Elbows
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Share your first Arma3 Beta Impressions (all first impression type posts here pls)
Elbows replied to fabrizio_t's topic in ARMA 3 - BETA DISCUSSION
Previous ARMA2 guy here...(only a couple hundred hours, so not a life-long community player) Initial impression: This to me, simply feels like ARMA 2+. I understand the vast amount of work that must go into an ARMA title; it's what attracted me to the franchise in the first place - and what kept me enjoying the game despite a number of rather bad issues with it. I get the feeling when I play that I'm simply playing a prettier ARMA 2 mod. Pros: - It's an ARMA game, and it's the only franchise on the market which allows this style of gaming. - The graphics are nice and crisp, and the skies look great. I'm sure the appearance of the game will be quite good when finished - and that's running on my mediocre hardware. - While climbing/boarding/dropping animations are still obnoxious and chunky...basic movement when running forward and over small obstacles is much better. I haven't been hung up on anything yet. - While I haven't figured it all out, the ability to customize weapon and gear looks like it has some good potential. Cons: - The editor is still identical...just looks different. I understand this game is about coding etc. (heck I got yelled out of the forum the last time I asked for help). But there is no excuse to not revamp it, and smooth many of the functions. It could be absolutely fantastic...as it stands it's a professionals tool, and is a huge turnoff for casual gamers. None of my gaming buddies ever bothered making missions in ARMA 2, so it was left up to me. I was really expecting better. - Climbing ladders, dropping from a ledge, boarding vehicles, entering/exiting water are still...well...awful. The animations are horrible, jerky and it takes me out of the game a lot of the time. I would have thought simple things like this would have been first on the list of fixes. - Vehicles still feel horrible from a physics standpoint. I don't feel proper weight, balance, etc. They're usable, but it'll win no awards. - Diving. I'll say it: wasted time. It's a neat gimmick, but I can't see how it was worth all of the work. It'll be used a bunch at first, but I have doubts that it'll become a huge part of the game. Unless they intend to include some oil rigs or static ships etc...it seems like a huge amount of programming/work for a mechanic which won't be used too often, short of entry to missions, etc. I hope I'm wrong. I don't mind having it in the game, but that was programming time I'd rather see elsewhere. - I'm sure this might change, but I used to use my Xbox controller when I hopped in Helicopters --- that doesn't work right now, and is a bit annoying. Flying the helo with keys and mouse never was very good to me. Personal Cons: (ie. opinions...) - I really don't like the near-future setting. I'll cope with it because I don't really have a choice, and I know I'll still enjoy the game. It just does nothing for me. Hard to get excited about it. Also makes it impossible to re-make fascinating real life engagements which I used to make in ARMA 2 (from the Cold War etc.). That as a whole is a bit of a shame. I hope Mods will save me eventually. - I was really hoping for a ground-up new game, and I don't feel like I got that. I have payed for a copy of ARMA 3, so I'll still be supporting the franchise, but I'm less than ecstatic thus far. Overall impressions: C+/B- -
respawn player / delete missions
Elbows replied to Elbows's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Man you guys are good. -
respawn player / delete missions
Elbows replied to Elbows's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've been slowly picking stuff up through trial and error. But you can imagine with zero scripting knowledge, even thread titles look daunting. Literally have no idea what 85% of the things in here are. On that note - haven't seen an "editing noobs" forum, but that would be a nice touch. All of the downloads I've looked at have extra software etc. to download first etc. At some point I'll try that. Coming from a guy who spends most of his limited sparetime doing table-top/role-playing/strategy games...inventing missions in this game is complicated to say the least. -
respawn player / delete missions
Elbows replied to Elbows's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I understand what you're saying. I'm not new to forums. I have little time for people who wig out on people new to a product/service/game. I'm not a scripter/programmer, or previous OPF owner. As mentioned, I did toss in searches before posting. Unfortunately, most of the terms I was looking for linked to approximately EVERY post in this forum. I've spent plenty of hours just starting to learn the basics in this game, let alone the editor. At some point in the future maybe I'll even figure out how to script. I'm a member of a boatload of forums for the other hobbies I enjoy. I enjoy helping people new to those hobbies. Hence I have no respect or time for people who freak out on guys new to a hobby (or in this case a game). Thats all. -
respawn player / delete missions
Elbows replied to Elbows's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmmm...well thanks to the guys who are actually helping. To the other dimwits, chill out. If not reading a huge manual to find one answer is considered lazy, then yep. I'm lazy. While I was originally interested in starting to learn how to fully the use the editor, if this is the indication of the typical forum response, perhaps I'll pass. If you're trying to "spread" the Arma2 community, I'd say you're doing a rather poor job. -
respawn player / delete missions
Elbows replied to Elbows's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Perfect thanks - found the files, so hopefully those missions are gone. I tend to play my multiplayer missions solo, or with my bro - so no respawning to give myself a second go? Shame. For instance, I have several missions which begin with one squad (5-6 guys) as playable, and I start as one of them. Once killed, I can't respawn into another guy from that squad to continue trying? I'll go check that thread too...thanks for answering. Much appreciated! -
respawn player / delete missions
Elbows posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys, lovin' ARMA2 so far. Enjoy playing it with my bro (though we often have serious connection issues!) Just a few simple questions, as I'm in the baby steps of editing missions etc. Silly question #1: How do I delete games that I've made? I have a slew of wizard/editor missions I'd like to toss. Silly question #2: Without going through the 333 page editing manual I just downloaded - how can I simply respawn into a player squad when I'm killed in a mission (made in editor). Thanks...if you can link threads, because search came up with hundreds of them - none of which sounded legit.