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Habitats

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Posts posted by Habitats


  1. i think ARMA2 dont have built in mouse acceleration... the enhance pointer precission in mouse is the culprit.. at least on my rig. I tried it with it ON and the acceleration is unbearable, especially if i move the mouse too fast. so i turned it off, and its better.

    I dont know, maybe your mouse has its own driver/software that enable that and overide the windows settings?

    i know my mouse (logitech) has its own driver/software and i cant push the middle mouse button ingame... so i uninstalled the driver and it works now

    And maybe you're just an annoying, narrow-minded fella who simply doesn't want to understand the problems people are having; that or you're just plain stupid.

    Nevertheless, I ain't going to tell you once more it has nothing to do with built in driver accsl/windows accsl or whatever. If it was a mouse (hardware) problem, it would be like this in every other game as well. Guess what, IT AIN'T!


  2. Then go into Control Panel on your computer and turn off mouse acceleration !

    Wow, you really don't get it do you? ArmA II got a built in mouse acceleration/smoothing that is impossible (at this very moment) to turn off. Whether this is an intentional feature added by the developers is never confirmed. Whatever it might be, it's still there.

    I just wish people would actually _READ THROUGH THE THREAD_ before they start duplicating wrong answers and false solutions.


  3. I've tried forcing v-sync off with ATI Tray Tools but it (the program) doesn't work with my Vista x64 SP2. I'm getting a message "access violation at adress blablabla...". not supported by this OS? :386:

    setting maximal number of pre-rendered frames to 8, increased my framerate (from 48 to 54 fps in benchmark), but it has nothing to do with a mouse lag issue.

    and btw, the mouse lag on Placebo's movie is noticable, I dont understand how some ppl don't feel that playing ArmA. maybe this is an ansfer (no offence to anyone):

    so this is our feedback to the game, but I still cannot see any from developers to the community. am I the only one feel that we are alone and nobody hear us? :confused2:

    EDIT:

    thx for the tip Habitats but I can't get it to work (still getting an arror message).

    Seeing you're changing pre-rendered frames I take it you got an nVidia graphic card. ATI Tray Tools obviously only works for ATI cards :)

    Did you try nVidia Tray Tools?


  4. Your running VIsta 64bit there is a chance you don't have the Direct X9 installed. Try to go to Microsoft's website and download the Direct X9 file. I think you only have DX10 installed which will not work with the game.

    good luck

    FYI; DX10 is backwards compatible with DX9 (ie. DX10 contains all versions).

    Anyhow; your problem looks rather familiar. I got it a lot when I was running Windows Server 2008 x64. Though, I never got it under Vista or W7 for that matter. Have you tried redownloading/reinstalling the game? Could be you're missing something.

    What other games do you play on that particular computer?


  5. Unless you recently scoped through the last 24 pages. READ THIS.

    First of all. I've been reading 24 pages straight and it feels like I've read the same stuff over and over and over again. I'm with the guys who got a major mouse lag problem or whatever it might be. One thing is certain and that is that there's a problem here.

    And regarding the video posted by Placebo. I can clearly sense latency between your hand and your gun (yes, your GUN and not whatever surroundings. I know you got the dead zone and all that stuff, and I'm 100% certain that the hand and the guns movement aren't 100% synchronized). Compared to many others your lag isn't as severe but it's there. I'm not the only person mentioning this either, just take a look at the comments below the video. But as far as that goes, the amount you're having could be intentional from the developers (but I hardly think so).

    While reading through these pages I found a couple of posts in particular that really deserve getting another shot. The first one is by ICEOverDose, where he's more or less analyzing the actual realism in this game. There's quite a few good points here.

    You guys are kidding with the "Feature" thing right?

    In a game where you can instantly zoom in 3x with no optics(wish I could do that in real life) at any time, or jump out of a plane going 300mph toward the earth 20 feet before impact and parachute to safety, or fly into one tree and be fine one second and get shot by a handgun the next and get blown up like there was C4 strapped to the entire plane... You really think that they were going this far with the "inertia" thing?

    Beyond that. I know that their "inertia" system works perfectly fine. If you get into a tank and try to turn the turret you will notice that it slows down your mouse sensitivity rather than delaying it like we are experiencing here. So our problem only compounds the aiming issues of big weapons.

    This mouse acceleration problem has been in MANY games: Bioshock, Almost every game based off a movie for the past 3 years(Uhhhg Wanted: WEapons of fate was horrible), and Most games that were ported to PC from a console.

    It seems like only some game companies take it seriously right off the at(COD4 for example). From what I've read about this kind of problem over the past what... 5 years? Is that it mainly has to do with performance mice such as laser mice or ones with High polling rates that require special drivers. Not to say some people don't have it with a random 10$ Microsoft mouse.

    I think BI is probably working on this right now. I've gotten my lag to a tolerable level just based on the fixes in this post. Hopefully they will release a total fix in a patch sooner or later. It doesn't really matter though. The game is great no matter if there is a little delay in your mouse or not. Its not fast paced enough to require COD4, CS:S type accuracy.

    ~ICE

    The second post (being posted only a few pages ago) is basically a summary of this thread. Consisting of possible fixes that helped some of the people experiencing this problem, but far from all. Anyway, it's still worth a shot.

    Hi all I just finished reading the 23 pages or posts on this forum

    As I am new here 1stly I need to say hi to all, and thanks to those who are working on this bizarre problem.

    HOWEVER I am not new to gaming I have been around since the days of wolfenstein (yes the first one with square rooms) hell I go back to zx spectrum days.

    Having read all the posts I am appalled by people who come on these forums and post “I don’t have the problem†that’s great for you but very counter productive for us that do have the problem.

    Further more is there any word from the developer that they are aware of this problem as I did not see a mention of this at all and well that’s just poor customer relations

    We have 23 pages of posts trust me it’s a bug and a bad one that needs to be looked at it would be nice if the devs could put in even 1 line saying yes we know of it and are working on it or yes we know not going to fix it.

    I originally bought operation flashpoint and loved it to the extent that I bought both expansion packs and finished the game.

    When I heard of arma I was overjoyed but alas the mouse problem was there.

    Now I get the demo of arma 2 and hey, the same thing that made me not buy arma 1 in arma 2 just bad ...very bad.

    Will not be buying this game till it gets fixed.

    I have tried all suggested fixes to no avail (for those of us that are English impaired I had NO successes)

    Any attempt to say that this is a game feature is insanity if you don’t have the problem then please refrain from posting as you are just wasting time.

    As I play war games with weapons of 1to1 weight ratio (that means actual weight) I do NOT take that long to bring my weapon to a stop when moving to my next target

    The videos I have watched do show the problem to a LESSER degree

    Summery of problem (That I have been able to garner together)

    1) Only manifests itself on xp systems (unconfirmed) CORRECTION: It has nothing to do with OS. XP, Vista, W7, 32bit or 64bit; it's all the same. Confirmed by a lot of people throughout these pages.

    2) Lower frame rates aggravates it (it is not frame rate dependent)Higher framerates (FPS) might give you less lag, but it won't remove it completely

    3) Appears that v-sync and/or mouse smoothing could be part of the problem It's highly possible that it has something to do with this. Disabling v-sync through ATI Catalyst DOES NOT WORK <-- important reminder for those who didn't get it the 5 other times.

    4) It is NOT the float zone

    5) It is NOT hardware related

    What may help

    1) Download ati tray tools at guru3d and try forcing v-sync off

    2) Using above ati tools to change the set maximum pre-rendered frames to 1 or 0

    3) Disable post processing in game

    4) Raised the mouse DPI and lowered the ingame sensitivity

    5) Increasing you fps by lowering your ingame settings and view distance

    Please feel free to alert e to any future suggestions or diagnoses or errors in my post

    Hope this sums up what we are experiencing and allows us to pinpoint the problem.

    Ps

    my pc is an

    Intel duel 3 gig

    3 gigs ram

    Radeon 4850

    2 160gig drives

    Laser mouse

    For whatever that’s worth

    Bottom line:

    rowdied: I get it you've got quite some experience when it comes to gaming, but I'm sure it would be greatly appreciated by both me and many others if you posted a video of you showing us that you don't experience any lag. As I get it the term "lag" seems quite relative and everyone got their own objective way of determining it.

    You mentioned that you wanted to pay back the community for the help you've gotten in the past, and if you want to help, this would do a whole lot :)

    PS: My system spec is pretty much the same as yours with the only difference being I'm having 8gb RAM and 3x150raptors in RAID0 (divided into partitions) for my system. I'm also running W7 RC. My lag isn't as severe as many others are experiencing but it's clearly there. And it's definitely not because of faulty nor bad hardware!

    EDIT: I almost solved the issue for my sake. As I've mentioned, turning off v-sync with ATI Control Center does not work, but doing it from ATI Tray Tools DO. This gave me a huge improvement when it comes the lag. Anyway, many of you might be running VIsta or W7, and ATI Tray Tools is using unsigned drivers, and it can be a mess getting it to work properly.

    If you're experiencing problems with ATI Tray Tools, do this:

    1. Download this: http://www.ngohq.com/home.php?page=dseo

    2. Run the program and choose "test mode". Do not reboot.

    3. Download this: http://filekeeper.org/download/deepxw/RemoveWatermark/RemoveWatermark_20090509.zip

    4. Run the program (press y for yes and then enter in the end. This might however take a few minutes to complete, but don't worry).

    5. Reboot

    You will now be able to run ATI Tray Tools properly. If you havn't got it installed yet, you can download it here: http://www.guru3d.com/article/ati-tray-tools-/

    What will this do? It will allow you to install unsigned drivers to your OS. However, I take no responsibility for any faults this may cause, then again, I find it 100% harmless myself.

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