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Everything posted by mjr.hassle

  1. Hi. So I'm working on a basic AI recruitment script, and I'd like to be able to create a unit with a silenced weapon. I've used an add action to call the following: "B_Soldier_F" createUnit [getMarkerPos "recruit", group player] That bit works fine, but I don't know how to include the 'addPrimaryWeaponItem' to add the silencer to the rifle. I'm pretty sure the entire syntax needs to change, but honestly..I'm clueless. :) Any help/ideas would be greatly appreciated. I'm kinda hoping I've completely missed a silenced soldier class somewhere. Whilst that would be embarrassing, it would be convenient. ;)
  2. Hi all. Here`s my first try at a mission of sorts. I say of sorts, as there aren`t actually any objectives. As the name says, this is a mp free flight mission for up to 10 players. (optimistic I know) ;) When you join the game, you will see three flagpoles. From left to right they will allow you to spawn a light, medium or heavy helo of your choice. (Although I left out combat helos.) Grab a chopper and enjoy the sites of Seattle with friends. Whilst I have tested this as much as I can on a dedi server with no problems, I don`t have any friends with TOH. As a result, I haven`t been able to fully test this in a way I would of liked. ie. More than one player. If you do get a chance to test this with others, I`d be eager to hear of any problems with the mission please. Whilst I`m hoping there won`t be any...well, its my first mish. :) Something has to be broken. Download link: MP Freeflight V5. Via Dropbox.
  3. mjr.hassle

    MP Free Flight.

    Your welcome! Happy flying. :)
  4. mjr.hassle

    MP Free Flight.

    MP Freeflight now comes in 5 new flavours; South Asia, Chernarus, Utes, Takistan and Zargabad. Of course, you need Rearmed, ArmA2 and Op. Arrowhead for the last 4. Chernarus and Utes have a few LHDs' dotted around off the coast. Download: MP Freeflight pack. via dropbox.
  5. I finally got round to trying these out. Its gonna take a little time for me to adjust to them, but the improvement in my heli handling was instantly noticeable! I used to land like a drunken bee in a wind tunnel, but I now have so much more control. Also nice to fly the medium, was the least favourite of mine till now, but I can actually fly it at last! Thanks for these! Makes flying even more enjoyable.
  6. Really glad to hear that! I haven't booted up anything other than ToH for the past 6 months now, when I decided to learn to fly on expert. very challenging and rewarding. Hell, I haven't touched ArmA2 in all that time, and it takes something special to pull me away from that!
  7. Hi! There was mention in this thread that an updated samples package would be released, including a Hind from the DLC. I was wondering if there's any word on how this is going? I've recently been dabbling with the liveries, and have been quite successful at getting things working. So naturally I'm suddenly very eager about this. :) I managed a light and Medium paint job with little trouble -configs aside- but I must confess I'm having trouble with the Heavy. Its like trying to paint an AirFix model, before you've put the pieces together! ;) If a new package is still in the works, is there any chance of an easier to follow layout for the Heavy please? :) Make it a bit more newb friendly. Would be grateful for any news on this. If anyone has any advice on texturing the heavies, I'd love to hear!
  8. mjr.hassle

    updated samples package?

    Totally understandable considering the incident mentioned. Thanks for the info. Will keep my fingers crossed. :)
  9. Hi. Check this thread: http://forums.bistudio.com/showthread.php?140888-TOH-will-not-launch-No-entry-bin-config-bin-CfgInGameUI-MPTable-shadow-etc. Others had the same problem and it looks like a few solutions were posted there. Hopefully it'll help.
  10. There was a way to skip levels in ArmA, so I'm presuming it works for ToH. Not at home at the moment so can't test for sure. Will do later. If you hold down left shift and press numpad - (minus) then type endmission, you should be able to skip the level. It'll claim you failed but you should be able to advance. Nothing will appear on screen when you type the code, so don't worry about that. Hopefully that helps but I'm not 100% sure at the moment. As to a solution rather then a workaround, I have no idea I'm afraid.
  11. Maybe you could use the external benches on the light helicopter for moving casualties? I'm thinking of the TV series M.A.S.H. Use the two benches as stretchers, so to speak. The Paramedic could still be seated in the co-pilots seat? You could move two seriously injured, which, when listening to the ATC, seems to happen a lot. ;) Have been playing this a lot, and its nice to see that my landings are improving because of it. Keep up the good work! :) EDIT: This is the sort of thing I mean:
  12. You can find these in the zip file in the folder 'Addon (install pbo file as mod)'. For anyone whos not sure, what you need to do is: Make a new folder in your main ToH directory. I called it @Moach. Inside this folder you need to make another folder and call it addons. Inside the addons folder you need to place the moach_hw_basics.pbo. from the folder mentioned above. When you next run ToH, click the expansions tab in the main menu and enable the @Moach mod (Or whatever you named it.) restart the game and you should be good to go. Thanks again Moach, this is a great mission! :)
  13. I think its normal for unarmed units to not be able to lean, but I'm not sure. If you want to lean whilst in the helicopter, you'll want to hold down left CTRL and use the Q and E keys. Hold left CTRL and numpad 5 to center your view again. Holding left CTRL and pressing NUMPAD 2, 4, 6, 8 will allow you to sit back, slide left, right and sit forward. Not the best explanation but try it, you'll see what I mean. :) I think its these controls that your after.
  14. After running Steam as administrator, did you start ToH? When I started ToH, Hinds installed automatically after I provided admin rights.
  15. Thanks for your continued work on this guys! I've been having great fun. :) The mechanical failures were a surprise to me! I managed to land for 2 of them, although one time I lost my rotors to a nearby tree. I had some music playing at the time so I didn't hear the tell tale signs until it was too late. also had a tail rotor incident, where 2 of my passengers went around the back of the helicopter and promptly got hacked up. Was nice to see that the mission could still be completed. :) Really impressed with this, look forward to seeing what else you include.
  16. Excellent! Glad you found it. :)
  17. Ah right! I'm with you now. I can only think of a couple of things at the moment: The files might be hidden. Here's a short guide how to have them show if they are. Its for Win7 but a quick google will find similar guides for other operating systems. http://windows.microsoft.com/en-GB/windows7/Show-hidden-files The only other thing I can suggest is to do a file search for the actual mission name if you haven't already. It might have saved somewhere else for some reason. (I read in the ArmA2 forum that admin rights, or lack of, can change where things are saved.) Sorry I can't be of more help, but I'll keep pondering on it.
  18. You can copy or cut the missions and paste them into your mpmissions folder inside the Take On Helicopters folder. Then when you host a game they should be available. If thats what you're asking? Not sure what you mean by alone?
  19. Hi JoaoHackbart. I can't give you a link to the mission you asked for I'm afraid, but any missions that have been downloaded from a server can be found in the MPMissionsCache folder. Anytime you join a server but don't have the mission, its downloaded to here. I forget where its located, but you can do a file search to find it. Not exactly what you were after, but hope it helps. And thanks to sxp2high for keeping his server running! :)
  20. mjr.hassle

    MP Free Flight.

    I Found out that spawning two types of the same helo would cause the first to de-spawn. :( Sorry about that. Performed a quick fix and that won't happen any more. Actually managed to test it this time. EDIT: Just realised that I hadn't applied the fix to all classes. Now fixed. Also added time of day and weather parameters. EDIT: I've added a few lights around the start area. It was impossible to find the flags on a dark 'n stormy night. :j: Another EDIT: Changed the default time and weather to noon and clear. New version available here. https://www.dropbox.com/s/sk3zk91s7xye2cf/MP%20Freeflight.zip
  21. mjr.hassle

    Track IR Issues

    Hi. You can look around with the hat switch, but you might have to set the key binds first. When you select options/controls from the main menu, change the controls been shown to 'all' You'll see the look up/down etc options about midway down the list. By default there bound to the NumPad keys. I don't have Track IR but there's also options for that just beneath the ones I mentioned above. At the bottom of the controls page there's a tab called controller. Open that up and you should see track IR listed there. Make sure its enabled. Sorry if you've done this already, but its all I can think of.
  22. mjr.hassle

    User mission requests!

    This one by Laggy is quite fantastic in my opinion. Worth checking out! http://forums.bistudio.com/showthread.php?77634-1-6-Behind-Enemy-Lines#
  23. It should be, yes. I forgot to mention that you need to open the folder, and inside you'll find another folder with the same name. Thats the one you want to be using. So, open the `Heli4Hire-master` folder, and inside you'll find another `Heli4Hire-master` folder, place that in the location I mentioned before. Rename the folder to Heli4Hire-master.United_States_H Hopefully it should now show up. *Fingers crossed*
  24. Thanks for the preview release Moach. :) Just a couple of things. I needed to add .United_states_H to the folder name to get it to show up. After that the mission wouldn't load in the editor, as I was missing the Jedra_missions addon. After activating both Jedras' time trials and Take on Taxis the mission loaded up fine. :) Just FYI for anyone wanting to play. Anyhoo, I'm about to load this up and have a go for the afternoon. :) EDIT: @JoaoHackbart. You need to place the folder in the following location: Documents\Take On Helicopters Other Profiles\yourprofilenamehere\UserSaved\missions. It should then show up in the editor.
  25. Whilst I can't think of any additional tasks to suggest at the moment, I just wanted to say that this sounds like a great idea! If I think of anything I'll be sure to post it here. ToH could really do with a multifaceted sandbox mission, and this sounds like it. :)