of the game.

    If I were to drive two hours each way to check it out i'd definately want a souvenir.


  6. There's also CTRL+Escape, CTRL+SHIFT+Escape, and CTRL+ALT+DEL :D

    Perhaps just ALT-TAB disabled when ingame on full screen - while enabled always in windowed mode (editor's dream), or pause menu etc :D

    That sounds great, +1 from me. Even though I normally use freetrack there have been times online when I accidently alt-tab out while looking for targets and by the time I got back it would be too late and I would crash the helicopter.

    wouldn't it been easier to change the default ALT-freelook key than deny ALT-F4? It is he first thing everyone who uses freelook does...or is it just me (5th mouse button works great)?
    What button would you suggest? Alt is in the perfect position for free-look.

  7. After a little testing and tweaking i've got some settings which i'm very happy with, this is a great little addon for keeping framerates up when things get busy. I actually set my minimum framerates to 2000 which gives me smooth performance without really noticing the view distance changes so much. I know it will benefit some people more than me but it's nice for my framerate to be able to go right up to what it can do 90% of the time rather than trying to find a middleground. Gives me the best of both worlds so thanks again for this!

    An earlier viewdistance script I used to run actually had this feature, but I haven't implemented an aircraft and/or altitude viewdistance increase in the current addon because the fps and hence viewdistance in aircraft naturally tends to go up anyway
    I know what you're saying and I had thought about that before posting the suggestion but I think if you implement it the way the scope is done then it could be better for everyone.

    The people with better systems can afford to lose some framerates to allow them to enjoy the greater vd while flying and the people with systems that might struggle won't suddenly find themselves with a sub 500 vd when things start to get a bit busy. The default rate can be set to 1x so it won't affect anyone who doesn't want to use it.


  8. The only reason you have to be 6ft+ away from the kinect on xbox is so it can track your full body. If it was used to do what trackIR does then you would only need your face to be within view, which kinect could do very easily sitting below your monitor using its motors to point at your face.


  9. You'll notice that in the F-35 that the HUD does move with your view because IRL the HUD is mounted on the pilots helmet but for other aircraft it wouldn't make sense for the HUD to follow where you're looking.

    Press the button to disable TrackIR or change your settings so you have a bigger deadzone or change the sensitivity so you don't move as much when facing towards the centre.


  10. If you think Kinect can come even remotely close to the refresh rate, input lag performance, and CPU overhead TrackIR5 has for head tracking you may want to consider doing all your Kinect programming using a wiimote on a virtual keyboard to get work done.

    Sorry but you have no idea what you are comparing here in hardware alone let alone the software interface if you think there would be any practical comparison.

    Haha...work for the company, do you? ;)

    From what i've played with kinect so far and the great results with headtracking using facetracknoir (which uses just a normal webcam), i'd say some pretty great headtracking software could be created using kinect.

    Sure, it may never be quite as accurate as a dedicated piece of hardware but to be honest, it doesn't have to be. Kinect is already cheaper than trackIR and it has uses other than headtracking, plus you don't have to clip anything to your head.

    Lets not forget, we aren't close to seeing the true potential of kinect yet - there is an update coming out for the 360 soon to increase the data transfer rates and double the current camera resolution; enabling it to track wrist and individual finger movement. Give people some time and some really great things will be made. I personally cannot wait to use kinect for headtracking in Arma 2.


  11. You should probably post your current settings as well as your hardware.

    I think enabling vsync and reducing view distance are most likely to reduce it (though i'm sure you have tried that). I get it with a 32" Samsung TV but not with my 20" LG tv/moniter, but i'm guessing your moniter isn't the problem.


  12. Yeah, i've definately noticed this before, quite annoying.

    On a somewhat related note, when you are using a laucher and get shot (but not killed) you cannot escape the enemy fire because you need to be able to walk to carry it. You go through a series of animations where you go prone/crouch/go prone before getting killed. You shouldn't have to switch weapon, go prone and roll to get into cover in that situation.

    Dropping your current weapon should be as simple as the push of a button.


  13. I tried this out way back when it was first posted and though I thought it was cool and had great potential it wasn't really feasible to use because of jitter etc. Just downloaded the updates and had another go today and it has improved so much.

    Thanks V4Friend & ronski!

    Look forward to the next update.

    p.s. you can add the Philips SPC230NC to the list of compatable webcams. Works great.

    Also worked with a Trust WB-1400T.

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