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Sevenblarg02

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Posts posted by Sevenblarg02


  1. If you could find any other major commercial title with a publically accessible bugtracker I'm 100% sure you'd find roughly the same amount of issues there. The simple fact there *is* a publically accessible bugtracker for ArmA2 is so much more than most other companies would ever want to give insight into.

    well, the community bugtracker is not a BI service. And it's true, that not many other games have a bugtrackers available to the public. To conclude from that, that BI is a great company to allow that... is a bit farfetched imo.


  2. Hi,

    I'm experiencing slow loading textures and - probably unrelated - flickering textures.

    (Please find my system in my signature as reported by cpu-z)

    I'm usually getting up to 23 fps. Arma2 is not installed on the same harddisk as Windows or the Swapfile. I'm starting the game with the following switches: -winxp -maxmem=2047 -cpucount=4.

    texture loading lag: it looks like very briefly there is no texture for an object (bright white), then there's a blurry texture which get more detailed after a second or so.

    texture flickering: for example if I use the binoculars to look at a house, there is constant flickering, as if the texture goes below the surface and back all the time.

    It seems I can't attach a screenshot, so I'l type my gamesettings.

    Settings are in Geman, I'll try to translate because I didn't find an option to change in game language:

    Viewdistance: 1600,

    3d resolution: 1680x1050,

    Graphics RAM: High,

    Shadow details: high,

    postprocessing effects: disabled,

    texturedetails: normal,

    everything else set to normal.

    Vsync is forced off, pictures rendered ahead is set to 8 (as mentioned in one of the optimization threads).

    The game version is 1.02.

    I think I read most of the optimization threads, and tried many of the tricks described there.

    Any hints to get rid of the texture loading lag and/or the flickering textures appreciated.

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