SpiritedMachine
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ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v1.1.0 Download Project Tracker Feature Additions / Improvements: Toggle Hide/Show addons using the added button (Eye Icon), or by keyword (Right-click the button). Video Drag multiple addons from available addon list to addon groups using standard windows Shift & Ctrl keys.Video Change addon order quickly, without pressing arrow buttons. Select an addon or addons, then right-click where you want them to go. The relationship between addons stays the same. Video Install addon folders by dragging a folder from windows onto the Addon Options List. Any folder dragged onto this list will be copied to the arma 2 directory. Or install addon folders to a custom addon directory by dragging the folder to the "Additional Addon Directories" list, where the destination is the directory your mouse is over when you drop the folder. Video Send addons to the recycle bin using the added button. (Trash Icon) Video Improved Addon Groups tree structure behavior. Additional commands via right-click menu (Check All, Uncheck All, Check All This Group, Uncheck All This Group). Video Choose whether or not to launch Ventrilo/Teamspeak only when playing online. Download Beta link directs your web browser to ArmA2 beta site. Change profiles quickly using a drop-list located next to profiles button. Updates are detected automatically. Update button is only visible when an update is available. When creating shortcuts, the last used save location is stored. Added a quick cleanup feature located in the Help dropdown menu, to clean up any old data from previous versions of the program you may have on your computer. Bug Fixes: A bug that occurred when an addon name included special characters such as & or % has been fixed. Thanks to those giving me suggestions and pointing out any bugs. I appreciate your help in making this program better. -
First thing I thought of when I saw this was: "One day it started raining, and it didn't quit for four months. We been through every kind of rain there is. Little bitty stingin' rain... and big ol' fat rain. Rain that flew in sideways. And sometimes rain even seemed to come straight up from underneath." -Forrest Gump
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ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
For those of you that are requesting features and reporting bugs, I have created a new tracker that is a part of my own website, so I have a little more control over it, rather than using a third-party site. From now on, please use the issue tracker here: SM ArmA 2 Launcher Project Tracker Thanks to all for the comments and the feature requests. -
ArmA II launcher by alpinestars
SpiritedMachine replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's not a limitation of his program, but a hard-coded limitation of ArmA. http://community.bistudio.com/wiki/Arma2:_Startup_Parameters#Performance -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Thank you for the comments. I have a new project tracker, where I can keep track of feature requests and bug reports. So if you have any suggestions or bugs to report, please use it here. Thanks! -
A.C.E. Advanced Combat Environment - Public Beta *2*!
SpiritedMachine replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Glad I'm not the only one experiencing this. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v1.0.1 Download Changed: Window size and position is saved. ---------------------------------------------------------------------- I've been unable to recreate this error, with up to 50 different group folders, but I'll keep working on it. Thanks for letting me know. -
Final release of CAA1
SpiritedMachine replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How many games that are released also contain the entire content of their preceding games in the series? I don't understand why anyone thinks BI should have done this... -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v1.0.0 Download Here is version 1.0 of my launcher. Nothing much added except an Operation Manual to hopefully answer any basic questions you might have as far as features go. You can download it here separately, but it is also included in this latest installer. Just hit the help button and the PDF will load. Not much change from the last release, but I feel like its in a good place to call it version 1. Added Features: Resizable Window User's Manual Thanks for all the feedback that's made it what it is today. I truly appreciate it. Oh, and Happy New Year to you all. :) -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I've never had that happen to me, but I've never tested it for any sort of limit, and I don't normally use that many groups. I'll test it out before the next release. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I hope you feel the same way after using it. :) Thanks for the feedback. I'm more than happy to provide what I hope is a useful tool to the community. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I'll have it show a kinder error message, but that does deserve some sort of error. You can't expect it to do something with a file that doesn't exist. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Strange. I've been trying and I can't get it over 12.5 no matter how many times I change settings or start the game. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
It says that the program does not have access to your X drive. I'm not sure there's anything I can do about that. I'm not sure how Ramdisks work, if there are any differences that would cause this problem. I can investigate, but my gut feeling is I won't be able to fix it on my end. Also, I will look into making the app resizable. Several people have mentioned that. It should be added for version 1.0 -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v0.9.7 Download Changes/Fixes: Fix: Fixed problems caused by having no groups in the addon tree. Change: At least one group is required in the addon tree. Fix: Fixed problem that occurred when clicking in the blank area of the addon list if the list did not fill the entire box. Addition: Added a start delay option in the "Launch Options" tab. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Thanks for letting me know. I'll look into those later today. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Thanks for the comments. I'm glad it works well for you. -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v0.9.6 Download Changes Added the ability to create a shortcut, using your settings from the launcher, so you don't need to start the launcher unless you want to make changes to a profile. (Does not include third-party applications such as Ventrilo, only mods and game settings) Added the ability to run Fraps on startup. Moved the "Check for Updates" button to a more visible location. -
ArmA II launcher by alpinestars
SpiritedMachine replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't understand the desire to have the config file to be in a particular location. There is no need to manually edit it. Why does it matter where it is? The application data directories are there for that reason, so other more visible locations don't get cluttered with tons of files that were not meant to be directly edited. I think the way you have it now makes sense... -
A.C.E. Advanced Combat Environment - Public Beta!
SpiritedMachine replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This can happen when you have a ; at the end of your mod list. -mod=beta;@CBA;@ACE; should be: -mod=beta;@CBA;@ACE -
ArmA 2 Game Launcher
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
EDIT: To download the latest version, go to the first post. Update: v0.9.5 Download Added Features and Bugfixes: Fixed: Problems using the server browser. It was a UAC problem with Win7 and Vista. Added: Select your player profile. Added: Scrollable parameter box. Easier to read all the mods/options you have in the command line. Rearranged the UI to make it a little more user-friendly. -
Changing unit appearance in game
SpiritedMachine posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is it possible to change the appearance of a unit in-game? I'd like to be able to change from sniper to team leader to rifleman, etc, somehow. I can't find a command that would allow me to do so, but I might not be looking hard enough. -
-name Startup Parameter
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA - TROUBLESHOOTING
Works great, thanks. -
Using the "-name=" startup parameter, I can't get it to work with any profiles with spaces in the name. I noticed that the profiles with spaces and special characters are url-encoded, so I tried using that encoding, but it just created a new profile with the encoding in the name. I tried it these three ways: -name=My Profile -name=My%20Profile -name="My Profile" None of these work, and I can't think of any other logical way. Is it possible? Thanks.
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-name Startup Parameter
SpiritedMachine replied to SpiritedMachine's topic in ARMA 2 & OA - TROUBLESHOOTING
Strange. So should each startup parameter technically have quotes around it? All others work fine without.