interox
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Everything posted by interox
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Your Multiplayer Grass Detail and View Distance Settings
interox replied to Snowwhite's topic in ARMA 2 & OA - MULTIPLAYER
cpu and vid card specs needed with these replies guys. -
Smoke nades are now fubared Throwing any type of nades in a high arcing trajectory looks a little off [ they seem to veer off slightly then correct their arc path ] Enemy AI now shoot and have the battlefield tactical awareness of Stevie wonder on a bad day. Pandering to the Cod 4/ BF2 players in Arma2 just wasn't your best idea BIS. Keep the patches coming guys.
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Understanding 6 digit map coordinates for dummies help?
interox replied to jblackrupert's topic in ARMA 2 & OA - GENERAL
Map grid pattern Across the top 1st then down the side. 123456 6 5 4 3 2 1-----X GRID 0601 THEN YOU DIVIDE THAT GRID INTO 10X10 TO GET YOUR THIRD DIGIT Bottom left corner of grid 0601 would be 061011 middle of the grid would be 065015 -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
interox replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
Hmm, all these opinions on how good/bad OPF2DR and its not even released. Why not buy both and play each to their strengths. A2 for depth and OPF2DR for a quick arcadey blast? I say arcadey because its the same release across all formats therefore it likely caters for console style gameplay. Still waiting patiently for BIS to patch Arma2 to its full potential. -
co20 =RTY= Eve of destruction
interox replied to shark-attack's topic in ARMA 2 & OA - USER MISSIONS
I'm enjoying this immensely, good work fella. Would it be possible to make the russian ammo crates "lootable" Also if I pilot the c130 and it gets shot down there's no further respawn available. Maybe add some more variation to the players loadout options? All in all very good work thankyou. -
Changing settings for the most part has gained people on average a few fps with cards that should quite easily cope with this game. Clearly your an expert too. I'll put this in caps so you can read it and understand it "MY 295 PERFORMS FLAWLESSLY IN ANY OTHER GAME APART FROM ARMA2 THEREFORE THERE IS NOTHING WRONG WITH MY NVIDIA DRIVER!" is that clear enough for you. Take your head out of the fanboy sand and just face the fact the coding of Arma2 is at fault. Sit in the corner and have a little word with yourself about how things work in reality Ethene. I'll wait patiently for BIS to patch/optimise their game to work on new technology. My original post stands, in my opinion based on the evidence from my FPS and performance across a wide spectrum of other modern games its not an driver error, its unoptimised coding in the Arma2 game code. Tell me I'm wrong.
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NOT wrong when my post CLEARLY STATES I get high FPS in all other games but not Arma2. There is nothing wrong with the current Nvidia drivers. My 295gtx runs incredibly well in any other game I own. Get real! To all those suffering low fps with high spec systems, Stop trying to tweak things like drivers and settings for graphics and memory. The only problem here lies in the ARma2 game code and all the tweaking and changing of settings and system settings wont alter that fact. "I'll Continue to wait for the ARMA2.exe patch to fix my game"
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There's a hundred+ posts telling how bad performance is with a 295, I should know I have one too. Only Arma2 is affected, all my other games are played at fps in the 100+ - 200+ range on high settings at 1900*1200 with high AA and AS enabled. Its nothing to do with nvidia drivers or all my other games would affected. Come and see L4D at insane fps at ultra settings or GRID or Fallout 3, Farcry 2 and so on and so on.....
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Anyone noticed some of the weapons and armor is underpowered?
interox replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
A Javelin missile kills any armour in the game if it hits it. If its not dead you didnt hit it. SMAW with 1 shot of HE will kill anything less than a tank. If it its not dead you didnt hit it. 3 hits from a SMAW HE in quick succession and its a dead tank, T90 or T72. I'm doing this night after night playing Xeno's domi map mode. Also finding the RPG and M136 weak and tricky to aim over 300m, The projectile falloff is too drastic when compared to the SMAW. The default AT soldier loadout needs changing from M136+1 to SMAW+3 HE -
I'l give it a go tyvm
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I'm seeing this a lot too. Fps varies from game start to game start. It can be as high as a solid 60fps down to solid 37 with any number variation inbetween 20-85. My settings remain the same [ NORMAL TO LOW ], no video settings changes per restart from me. I'm running I7 @ 3.8, OS VISTA64ulti , latest nvidia drivers with sli patch and a gtx 295. Its potluck whether or not the games uber smooth or fps laggy as hell :confused: I appreciate there's a 100,000 lines of code and am waiting patiently for a patch to fix the issues on high end systems. Come BIS, there's a cracking game in that code, you guys just need to dig it out.
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Shoot the muzzle flash or the smoke! :)
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NVIDIA video card(s) owners read here!
interox replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
As a comparative test I reinstalled 186.18 and encountered graphics probs and good old arma2.exe has stopped working. I'd just managed to snatch and repair a downed KA-52 black too :( Going back to 182.50 now , will post back later -
NVIDIA video card(s) owners read here!
interox replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
I have a similar system , i7 295 gtx and 6g of ram on vista 64. Rolled back to 182.50 drivers and no more arma2.exe has stopped working crashes!