RomanLord
Member-
Content Count
36 -
Joined
-
Last visited
-
Medals
Everything posted by RomanLord
-
A.C.E. Advanced Combat Environment - Public Beta!
RomanLord replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello, just a fun question: I see that in some ammo crates there is a STONE :D do you add this because sometimes the only way to kill an AI is to trow something to them??? :D -
Arma2 dedicated server howto
RomanLord replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Tanks for you reply. I will try those settings and I'll let you know :) -
A.C.E. Advanced Combat Environment - Public Beta!
RomanLord replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
My thanks for this effort in developing this great mod! Mirror added :D -
Adding (not substituing EJECT) HALO jump option
RomanLord replied to RomanLord's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I tried adding this code in the player init this addaction ["HALO","halojump.sqf"]; and add this file halojump.sqf in the mission folder with the following code: player action [ "eject", VEHICLENAME]; player setvelocity [0,0,0]; [player] exec "ca\air2\halo\data\Scripts\HALO_getout.sqs"; But it not works. Where I'm wrong? -
Arma2 dedicated server howto
RomanLord replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Hello everybody. I just have a question. Do you thing that the following settings adapter=-1; 3D_Performance=1.000000; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MaxMsgSend=2048; MaxSizeGuaranteed=2048; MaxSizeNonguaranteed=128; MinBandwidth=9437184; MaxBandwidth=20971520; MinErrorToSend=0.003; MaxCustomFileSize=0; are right for this hardware dedicated server? Processor: Intel Xeon Quad 4x 2.83+ GHz 12 Mo L2 - FSB 1333 MHz 45nm 64bit Memory: 8GB DDR2 Disk: 2x 750 Go - SATA2 Connection: 1Gbps OS: Windows Server 2003 R2 64bit - Service Pack 2 Or do you thing could be changed/optimized? Our goal is to have 50vs50 players (no AI) on the same map without server crashes! Thank you! -
Huge Server Crashes during MP
RomanLord replied to RomanLord's topic in ARMA 2 & OA - TROUBLESHOOTING
I'll try to reply to all your suggestions: 1) I will try the beta later 2) We use #monitor and in some cases FPS goes also around 5-6. I know this means is suffering... 3) What value I have to put in the -maxmem= parameter? 2047? Anyway, this is our settings in the cfg Do you thing is right or can be improved, based on our hardware config? I will ask also in the thread about dedicated servers adapter=-1; 3D_Performance=1.000000; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MaxMsgSend=2048; MaxSizeGuaranteed=2048; MaxSizeNonguaranteed=128; MinBandwidth=9437184; MaxBandwidth=20971520; MinErrorToSend=0.003; MaxCustomFileSize=0; 4) I read some where that increasing virtual memory (swap) in the OS can help... what do you thing? Thank you -
It works perfectly with http://sh2.armatechsquad.com/ The problem that I want to know WHY! :D Why your "hosting" is different from my? Hosting the XML and the .PAA image on my website, don't load the picture...:j:
-
I already subscribed some hours ago but never received email for activation...:confused:
-
Same problem for me Tryied different hostings Tryied different formats. With JPG or PAA manually copied to squad folder, I see the logo but others player dont see it. With "normal" PAA I receive the message "could not load......" and any other player that clicks on my name, receive the same error. The strange thing is that if the PAA file is 4kb, I see in the squad folder that ArmaII download always just 2kb.... Anyone knows a solution for this?
-
Help with simple HALO mission
RomanLord replied to RomanLord's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The dark is not a problem. The main issue is to have peopole killed if they land outside the designated area -
Help with simple HALO mission
RomanLord posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello, Sorry for my newbie question. I'm trying to create a simple halo training mission. A team is on a C130 and will get out with halo. The team must land EXATCLY in an area. If some one of the team go out from the area, the team lose or the enemy will attack in forces. I succeded in get the team on the plan and give them the HALO. But I dont know how to set triggers to have that they will be killed or enemy attacks if they land out from the area. Could you help me? Thanks! p.s. sorry for another question: I set the time at 3:00 in the night. The problem is that there is still "a lot of light", also far from any city... so many light that I dont need night vision lens! Do you know why?