pawn
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Posts posted by pawn
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They are.However I noticed the following. Superpowers and War Simple bog down the server without any actual player load on the server.
An Example;
I can run a 50 player AAS Hold game and the server runs at 50fps (full throttle), very little bandwidth in or out being used. This compared to Super Powers in which the servers FPS will drop rapidly from 50, to 7 (overload is 15) FPS.
This is without anything other then the mission running, no players connected except myself.
By comparision, While running the 50 Player AAS Hold mission at 50fps... I can then host an ArmA Warfare server at the same time (on the same server) and the servers FPS only drops to 34 FPS. Well above overload.
Hrm....
Thats probly because, of all the AI in the game. I noticed if i join the crcti servers they just have player ran squads with AI. The superpowers servers i went into had AI squads running around. Maybe thats it?
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Ahh Got ya, I guess i just have to wait. Thanks for the info.
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you say missions, like somone set up a coop mission. But i mean a CTI server. I got the game Friday and I'm loving CTI, the crcti Servers that is.
They got arty, but cant use them. So if i run the module i could use the artillary on those servers? Right now when i get on the guns you just get a sight, nothing else.
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you need to setup the moduleAre you alowed to use these Modules on Multiplayer servers like CTI games?
Or is this considerd hacking? Sorry new to the arma2 games.
I love Artillery, but i would hate to load up this module and get called a hacker. If anyone knows please let me know thanks.
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I love Superpowers, crCTI is more like BF2, take a flag and thats it. In Superpowers, you can take the bunkers out side the town to establish a foothold in the city. That way if your Killed you can get right back into the action, Same with the enemy. I think Superpowers has better Firefights and town battles last longer. I really wish more people would play it.
CRCTI Warfare ( cti ) MP
in ARMA 2 & OA - USER MISSIONS
Posted
Does anyone know how to use the Artillary on this mission? or has he not added the artillery module yet?