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Snakelet

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Posts posted by Snakelet


  1. I've spent about 12-15 hours on a multiplayer mission. But due to loss of internet for past few weeks I've been learning scripting and making some cool custom things for adding into my mission once I can get back online to test some more.

    On the other hand, I have spent past 15 months or so working on a COD4 multiplayer mod, Obscurity. Putting in a lot of time and effort definately pays off in the long run.

    So I say take your time, and always aim to make it the best you possibly can :)


  2. Just a quick thought. Couldn't you just make it so say, the Group Teamleader gets the actions only by giving him a unique name. Then make the DS Staff people always join as that character?

    Looked over the script commands and perhaps getPlayerUID may be of use. Can't play around with it as currently not home. Let us know how you go :)

    In theory you should be able to get the unique ID's of the players you wish to have commands on, then if a player with a certain UID is present/triggers a script etc, give him set actions. I am no programmer though, so please correct me if I am leading people down the wrong path.

    I guess it depends on whether it is unique per serial or unique per session.


  3. Yeah I haven't had much luck with it yet, but have not had much of chance to work on it much either :P

    Currently my guy ejects from a moving plane, does his freefall, and once I activate the open chute, it flicks about like crazy.

    I used the teleport/halo jump in Domination whilst playing online I believe, and I think I did notice some minor flicker on my second jump, but nowhere near as crazy as I'm seeing it during what I have scripted.

    I have considered adding some velocity to the setVelocity part of the code to try and make it match the vehicle I am exiting, but I am no programmer, so it will definately take some time for me to work out. Although considering that the freefall part of the jump works fine, I don't think it is a velocity issue.

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