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darkxess

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Everything posted by darkxess

  1. darkxess

    Unlocked Uniforms

    Any update on this as its now throwing up errors in the latest update - shame as I love this mod :(
  2. darkxess

    Ghost Recon CROSSCOM

    How to set this up for a MP server then? script/server side if possible or its only Client side? Thanks :)
  3. Guys does anyone know of a decent LDH mod that is not bugged in ArmA 3? they work in game but when putting choppers or planes on it they go crazy and even fly up empty with engine on then come back down to either crash or land. I have been through a few already, the old ArmA 2 LDH imported to ArmA 3. Then the ATLAS LDH, and also Nimitz carrier though were really after a LHD. Anyone know of a fix or LHD that is working for MP missions? Thanks :)
  4. darkxess

    Advanced Rappelling

    Yea its fixed now, lol. I feel stupid but it was because I didnt read the part it only works in the back of the chopper NOT by being the pilot - its working great now, thanks :)
  5. darkxess

    Advanced Rappelling

    Ok, I have it server side only and its not working, so what am I doing wrong? sorry about this, I did as you said - put it server side and loaded it as I would any other mod server side but I don't get it working on the server.
  6. darkxess

    Advanced Rappelling

    Ahh ok, lol thanks guys! didnt know, thought it was needed by both the server, client side! plus keys :)
  7. darkxess

    Advanced Rappelling

    Hey mate, I have unpacked this to use it on our server as a script instead of the addon, but I cant just cant get it to work, any idea on how to to it? thanks :)
  8. Hey guys, is there a way to disable this: I have seen other servers that have their "nothing" but its saying on our server that all the DLC is mentioned and the missions we have are just vanilla arma 3.
  9. Hey guys, I have a question - many people who try to connect to our server connect and then disconnect almost instantly. I am not sure whats causing it, my friends who connect are able to get on, but with mods ive told them to enable - were only using Ares and CBA but for some reason when were playing we see many people connect and disconnect instantly making me think its because they not have cba or something needed for the server? In the server.cfg file I added it like this: // JOINING RULES checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; // Outdated. maxPlayers =10; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickduplicate=1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures=0; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. So mods are not actually REQUIRED or signed so im wondering what the problem could be? Thanks
  10. This is a real server mate - game server, dedicated hosting! not from my own computer. The server was set up for us and its working fine like I said for everyone else, just other people wanting to join it seems to be kicking them off.
  11. I was thinking that, so I can just ignore it right? I was only saying as other servers have it not there and maybe it makes people think they need to have them DLC to enter the server. :)
  12. Hey Vasily.B is it possible to release a script version for this so it can be put into my made mission? Thanks
  13. darkxess

    VCOM AI Driving Mod

    Its throwing up errors again with the latest version, any fix on its way? Thanks
  14. Can someone please help me, I have converted my mission from Altis to Tanoa and now it's not working as it should be. It's a domination style mission made for me and my friends, everything else is working script wise but when starting the mission no "mission notifications" show up or the mission zones I have all over the map do not get populated rather instead everything moves to the bottom left corner while some units do spawn but right on my airfield where they shouldn't be. Can someone have a look at it and see what I've done wrong please. Thanks :) Download: FIXED! Edit: mission was made using CBA and Apex so... you will of course need these to try it.
  15. And where exactly do I put that? :P
  16. Its possible it could be clashing with one of the other scripts I have running?!?! Can you maybe add something later to the script to disable it altogether on AI aircraft? :)
  17. @rafael09ed worked fine mate, don't know what I did at first for it to not work, I just added it like you said and works now. One small problem though, I had a time when 2 AI aircraft flew over, I was with an AA team and they took both AI aircraft out, lol but what happened next was crazy. The 2 aircrafts pilots ejected, BUT the aircraft just stayed paused in the air, no fire or explosion, smoke - nothing! and they just stayed there lol. Is there a way to have it only work on human players and not the AI? :) Edit: ok more feedback, it seems when the aircraft pause in midair they stay there, but if you move close to where the aircraft is then it starts its course again and crashes to the ground in which its already hit from the shots taken before though the pilot is already landed as he ejected by this time.
  18. Thanks a lot mate, will test it and give you the feedback once I can :) Ok, come across a problem - sorry for this. I have tried added your description.ext to mine, but whatever I do its just not working. Can you help me out? My description.ext:
  19. Ok thanks, is there any plans on making a script version then? :)
  20. Just wondering if this was able to work for a whole crew of human players? like on a mp domination server and if the chopper got shot down all those on board will survive? Thanks :)
  21. darkxess

    Boeing CH-47F V1.17

    Any help please guys, I have tried to get this working in the "Air Support" script from Draper and so far ive got it able to spawn as a transport chopper, but its only spawning with Pilot and 1 crew sat in the back. Any idea on how to spawn it with Pilot, Co Pilot, 2 gunners, and 1 crew in the back? Thanks :)
  22. darkxess

    Boeing CH-47F V1.17

    lol yea unfortunately there is no sound control :)
  23. darkxess

    Boeing CH-47F V1.17

    Finally someone makes a Chinook with real sounds that actually made it so unique. I got some real good sounds for the CH-47F a while back and offered Konyo them for his MH-47E but instead he chose to go with his own. Especially the interior sounds (see for yourself) I offered were amazing! Thank you for such an awesome mod, the sound alone makes it perfect :D
  24. darkxess

    Design Mastery Sunrise

    Its been working fine for me right up until the latest Eden update and now its bugged saying about "fadedPpValue" Any updates for this, thanks :)
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