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Everything posted by ffur2007slx2_5
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I haven't seen this poster before.
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TaskPatrol not working with OA/BAF?
ffur2007slx2_5 replied to Shaggyd's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yeah, I'm got the same problem as you, maybe BIS_fnc_taskdefence and patrol has already been removed from the game since maybe they have been replaced by others I guess. Actually, these two fnc can just be replaced by dismissed and normal waypoint patrol, you know it's a very old fnc brought with 1.00. -
Force A10 use FFAR fire at a given target
ffur2007slx2_5 replied to ffur2007slx2_5's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Updated to V1.7 -
Overriding Spawn chance for Squad in ACM
ffur2007slx2_5 replied to Militant1006's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've already decided to choose DAC3.0 to take place of ACM. I feel quite depressed to it for whatever how I changing the index it is still unable to spawn enough enemies or friendly units I want, but a couple of choppers instead. -
trying to burn DLC content on DVD!!
ffur2007slx2_5 replied to =kct=blackmamba's topic in ARMA 2 & OA - GENERAL
I think 320GB portable hard disk shoud be enough for you, it's very cheap. If you think it cannot fit your appetite, 640GB, if not. 1TB, there must can be one to hold your ARMA2 as well as its models.:D -
Large Scale Campaign help please. Also Warfare help please.
ffur2007slx2_5 replied to Tom1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Oh my God, your thread stunning me! btw, I think you'd better not use "Operation Flashpoint: Cold War Crisis" as your campaign title for it was the game developed by BIS 9 years ago, what's more, this title has already been used so many times in community before, so you'd better change another one. Your idea of scenarios is good but I'm sorry to tell you that Chinese mod seems won't be appeared currently for some reasons, as well as asian style map. Maybe some of single Chinese charactor unit will be released in community but you have to wait a bit long. AFAIK, The models and textures of Chinese mod like some jets, tanks, units, weapons and vehicles are done but it seems that the author doesn't plan to release it at present. -
Slow boats....why is it so?
ffur2007slx2_5 replied to lightspeed_aust's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Maybe you can use setvelocity command. -
What do you want as the next DLC?
ffur2007slx2_5 replied to danny96's topic in ARMA 2 & OA - GENERAL
I just opposite you, I prefer DLC to DVD/CD for DLC is easy to be preserved in our portrobal harddisk while DVD is easy to be broken after repeated installation. Furthermore, considering the cost, releasing DLC is lower cost than producting DVD, everyone who involved business should understand lower cost means more profitable. As for the next DLC, I do not need more addons or contents, I just hope BIS can fix those small bugs and make the game perfect, make AI more intellectual and develop a new system which combined all indenpent official maps together and create a plateform which allows players edit mission on a larger scale territory. -
AFAIK, PMC only has campaign, no scenario. As for Armory, maybe BIS haven't updated it for proven Ground, or perhaps, BI no longer update Armory alone, for Armaor Manager & Armory Manager MP are already available in edit mode so that we can do it by ourseleves.
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PMC - Script - fn_initldentity.sqf not found?
ffur2007slx2_5 replied to Wastelander's topic in ARMA 2 & OA - TROUBLESHOOTING
Are you the ACE2 user? -
Force A10 use FFAR fire at a given target
ffur2007slx2_5 replied to ffur2007slx2_5's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Updated to V1.4 -
PMC Weaponry & Vehicle new features?
ffur2007slx2_5 replied to qhumaf3ke's topic in ARMA 2 & OA - GENERAL
BIS send us BAF patch without campaign is because of its content quantities, just the same as they send us PMC patch with campaign is because of its less addon contents. Just like OFP:Resistance, you can find a campaign with 17 scenarios who has less addons. I think BI's decision is wise for they know how to have a best utilize of their new toys rather than tell us use Armory to test all of them without attractive storylines! -
lol It is also a commercial secret!
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Your post let me remind a thread I've posted. "Do you think it is necessary for BIS provide lockable BinPBO?" Maybe you can change your title into "Do you think it is necessary for BIS lock their campaigns?" lol Those issues have already been argued for too much times...... So I guess BI developer will say that they have provided enough scripting courses and we can learn everything we want without unpacking their work.
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"Video Playback" what indeed is that???
ffur2007slx2_5 replied to xy20032004's topic in ARMA 2 & OA - GENERAL
Just like the trailer of WOW, diablo etc. ---------- Post added at 12:17 PM ---------- Previous post was at 12:10 PM ---------- I think it is not worthwhile comparing. BIS can make its pre-mission intro as good as CG if they will to. But I think it is really unnecessary for BI make the intro so detailed because it's not in accordance with in-game performance. -
"Video Playback" what indeed is that???
ffur2007slx2_5 replied to xy20032004's topic in ARMA 2 & OA - GENERAL
Oh yeah! Thanks! Maybe the size of mission on armaholic will be larger than addons or even mods since playvideo_fnc available.:D -
ARMA 2 (OA) : DLC discussion thread
ffur2007slx2_5 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
BIS also informed us a new model in edit mode called "Armory Manager", but I still don't know how to use it and I digged out biwiki model editing page but find no answer. I used to ask the same question in the forum and a BI developer answered me that this model is still in testing, I can't understand why it's being under test as PMC has already released? Don't tell me it's only available for DLC buyers! -
ARMA 2 (OA) : DLC discussion thread
ffur2007slx2_5 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Oh, thanks! -
"Video Playback" what indeed is that???
ffur2007slx2_5 replied to xy20032004's topic in ARMA 2 & OA - GENERAL
I always take it for granted that "video playback system" can help us make intro more easily than writing scene scripting...... But I find nothing in edit mode of the latest patch. I guess only the buyer can edit through that system while normal players can only watch "vedio" through its lite version but cannot use it. I wanna to know what's the format of those ingame vedios? -
ARMA 2 (OA) : DLC discussion thread
ffur2007slx2_5 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Artificial Intellegence is greatly improved in this patch, AI are more humanlike than before, better performance in both urban area and suburban area. However, it seems that 2GB RAM is still not able to run the game smoothly though I adjust everything very low and my benchmark still can't exceed 32. Sometimes I was jumped out from the game because of "err device......?" Whatever, the new map and the new introduction animation in campaign looks cool, that's a perfect combination both commercially and stimulately, a kinda of COD taste without loosing A2's characteristics. What's more, BI did very well on protecting their DLC from abusive download since BAF:) I'm just considering add another 2GB RAM to have a test whether I can run the game smoothly. BTW, I wanna to know is it available for players who haven't brought PMC useing so called "video playback function" to make an intro like what official made? I still have no idea where we can find "video playback button" if it is available in edit mode, or does it mean only the buyers can use it? -
After Playing Arma on and off for a year.... An Opinion
ffur2007slx2_5 replied to warcaster's topic in ARMA 2 & OA - GENERAL
Yeah, you should know that the age I start playing OFP in 2001 is 11 years old, my English is not so good to post here like today, so I usually visit Chinese BIgames forum. When I found that most of my opinions and questions can not get proper agreement or answers I decide to join official forum to meet more senior BIS players! -
After Playing Arma on and off for a year.... An Opinion
ffur2007slx2_5 replied to warcaster's topic in ARMA 2 & OA - GENERAL
Yeah, you're right, this is not your problem but an issue that borthered both players and official so much since OFP published (I mean OFP, because it is the origin). Just like what BI CEO used to say that "Why their costumers become increasingly impatient to their works and eager to those bugs and not so satisfying performances being solved so immediately?" I just mean that as players, we need to speak aloud about the weakness of BI works so that the game can be better, nevertheless, we need to understand BI's works as well as their decision. We need to be patient and believe those problems can be solved satisfactorily. We need to know that every one's demand to the game is different, just like an old Chinese sayings that it's hard to meet everyone's require. BI tried, from so many betas we got the answer that the game will be perfect as we want! As for DLCs, I think it's understandable, maybe there will not be enough financial and human support on fixing those bugs immediately without the bonus from selling DLCs, I believe you'll do the same decision if you're a member in BIS.:D -
I love the eyes, they're goog looking!
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ARMA 2: Private Military Company (ARMA 2: PMC) DLC
ffur2007slx2_5 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I hope the AI coner-to-coner fight skill being improved. It's really annoying that AI nearly blinding when they're in dog-fight! And I prefer AI can join in the urban fight to always field's fight. -
How to enjoy ArmAII to the fullest
ffur2007slx2_5 replied to MichaelCO's topic in ARMA 2 & OA - GENERAL
You're only 13! Really young. You know I didn't start playing ARMA2 until 20.:D