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PogMoThoin

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Posts posted by PogMoThoin


  1. I can watch Michael Collins and not get annoyed at all. I can watch the scene where British tanks fire on football supporters in a stadium knowing full well that it never happened and misrepresents history to demonise my nation....and still enjoy it.

    Eh, Sorry to stop You there, but it did happen, 14 people died in Croke park that day including 2 children, 2 footballers, along with dozens of other wounded and injured. You've read the wrong history books m8

    http://en.wikipedia.org/wiki/Bloody_Sunday_%281920%29

    http://gaaweb.sitesuite.cn/page/bloody_sunday.html


  2. What You need to know is, Arma 2 isn't the game for everyone, it takes a lot of dedication to get good at it, its a true sim that takes a long time to learn. Most of my friends I advised to get it stopped playing it after a few days, too much of a learning curve for them. You cannot push this game on anyone, they'll either like it or hate it. Of course everyone here loves it, Me included, I've had My most awesome gaming moments in the game, and I'm playing games 25+ years :D


  3. Could the squads be made smaller? I'm not used to so many in the squad and just let people play as they wished, everyone knew what their role was and just got on with it, I'm sure this is why it worked so well. 8-10men is too much for the side missions when small groups of 4-6 would work better. With so many men it was slightly disorientaning at times.

    :war:


  4. Hi,

    is there a digital cheat sheetavailable for the default keyboard layout setting? Something nice for to browser or PDF to which I could quickly alt-tab during gameplay would be nice.

    The in-game controls menu is not very usable to quickly find something when you're in a hurry :)

    I tried with Google finding things here or somewhere else, but as soon as you have ArmA 2 and the word cheat connected, things are getting really bad ...

    thanks

    ps: omg, don't ask why this is in "Suggestion", was meant to be in "General" of course :/

    Print this out mate

    armacontrols2vh3.jpg


  5. The 360 and PS3 are multi-core machines too, so they'll also make use of multi-threaded code on those platforms. If nothing else it's just a WELL ported game if that's truely the case. The original engine was written for PC then ported to console, so maybe that's why it still has all these features you don't normally see in console to PC ports (although I'm thinking more along the lines of they actually care. Most developers see the PC as a secondary market that doesn't matter to them all that much so they don't put in the effort they should).

    The console ports we've seen up to now haven't really been multi-threaded though have they, they thrashed the shit out of one single core, used loads of ram and barely put the gpu under any pressure at all. This game engine is different, it scales well on pc, brings my pc to its knees actually, uses all 4 cores and uses every bit of power my 4870x2 has. Nice to see a game making full use of my expensive hardware for a change, I feel like I'm getting value for all the money I've spent, long time since I could say that.

    The game is good, but it isn't perfect. I had gripes with it and disliked the ending,

    I was expecting a big boss, but no, the ending sucked.


  6. I don't know what THQ has been feeding you but it is a 100% console port.

    These problems would'nt be there if it was a PC first game.

    The "press enter to start" is a dead giveaway. The lack of changable graphics settings is another.

    As for the save checkpoints, i don't like it when the game desides when to save and when not to. I understand that quicksaves is'nt an ideal way either but it at least gives you a measure of control and has nothing to do with tactical gaming.

    Also i agree that it has stunning graphics and great atmosphere but i don't get to enjoy it to the fullest because of the sickening motion blur and over the top post processing. I would love to play this game maxed out but untill those features can be turned off i have to settle for a lower setting. Now that can't be a good thing now can it?:mad:

    p.s. Oh yeah, the fact that u can't lean is also a sign it is a console port.

    Those are the signs of a multi platform game, not console port.

    The game uses all of my 4 cores, show me a console port that can do that? I can also run the advanced PhysX on the cpu cores as its multithreaded (cos I've not got nvidia gpu), again show me a console port that does that. This engine was built with multi-core in mind, the game was made to suit all platforms.


  7. My 2 cents.

    It's a good game but unfortunatley it's mired with problems and annoyences because it's a console port.

    1. Very clunky controls, lot of overshooting because it's expecting a slower controller.

    2. Very annoying rapid key tapping moments that does not belong in a PC game.

    3. Sickening motion blur and overdone post processing effects wich you can't turn off.

    4. Can run this game maxed out but have to set it at a lower setting because of the motion blur and PP.( When set to high instead of very high the motion blur dissapates to a minimum and the PP is a little toned down).It's ridiculous that i can't play this game maxed out because of some idiotic console features that can't be turned off.

    5. Save checkpoints. Again an idiotic console feature that has no place in a PC game.

    6. A lot of times you're in control of Artyom one moment and not in control the next wich can be little annoying at times. I guess it's to give you a break from all that rapid tapping:j:

    The immersion is good but can be broken by those annoying console limitations.Another "nice..." game that is ruined because of being a console port.:(

    In that aspect Stalker is a much better game. Hmm...was'nt Stalker a PC only game?;)

    Its actually ported from the Pc to the Xbox360 so therefore isn't a console port.

    Actually this is the best visual game We've seen since Crysis (I don't see any other developers pushing boundaries graphically) and You slam it as a console port, Shame on You :eek:. I had no problems with the controls (other than the usual gripe of not having Q and E lean), in fact the parts of the game where You faced human enemies played very well. As for the saving checkpoints, what do You want, quicksave, to me as a tactical gamer thats just cheating and shouldn't be in any game. (BTW, I'm actually playing Call of Pripyat here also, its not all that great, certainly not as good as the first SOC)

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