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Soldier of Anarchy

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Everything posted by Soldier of Anarchy

  1. Soldier of Anarchy

    The Undead Mod

    First off ,still to this day I love this mod. I hope things are still on track for updates. But one thing has really interested me lately and that was the infection spreading in ways I can't forsee. I'm using an old version of JTD ACTION since I can't seem to find newer versions. This gives ai more options with cars/trucks ect ect. When the infection is introduced to these ai's it seems the infection spreads in ways I can't predict...wich is awesome and fun. But I was wondering if an off shoot mod could be made from the undead mod. Instead of zombies maybe a contagion mod where sickness and death spread across the map full of AI. The map infection zones are a cool way to find and maybe contain hot spots. When playing the undead mod I sometimes came across entire towns with no life , only destroyed vehicles and blood stains ( zombie resurrectionon spots ) that means the zombies are out hunting more people elsewhere. Maybe infection could be spread with close proximity to infected ai with the 6min or more incubation, but the person dies without antidote. I'd like to see how infection spreads without the need for ravenous zombies running amok making me pee myself :) Who knows, this kinda mod could be used to train people to trace epidemics. Keep up the great work.
  2. Soldier of Anarchy

    [SP] Zero

    Hehe, I like to think outside of the box. If I could strap a machine gun to a boar and make it fight for me, I would do it. :) If you've ever played an apocalyptic game called (Soldiers Of Anarchy), it has this kinda feel where every man/woman/vehic/weapon are valuable resources. I like the fact not every person even has a map/compass and other kit, makes scrounging all the more important. Still one of the best missions I've played.
  3. Soldier of Anarchy

    [SP] Zero

    Had a longer play today , I decided to kill the civis since popping all the tires didn't get them out,and no one seemed to mind since the AI counted them as enemies. That wasn't the worst part though. I took a full load of men and bypassed the weapons depot, and went straight to chenogorsk. I personally wounded 2 T-72 tanks and nursed them back to full health. Took 1 T-72 back to the depot and wiped everyone out. Went back to cherno got my men loaded up the tanks with AI drivers only to have the tanks vanish a few yards outside of cherno... I got to the depot with no tanks only to find the entire depot respawned full of troops just the way I found it. :( Are we only supposed to grab the empty armor that is in certain places?
  4. Soldier of Anarchy

    [SP] Zero

    I restarted the mission without mods of any kind this time around. I'm running the latest {zero} mission available. I haven't run into the ammo bug yet, but I haven't yoinked any armor either.. I seem to be having a problem with getting civis to leave trucks. I must keep my own team in hold fire mode just to keep them from killing the civis and trucks. I have 2 trucks with civis, but I have 8 men in my unit so maybe they can't join me? I brought 1 truck load back to the main base and I still can't kick them out. Would an eject all script work? It might eject any dead bodies to...not sure. Lastly , are the refuel/repair/rearm trucks resource point based? Meaning can they run out of resources? Not sure how it could be implemented but a siphon hose would be cool, sucking gas from broken down vehicles might get you where you need to go :) still enjoying this mission , good work.
  5. Soldier of Anarchy

    [SP] Zero

    Loving this mission and I'm happy to see an extension to EW finally being done. I've played for hours and plan to keep on playing. I might have been playing an older version I'm not sure, so I'm loading the latest tonight. The odd bugs I found were enemies respawning right after I blew up the radio tower, promptly killing me. Anyone else have all the ammo in a tank/shilka/bmp just disappear after loading it with the ammo truck? I have on several occasions :( This seems to be a problem with captured enemy vehicles. They will start with full ammo after I cap them ,then after a bit they just wipe it clean of ammo. Still, with these few bugs I'm having more fun with this mission than I did with most apoc games.
  6. Soldier of Anarchy

    The Undead Mod

    If you really want some off the wall fun. Play with the Spec OP's manger at the same time you have fast infected on the map :) Your enemies will have their hands full fighting off the hoards....then again so will you before to long ;)
  7. Soldier of Anarchy

    ARMA2 [FMP] FullMetalPanic Addon Relase

    Although I'm not familiar with the anime they are based on these mechs are fantastic. Thank you for your hard work. I wish some of the old OFP mechs could be ported to ARMA2 all so. I've read else where the single person (command, gunner , driver all in 1 ) can't be done anymore :( Might make further bipedal mechs hard to do, not sure.
  8. Soldier of Anarchy

    Predator Mod

    This mod has blown me away. Never knew this kinda awesome sauce was possible in ARMA2. If I may, could we have some warning before the predator blows himself up? Maybe like the sparks and lightning from the original movie. Now I need to find that minigun and get to the choppa.
  9. Soldier of Anarchy

    The Undead Mod

    I've been staying away from arma2 for awhile, seeing how patches work out and waiting for OA to go GOTY before I touch it. Glad this mod still works so well, and I'm especially happy your still making fantastic goodies for Arma2 :) This mod will never leave my mod folder. Just to much fun!
  10. Soldier of Anarchy

    NASA to make a Friday Announcement concerning Aliens?

    I'm holding out hope they found the "Precursors" starship :rolleyes: http://lparchive.org/LetsPlay/Star%20Control%202/Bloopers/01.jpg Then I could ask.. "Where's all the Syreen women at?"
  11. Soldier of Anarchy

    US cable TV bleeds subscribers as online grows

    Here in the states it's standard to get stuck with a 2 years or more contract with the introductory rates lasting only 1 year...if that. And once you become a full customer they really s--t on you. You'll see ads everyday with cheaper prices than you're paying, except since you are a long time customer you are not eligible for the discounts.....unless you call a special dept telling them your going to cancel. Only then do they "TRY" to please you. For me it's documentaries, science ,toons, news and thats it. I have direct tv, although I wouldn't mind trying the free air sat dishes, or the large world reception dishes out there like in the old days.
  12. If I may ask, is this the same kind of AI improvement pack that came to ARMA1 where AI picked up better weaponry and used it? Or they climbed to the top of a water tower to get a better position / vantage point? If so, cool! Thats what I need, AI that can take care of it's own needs.
  13. Soldier of Anarchy

    Who has reached the boundary in AmrA2?

    The game Tribes 2 used a method of reusing the same land over and over. But most people only used a small part of that...if the entire map was utilized it'd be hundreds of miles probably, if not more. Seems arma2 is the same way, but from what I've seen the wooded terrain stops and the landscape gets real flat. In tribes 2 you would see mountains and valleys forever, just no trees. In T2 you can take a "shrike" (1 person jet) load up on beacons and just keep going ,placing beacons so many miles apart forever....then die, respawn then follow your trail. It'd be cool to try that in arma2.
  14. I wish these 2 awesome ALIEN/UFO packs were fully ported. All the vehicles still work for both, just not the aliens :( http://www.armedassault.info/index.php?game=0&cat=news&id=777 http://www.armedassault.info/index.php?game=0&cat=news&id=927 You have to remove both zabrak pbo's to get the big ship pack to work at all.
  15. Soldier of Anarchy

    The Undead Mod

    Has anyone tweaked the police addons from ARMA 1 to work in ARMA 2 yet? They add nice atmosphere to a zombie mission. http://www.armedassault.info/index.php?game=0&cat=news&id=2116 The police suburbans seem to be ok to port with a lil work. Not sure about the squad cars though. http://www.armedassault.info/index.php?game=0&cat=news&id=1856
  16. Soldier of Anarchy

    The Undead Mod

    Thank you for the vid Charon, are the red people the zoms or the blue? I've been finding more and more vids now, they just go by different names it seems..they always have zombies in the title but not all use the UNDEAD MOD name....and some of the most ornate vids are very early zombie mod :) I'm gonna have to start rounding up all the good vids and use them to display this mod to friends. I've been telling lots of people ,but most people's PC's can't even handle ARMA2 :( Though I've telling people to DL the demo just to see.
  17. Soldier of Anarchy

    The Undead Mod

    Would anyone care to make a video on the infection itself? I've been trying to explain this mod to another zombie game community. The idea of zombies spreading across a map killing NPC's seems to blow their minds, and they can't fully grasp the idea....Even though it's text book zombie behavior :rolleyes: They never played a game where it's possible. I'd like to make a time lapse vid to show infection spread across a small map...just not up to snuff on making quality vids in ARMA2 yet. Most vids show fire fights and one sided battles with humans winning. A vid showing the realistic spread of infection might draw in a ton more people.
  18. Soldier of Anarchy

    The Undead Mod

    Sounds good anything to make em more deadly :) Will that be V0.85, or is it still in testing? Great work
  19. Soldier of Anarchy

    The Undead Mod

    First let me say I Love this mod. But, when I make a mission I like weird and random things to happen...and they usually do :) Like civis shooting back at me as i fight zombies, very cool when this happens. It must be a conflict with some other mod I have running. Sometimes a car will pull up, and armed people will shoot at me. I wright it off as civis not knowing the zombies are dead, and foreign military forces are shooting their sick relatives. Makes for a more cool and chaotic mission :) I was wondering if things could even be more chaotic. If we took George Romero's direction, any person dieing would come back to life...err death. If a person gets hit by a car or shot to death. Another off shoot of the apocalyptic game type could be the story from "CROSSED". (very adult ,very violent... you are warned) It's a story about pure rage ,where some people are infected..except they can shoot and attack and eat you. Getting shot by an infected could turn that person infected since they put bodily fluids on the bullets. Just some ideas from my twisted mind :)
  20. Just got it today, and there is a large 6 page story on ARMA2. Also a 2 page DIY on mission making towards the back. The first is about Evan Lahti's account on being an embed reporter during a conflict in ARMA2. Really good detail on events that happened , even though he didn't fire a shot :) The DIY , has detailed instructions on mission building and using modules complete with script locations. All in all I'd say BIS has more than a few fans at PC GAMER us branch ;)
  21. Soldier of Anarchy

    FIREARMS SOURCE! It'ssss Baaaaack

    Some people here might remember the mod for HL1... many won't. It was a game that pretty much ended "dumb and gun" fps shooters for me. Apparently they just went full release and are still balancing things, but when they work out the bugs it'll kick COD/MOH multi player's ass. For a free mod it can't be beat, although it still can't hold a candle to the ARMAverse. I still remember way back when on the firearms forums, we all talked about a new game coming out called....OFP :) The discussions about the OPF demo alone were pages upon pages. http://www.firearms-source.com/
  22. Soldier of Anarchy

    Fying cars is now reality

    I remember seeing an old black and white movie reel of a flying car along time ago. It was a car mixed with a gyro copter , but for the life of me I can't find any info about it. The movie said it would be the way everyone travels in the future. It really drove on the road and flew in the air, but like I said black and white news reel....so it must'ev not got far.
  23. Soldier of Anarchy

    Military SciFi Projects Thread

    OFP had time on it's side, years in fact. People could muddle in O2 and get things done, even if it took em 2 to 4 years to make an addon. Now the development cycle seems like every year a new game is coming, so you need to overhaul your modding skills to make anything....hmmm, sign of the times :rolleyes: I'd love mech mods in Arma2 and beyond, but I understand it's not BIS's place to make it mandatory. I still hold out hope some mech mod team will see the benefits of the "worlds/battles/missions/vehicles/fun" you can create in BIS games like OFP , ARMA , ARMA2 , OA and what evers next. Benefits that most dedicated mech games can't even touch.
  24. Soldier of Anarchy

    The Undead Mod

    Anyone familiar with the HL2 mod ZOMBIE PANIC SOURCE? I was wondering if a "Whitey" Zombie would look out of place in the Undead mod? Whitey is a rotted white zombie with tattered clothes and a mutated body and face. Some rotted zoms might make it a lil more freaky :) I'll always take ZPS over L4D because theres no unbelievable magical zoms like the witch, smoker and jockey....
  25. Soldier of Anarchy

    Moonbase Alpha - NASA's free game

    Played it... Not sure if NASA was serious with this or not. You repair most components with a welding torch...not a master electrician but running a welding torch over circuit boards seems kinda dangerous. And your using it to repair everything.....ACK!!! MINIGAMES :( The whole game seems strange, I know we're due back on the moon in the coming years ,but it seems like nasa is still using fiction in its projections. The first time I see gay furry porn sprayed on a moon rock I'm uninstalling. Multiplay and the moon ain't gonna mix very well for to long.
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