thorhal
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Everything posted by thorhal
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battleWarden.net - RCon for ArmA & DayZ!
thorhal replied to soner's topic in ARMA 2 & OA - Servers & Administration
gj Soner, enjoying it so far, I can confirm that my huge banlist gets loaded with the new beta. I would like to request TimeStamps for the chat though, I could go through the logs to find out the time but having it right there would be really nice. -
Disclaimer: I did just port this Mission and just changed Vehicle Spawns and Missions Objectives, this Mission is based on EvolutionUSMC 08 by [GNC]Lord-MDB (at least I think so, iam not sure though). Ok, here we go: What do you need? Of course the caa1 Addon. For those who do not have it already heres a litte setup guide: Download: This, unzip and install it. It will ask you for your Arma Paths, enter your paths (if you don't got arma1 just enter the paths of Arma2). After that look for a Button called "New Server", click it and look for the AutoConfig URL box: paste this: http://caa1.arma-creations.com/yas/caa1/caa1.7z in there and click on "Import Server" jsut next to it. Now get back to where you hit "New Server", the server you added should be visible now, double click it. On the top look for the Download Addons - Tab, then click "Check for Addons", let it connect to the server and verify the files you need (this may take a little bit), when its done just click on "Download Addons". Let it finish the downloads (approx. 2gig). -opx pbos, Download this(255mb) for those who can't read german direct link. Download and open the archive. Unzip these files and theire .bisigns: opxbuilding.pbo, opxmisc.pbo, opxplants.pbo, opxroads.pbo to: "arma2/x/caa1/addons/" just where the caa1 files are. -mod call shortcut: create shortcut to your arma2.exe and add the mod launch option for example: "D:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -nosplash -mod=x\caa1;x\oac\oac_core -world=empty -Sahrani Evolution Mission initial relase, ranks don't work. -Sahrani Evolution Mission 0.1b, ranks are back again. (somehow copied the wrong link, now its right...) -Sahrani Evolution Mission 0.1d, added FLIR and some minor stuff (check page 5). And thats it. Its not perfect at all, its a core setup and running, I actually made this only for my personal use, there were no missions to be found for sahrani in ArmaII so I just wanted a Mission to kill some time, but this all worked out so well that I wanted to inform the public about it and share. Goal: Pick this mission, modifiy it, fix it. I just want to give you an easy opportunity to get things started on Sahrani in Arma II. I don't have the time to fix prolly anything, and I only know of two things that need fixing right now, the rest should work fully. If you want to modify it, feel free too if you would like to give credit just keep my flag in there, but thats not neccassary. Known Issues: The first time you open the "T"-Menu you get an error, click it away and it won't pop up for the rest of the game, Iam no expert at editing, so no clue where to fix this. The vechicle PickUp scipt seems broken, if someone could take a look into it, it would be much appreciated. Thanks to: caa1 Mod project @ Devheaven click [GNC]Lord-MDB and prolly alot of more people who worked on this stuff that I don't know of. Now guys, have fun! (Feel free to ask here, if you want to know about the markers or any other stuff I could have learned from porting this) Greetings ThorHal
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The OP didn't mention how to move the ULB, here it is: Open the Map and just left click the position where you want it to go.
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http://www.gamersgate.com/DD-ARMA2OA/arma-2-operation-arrowhead same price as sprocket, downloading at 1.2Mbit/s
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much thanks, will get that in there tomorrow.
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Go to Multiplayer -> And start a new Lan Server, there you can play it. Its not really made for Singleplayer.
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Please read the first post. And where exactly did you get this Message? (it can only popup in editor). @KaBonG please share :)
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new version, will update Mainthread when my Host gets out of that DDos Attack so long RS link: http://rapidshare.com/files/266259359/SahraniEvoV0.1d.rar My host recovered form the DDOS (updated OP): Sahrani Evolution Mission 0.1d Changes: New Toy to play with! -FLIR by Gachopin Added an FLIR (Thermal View BW/WB), for some Vehicles (AH1Z, M1AX, TOW-HMMVW) only Gunners can use it, if you're playing alone without an player driver you might want to change some keys (you'll see). -Reinforcements should work now(Enemy ones). -Time is running. The Clock in ticking again, yay! -Some minor tweaking. Still need help with those reinforcements (T Menu), they still die sometimes. Anyone can tell me how to let them spawn directly instead of the para drop?
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First of: I dont use the Steam version but I'll try to answer your questions. 1. you'll need an PBOExtractor (google), then u'll see the init.sqf (extract the .pbo) 2. Its fully working in multiplayer 3. Create an folder named @blabla (choose whatever you want) in your arma2 root directory, in that folder create another folder named Addons. Put all Addon pbos in there (like your f16 and stuff) In Steam where you choose Arma2 there will be an option for start parameters (right click on arma2, dunno where exactly but its there), there you can add all the params like -mod=@blabla 4. Well, I dont know, I think you can do all the same as the none steam version, maybe a little more complicated. 5. for dedicated add -dedicated as start param 6. There are some servers that allow addons, dunno atm about any dedicated Sahrani Evo server (saw some popping up a few days ago) 7. If the server allows addons this works, if you're playing solo it will work 100%. Greetings
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Arma2/MPMissions is where you place the mission itself. Try checking if you can see the sahrani island when going to the editor if not you did something wrong, try doing the guide from the beginning step by step.
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Fixed OP for missing yoma link. @Connor, follow the guide step by step, all should be working. @Imatek Change in init.sqf: BIS_EVO_rank1 = 10; BIS_EVO_rank2 = 30; BIS_EVO_rank3 = 60; BIS_EVO_rank4 = 100; BIS_EVO_rank5 = 150; BIS_EVO_rank6 = 200; to: BIS_EVO_rank1 = 0; BIS_EVO_rank2 = 0; BIS_EVO_rank3 = 0; BIS_EVO_rank4 = 0; BIS_EVO_rank5 = 0; BIS_EVO_rank6 = 0; @ph00nix You somehow managed to grab a version of yoma I don't know. Check the OP again for the new link.
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radio towers are in and working (they may not decay when they are satcheled but you get the +10 points and it dissapears from the map.) Iam not sure about the respawns, but I think they aren't working, I've sometimes seen a group of enemies near the reinforcement points but Iam not sure if it was just a coincident. The problem is my lack of kowledge (and time :/ ) to fix those things, I just wanted to give other guys an easy opportunity to play with something on sahrani untill the real missions come out. If you want you can send me the mission you made and I will upload/host it for you and edit into the first post. greetings ThorHal
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its a win root? You could just install the yoma there and download all the stuff like wget, should be way faster then uploading all yourself.
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tell me when you're set, Ill join for a round.
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Iam not sure about dedicated servers, but did you use a mod call in the shortcut? The server also needs to load the caa1/opx files addons just like the client. EDIT: Just tried it, worked fine, this is the shortcut I used: "D:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -nosplash -mod=x\caa1;x\oac\oac_core -world=empty -server
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I think thats a general problem of the script, someone did a instant spawn script (without parachute drop) thingy for evo blue, you can try integrating that.
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haha omfg, Iam such an fail idiot, http://www.thorhal.de/saraevo01b.rar there you go, I'll correct the link in the OP.
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be sure to download the -Sahrani Evolution Mission 0.1b, one. Weapon saves are definatly working on that one.
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yes, they will need the caa1 addon and the opx files.
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Iam also using win7 and had no problems, all the files we're placed just right.
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Well, its a complete other Map, no laggy Chernorus anymore! While I get like 5-18fps on chernarus, I get like 40 on High settings with this one and it looks just awesome, even while hosting.
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Follow the guide one by one, a friend just did this yesterday and it worked like a charm.
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Framerate-Friendly Island - porting stuff over?
thorhal replied to Helmut_AUT's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Got evolution working on Sahrani. there you go: http://forums.bistudio.com/showthread.php?t=82321