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-Defcon-

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About -Defcon-

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  1. -Defcon-

    MFCTI / CRCTI still around?

    Thank you for the reply, are servers usually populated? That was my problem with Arma 1 was there were CRCTI servers, and a MFCTI if I remember correctly, but they always seemed dead or a handful of people going against AI.
  2. I was discussing CS:GO with a few people and someone mentioned ARMA 3 coming out, which got me interested as we were reminiscing about CS 1.6 days, the greatest FPS game I had ever played was OFP with MFCTI in 88th, Kaos, RN etc. I picked up Arma a while back and gave it a go but it never stuck, I didn't like 'warfare' and the port of CRCTI when I came back was a barren wasteland, but that was several years ago. So before I garnered any interest at all in Arma 3 I was curious what the community and game was like now days for MFCTI or CRCTI, if either still exist? I have trouble explaining to people the glory that was MF/CR CTI, the base hunting, the frenzied night time battles on Everon, never really captured those feelings in another FPS game since.
  3. How can I revert back to the old version? Steam automatically installed the update, when I tried reinstalling the game it installs with it and CTI that I play has not updated to the patch yet so I don't wish to either.
  4. -Defcon-

    ArmA 2 vs. OFP 1

    I preferred it that way. I played OFP, cti almost exclusively, but skipped Arma but have now recently began playing arma 2. I enjoy it but I don't think it's that much better than OFP cti to be honest. I prefer the lack of a join in progress option, for public play. Was a hassle not having it for match play but in pub play it had many advantages. In arma 2 I'm seeing people join and quit more often, risk of people joining on the opposite side with the knowledge of mhq/base locale is a problem. Before since it took a while to start games up people stayed til the end, even through a beating. Now people simply quit knowing they can rejoin later. The AI for res is much better than ofp, too good in some instances when foilage is involved. I miss the ability to hide in bushes from OFP days, though it was a bit too easy until cleanrock's later versions fixed that more. Now it's as if foilage is useless which is a shame since that was a big part of what made OFP great, nothing like hiding in bushes near an enemy base waiting for the MHQ to make it's move. Perhaps the other cti versions are different, for arma2 I've only played crcti 6 and 7, but aircraft aren't usually used within the games since they don't really last as long as in the past. Some medium needs to be found in this, like the OH of OFP days, small cheap but effective in the right hands though not overwhelming enough to usually change the course of a game. I'm liking arma2 but it can't compare to OFP since it was the originator in my eyes of a new genre of fps games with CTI.
  5. -Defcon-

    storyline and ofp

    OFP and Resistance has, imo, the best single player campaign I've ever played. Simple things like the radio talking about the surprise attacks, helping the resistance, mass scale assaults that I hadn't seen in previous FPS games. It all created the feeling you were just a small but significant part of something. Of course after years of CTI in OFP, going back to the campaign didn't lend the same experience and awe so maybe that is the reason.
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