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AresXtrem3

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Posts posted by AresXtrem3


  1. Where to begin? Physics has been the weakpoint of every BIS game, I appreciate that fully dynamic physics are out of the question in the current engine, but rather than seeing work-arounds all the time, like reducing the forward speed to half when the upward speed of a tank is abnormally high is just cheap. It would take some real work for the BIS guys to make any noteworthy changes to the physics, but I think everyone would agree that it would add to the immersion and make Arma2 acceptable to a much wider audience.

    1. Mass, weight and gravity - Tanks do not feel real at all, cars drive quite nicely this time around, but armour should not use the same system, they slip and slide as if they have gathered no momentum at all, there is no feeling that you are driving a steel behemoth. There is still the age old bug of vehicles launching hundreds of feet in the air on colliding with a certain object at a certain angle - please implement some kind of weight/mass system that actually works.

    2. Traction and friction - this goes hand in hand with weight; traction has been implemented for different surfaces, but tank tracks seem to slide sideways as if there was no downward pressure whatsoever, this needs to change, it is very silly indeed.

    3. Material penetration - this existed to a degree in arma did it not? it seems to have disappeared alltogether this time round. Every material should have a different thickness/resistance value, so that .50 cal rounds can go through concrete etc. I do not see what is so complicated about this. Even COD4 had decent material penetration, and it doesn't even pretend to be realistic. Sort it out.

    Agree with this comment completly. This should be re-done.

    Physics on Arma 2 sucks, but gameplay is really good :) Character movements are very realistic but vehicles are not..

    And some shade retouch could help this game and don't tell me about unrealistic colors & co. ..who looks for the colors when you "feel the war" while you play?

    And fix that CROW (spectator) in da game because looks funny ("wooden") and flying with it over the map is like flying a plane.

    The problem with the climb over fence solution at the moment is it's attachment to a key.

    Double-tap foward could solve the problem. Or G15 keyboard could solve this by editing macro key.

    p.s. sorry my bad English typ0 :P

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