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Everything posted by Dmahon
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In the sense of gore as adult content then yes i totally agree that sort of content should be included in the game for more immersion and realism since this is supposed to be a realistic military simulator. But as for nude models, slavery and whatever else you've stated... that shit's just wrong, man. Not only that but this game engine wouldn't even suit it, take that shit somewhere else.
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Awesome I can bet that we are going to be seeing addons being pumped out every day from now on. Let the modding commence :D
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
AH! :D Awesome news been waiting for this moment for about... i dunno... a month? also Amen -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Tease us why don't you! So uhhh, what sort of things would go into this "mini addon"? -
Newbie MOD question
Dmahon replied to superjude_13's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Go into the unit spawn menu thingy, go into the "Empty" section, then into the "Ammo" section and there should be an FFAA ammo box in there somewhere ;) -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This. I think I can tell by the number of posts in this thread that this is single handedly the most eagerly anticipated set of units to be released for Arma 2 -
ww2 warships addon for arma2 released
Dmahon replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice ships i see ya got there, but can I target them with mavericks or the Russian equivalent? -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hang on a second, I was under the impression that you were completely halting all your work for a while for ARMA 1 and ARMA 2. If that's what you meant then don't force yourself to do this work just to please us, you deserve the break if you need it. But then I read through your notice from a few days ago again and it also gives the impression that your just stopping work with ARMA 1 only. tl;dr Wait... you're still working on Arma 2? -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Seriously Matt, it's the least we can do. -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ahhh... that's a shame stalker but none of us are going to nag you to do something you don't want to. I hope you start feeling back to normal soon and I'm not just saying that out of my concern for the release of these units, I've been through those sorts of periods myself and it really messed me up for a while, so much to the point that I was acting violent towards everyone and I became almost completely anti-social, but trust me it doesn't last forever, and you soon forget about it. P.S Trust me mate, if this whole period is making you think that your work in ARMA has been a waste of time you couldn't be more wrong. I as a supporter of your work couldn't be more thankful for everything you've done and more. -
WIP JTD Fire And Smoke
Dmahon replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks impressive, but i think it needs to be a bit darker, to me it looks like a column of dirt rather than smoke ^^ -
Yeah i wouldn't mind giving that a go Steam Account: Old Gregg
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ah yeah, forgot about the dev tools, sorry for making you say this for probably the 1000 time ^^ -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey stalker, can ya give us a time frame for these units? I have so many ideas for them, including reliving my 1 week residential visit to an old base in Crickhowell in Wales when i was in a Military Preparation College. The Chernarus landscape is perfect for the atmosphere! -
Framerate-Friendly Island - porting stuff over?
Dmahon replied to Helmut_AUT's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Followed all of these steps very closely but i'm getting an error on startup saying "Addons CTI_buildingsBmp2_hq requires version 1.09 of application" i don't get it, is it a version mismatch of whatever patch is installed on my install of Arma 1? problem is i don't have Arma 1 installed properly, i have it installed on a portable hard drive and somewhewre along the lines my install got corrupted and it wont start up or tell me what version i was running on, does this mean the only way i'm gonna get this running is to install arma 1, download & install the patch and after all that just to get some files? -
:eek: I've never knew, now i just need to find out how to use it, i'm guessing making a mission in the editor and spawning as the gunner doesn't really do the trick, can someone link me to a tutorial or mission where you can use this? EDIT: never mind, just stumbled accross a youtube video, thanks anyway! Really makes me wonder why BIS didn't do it in the first place... they have a perfect brightness adjusting system and it can't be that hard to move it over to the other choppers tanks etc, maybe there is some sort of contract with the countries that use VBS(1&2) that doesn't allow BIS to implement FLIR into the other vehicles, but there's a loophole that lets them implement it into UAV's and so they exploited this loophole to give the community what they want because they MUST have known that the community could easily add it to the other vehicles. But thats just a guess.
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Back up a second, there is no FLIR in this game, just nightvision and the choppers camera... but i REALLY hope i'm wrong and that i've missed something in this game... ...we are talking about Forward Looking Infra Red aren't we? (as seen in this picture)
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ohh right, i had no idea, perhaps i was a bit harsh then and i should be blaming BI, but then again they didn't make it for British forces so really it's nobody's fault, i'll edit out my critisizm. No doubt about that, i'd much rather be in that than any HMMWV that's for sure. -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
:eek: You ARE doing vehicles?! That just deserves extra praise and adds to my anticipation! The framework is exactly how i would have wanted it and how it should be! I've been to Tidworth (Royal welsh 2nd battalion base) and i've been to the Welsh Guards 1st battalion base (can't remember where it was) but if i remember correctly they looked exactly like that! (exept for the fact they were a sandy shade of yellow and had wheels ^^) I have to say you're dedication is amazing me. That's all I can say. P.S Here is some British Army technology porn. -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Registered to this site solely becuase i want to comment on what a fantastic job you are doing STALKERGB. I remember playing with your units in Arma 1, to be totally honest your units were the only things keeping me interested in playing the game. Arma 2 is improved vastly and i can confidently say that for me, these units with the Arma 2 AI, animations and graphics will be an unbeatable experience and I can't wait untill they are released, but I wont rush you, because i'm sure with time you can model these units to the peak of perfection, like you did with Arma 1. These units and perhaps a few vehicles like the Land Rover, Warrior, And Challenger 2 would make this game complete for me. From what i know you don't do vehicles, but maybe some people out there who can make vehicles would like to help you make a full blown British forces mod, i'm just dreaming now, but anyway, you're doing an awesome job, keep up the good work! :D Thanks.