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Everything posted by sberla101
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PMC terrains Inviato dal mio XT1092 utilizzando Tapatalk
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As well as having more airplanes, would be nice to have larger maps and a viewing distance of more than 50km without any impact on performance, it is a wish list, right?
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can someone make a video with suspension working? thx
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Same problem for me!
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I think the basis of a good DLC is to implement these "technologies": 1) the increased viewing distance 2) the sub-pixels
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thx BIS :pet11:
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Hi there, there is a way to play the campaign with bots?
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Will be many missions linked together; i'm going to connect to the BIS prologue. Sorry, i forgot to put the first mission , link added in first post
- 2 replies
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- The East Wind Prequel
- No Mods
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Hi folks, i would like to warn you that don't know English well, so forgive me if i make some mistakes :P Storyline: Set four months before Stratis incident, Excess of zeal it's a first of a long series missions (hopefully) that will serve to explain what caused the deterioration of relations betewwn Nato and AAF. At the orders of Captain Miller leads the CTRG in the battlefield and discover what CSAT has in mind. Of course you are free to modify and to tell me how to improve it. Subscription Steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=661397128
- 2 replies
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- The East Wind Prequel
- No Mods
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"Apex" Expansion - New Co-op campaign on Tanoa?
sberla101 replied to OMAC's topic in ARMA 3 - GENERAL
i think they'll like ArmA 2 OA , that is one of the two will be the host -
VBS2/3 Discussion thread - the one and only
sberla101 replied to Placebo's topic in ARMA 3 - GENERAL
i'm interested, check private messages -
A request to BIS regarding the ending of ArmA's Campaign
sberla101 posted a topic in ARMA 3 - GENERAL
I have always given great importance to ArmA’s Campaigns, that's why i ask you to give explanations regarding the campaign’s ending, maybe doing a mini campaign as it was for Eagle Wing :P :D :lol: :rolleyes: (I know it was a alternative time-line), no, no kidding i think many ArmA’s players would like know what happens after the mission "Status Quo", mission that i consider the true ending of ArmA Excuse me for my English “i know perhaps i ask too much†:P -
Hi, since i've installed the last patch i have this problem:
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Weapon Resting & Deployment Feedback
sberla101 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
someone has the same problem? the TrackIR does not work (or does not work well) when using the bipod or leans weapon. -
ai compilation AI Compilation List of Addons/Mods/Scripts & Threads for Arma 3
sberla101 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
now which ai mod is considered the best to use in the campaign/single player missions or in multiplayer??? Thanks- 296 replies
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- compilation
- ai addons & mods
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happened to me...
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vote up, but there's no file to download someone can tell me if the AI accuracy is affected by new fatigue?
- 5179 replies
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- branch
- development
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Perfect, now work, thx
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Hello everyone, i've a problem with a new Launcher made in BIS, i want to specify that i am online with steam, please watch the images... http://i.imgur.com/zH8ewPU.jpg http://i.imgur.com/ewE5mYm.jpg suggestions???
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Campaign Episode 3: WIN - Feedback thread ** SPOILER WARNING! **
sberla101 replied to Wiki's topic in ARMA 3 - GENERAL
what do you think the real ending? -
I just wanted to point out another mistake in the translation, i appreciate the work he has done and continues to do Bohemia, but the error that i found really funny :D ; was translated "marshal" (name of the tank) in "Maresciallo"which in Italian means" first Sergeant" (in the first mission). I hope that i have made ​​it clear, if i knew English perfectly there was no need to write in this thread.
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Another bad translation in last episode "Win"
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EI Italian army project by =BTC=
sberla101 replied to giallustio's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A dream come true thx Giallustio -
Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
sberla101 replied to maddogx's topic in ARMA 3 - GENERAL
When I played the first time the campaign, the soldiers at Camp Maxwell spoke to each other, revealing parts of the plot, in view of the second part of the campaign I replayed the first part but the soldiers at Camp Maxwell no longer speak. Is a thing desired with the last patch, or was an isolated bug? Thaks -
A little advice to lessen the effect of mouse lag / fps drop, turn off the antivirus (I use Security Essentials) and through Management Activities set the "Priority" of ArmA3 to "High". I have noticed a marked decrease mouse lag Try it and let me know :)