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Goodboys

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Posts posted by Goodboys


  1. Run as administrator check box should be in properties under the compatibility tab like normal. Have you found the icon in the

    C:Program Files/Steam/Bohemia Interactive/ Arma2 or Arma2OA folder? (Or something similar to this.)

    I don't have the Steam version, but I do have to run game as administrator to play the Benny Warfare modes.

    Also have a look in here for the latest on Steam stuff's http://forums.bistudio.com/showthread.php?p=1704280#post1704280


  2. Wow, these BIS fanboys have extremely short fuses. I thought the 13 year olds talking trash about consoles could be vicious but oh boy!

    I've purchased every OfP +Arma game from Resistance to Queens Gambit, correct me if I'm wrong but BiS has never given anything away for free. I don't understand why they are worshiped as if they were gods.

    This franchise was built by the community based additions. I like BIS, I like their games but I'm not going to worship them like they are John Jones and they have the magic elixir to enter heaven, seemingly like some people here are.

    Anyway to get back on topic, I just spent $40 bucks on the expansion, yes I'm a little miffed that just a month later this'll gets released, hence my tentativeness to engage my wallet and take evasive action.

    Same here, Im confused why all the content from VBS doesnt get converted to Arma2, because thats all this British DLC is!

    Considering im Australian, when will I see an Aussie DLC? (I would buy that)


  3. hi. ive downloaded Patch 1.07 for Arma2 and installed it but when i click on multiplayer it says "Patch 1.07 is availible..." and i click on a multiplayer server and it dont load up or anything. please can someone help i really want to go on multiplayer Again because i used to have it and it worked before i uninstalled it.

    When you click multiplayer, that is just a reminder that it is avavilable - I get this to.

    When you start Arma2 next time check to see what patch version you have installed, Arma2 - 1.07.71750.

    Other than this I cannot help you, havent had this problem. Maybe try either re-installing the patch and if this doesnt fix anything just install the game again and apply the patches in order from first to last. Depending if your is a Steam or Disc version.


  4. So, somehow, I can't seem to find the apache. Could it be because of the addons I downloaded? I restarted several times, and still can't find it.

    And, I tried eagle wing, and it crashes when I choose recuit.

    Help please!

    Have you got the hotfix update?

    http://forums.bistudio.com/showthread.php?t=92322

    http://www.armaholic.com/page.php?id=8853

    I can see AH-64D in editor, Side: BLUFOR or Empty, Faction: USMC, Class: Air, Unit: AH-64D


  5. Goodboys add for mane mission ACE2 + UAV :D nice mission ACE2+UAV) you use allowDamage false; for MQ-9 ?

    (All time THX for Xeno! Domination the best maps:))

    (sorry for bad english)

    It is just this script originally made by Karmichael, with some tweaks seen in this http://forums.bistudio.com/showthread.php?t=79565

    Where is 1.24? I don't see it on the DH website.

    The missions should be found in C:Program Files\Bohemia Interactive\Arma2\@ACE\mpmissions when downloading or updating ACE.


  6. New version: A2 1.20

    AFAIK the release has not been announced officially.

    I guess it is the actual version and not another test.

    Is there any release notes on what has been fixed/updated/added?

    Edit Testing: Got this error while doing some testing.

    (co40_Carrier_Domination_1_20A2.Chernarus)

    Error in expression <rders...","Waiting for orders..."];

    if (current_target_index == -1) then {

    task1>

    Error position: <current_target_index == -1) then {

    task1>

    Error Undefined variable in expression: current_target_index

    File C:\Users\.......\Documents\ArmA 2 Other Profiles\Goodboy\mpmissions\co40_Carrier_Domination_1_20A2.Chernarus\tasks.sqf, line 50


  7. Please look at post #8.

    It needs to be:

    Nul = execVM "UAV.sqf"; [this] exec "HOW.sqs";

    or as read in mission.sqm:

    expActiv="Nul = execVM ""UAV.sqf""; [this] exec ""HOW.sqs"";";

    Also, look at the new code for use of createVehicleLocal.

    Not saying it will fix all the errors, but its a further step in the right direction.

    Well I have tried using both the codes you supplied, but neither allow me to use UAV in my local server during testing. Wish i had a dedicated server to test missions with. Anyhow I have made a mission, that I have got working to an level im happy with. Test it out and i will see if I can fix anymore of the bugs.

    http://www.filefront.com/14971689/DOM-UAVSECOPS-117-Missions.rar/


  8. Salah ad Din;1491638']how do I make a PAA file that is smaller than 150 KB?

    You could try making the size of the image smaller, 512x512, 256x256, 128x128 and use less colours/detail in the face template. I use an older version of Photoshop 7.0, but you maybe able to resize in paint or gimp. Then save in PAA file format after, using Texview2. The ones I use are only jpg files and work fine.


  9. Thx tcp, I have found by using this script you supplied and changing a line in mission.sqm it has fixed a good lot of the errors.

    The one problem I did get was that the UAV module didnt spawn on the map.

    Also not sure which file isNull or Nul= was meant to go UAV or mission, tried both and still couldn't control UAV.

    class Sensors

    expActiv="[this] execVM ""UAV.sqf""; [this] exec ""HOW.sqs"";";

    Corrected code:

    //////////////////////////////////////////////////////////////////
    // UAV Terminal script for Armed Assault 2
    // Created by: Karmichael
    //////////////////////////////////////////////////////////////////
    if (!isServer && (player != player)) then
    {
     waitUntil {player == player};
     waitUntil {time > 10};
    };
    
    UAVterminal = createVehicle ["USMC_WarfareBUAVterminal", [4689.45,10247.7,0.00143433], [], 0, "CAN_COLLIDE"];
    UAVterminal setDir -188.7659;
    UAVterminal setVehicleInit "BIS_UAVSystem synchronizeObjectsAdd [uAVterminal, UAV, UAVplane]";
    UAVterminal addeventhandler ["hit", {_this select 0 setdamage 0}];
    UAVterminal addeventhandler ["dammaged", {_this select 0 setdamage 0}];
    UAVterminal setPos [4689.45,10247.7,0.00143433];
    
    processInitCommands;
    

    Still seem to get these two, so not sure if they are related yet. But will have to live with these till I can workout what me or the scripts doing wrong:rolleyes:

    Error in expression <ynchronizedobjects _logic) then {_logic synchronizeobjectsadd [_x]}} foreach _ru>

    Error position: <synchronizeobjectsadd [_x]}} foreach _ru>

    Error Type Side, expected Object

    File ca\modules\uav\data\scripts\uav.sqf, line 95


  10. Hi thx for the assistance, but I still get a lot of other errors that create more when I change what arma2.rpt says is wrong. For example;

    File ca\modules\uav\data\scripts\uav.sqf, line 95

    Error in expression <////////////////////////////////////////>

    Error position: <////////////////////////////////////////>

    Error Invalid number in expression

    Error in expression <// UAV Terminal Script for Armed Assault>

    Error position: <// UAV Terminal Script for Armed Assault>

    Error Invalid number in expression

    Error in expression <// Created by: Karmichael>

    Error position: <// Created by: Karmichael>

    Error Invalid number in expression

    Error in expression <////////////////////////////////////////>

    Error position: <////////////////////////////////////////>

    Error Invalid number in expression

    Error in expression <f (!isServer && (player != player)) then>

    Error position: <>

    Error Invalid number in expression

    Error in expression <};>

    Error position: <};>

    Error Missing {

    Suspending not allowed in this context

    Error in expression <waitUntil {time > 10};>

    Error position: <> 10};>

    Error Generic error in expression

    And when I add what is missing it continues with more errors.

    Also is there a good tutorial were I can better understand sqf/sqs files?


  11. Can anyone help with these errors this UAV gives me?

    Error in expression <ynchronizedobjects _logic) then {_logic synchronizeobjectsadd [_x]}} foreach _ru>

    Error position: <synchronizeobjectsadd [_x]}} foreach _ru>

    Error Type Side, expected Object

    File ca\modules\uav\data\scripts\uav.sqf, line 95

    //////////////////////////////////////////////////////////////////

    // UAV Terminal script for Armed Assault 2

    // Created by: Karmichael

    //////////////////////////////////////////////////////////////////

    if (!isServer && (player != player)) then

    {

    waitUntil {player == player};

    waitUntil {time = 10};

    };

    _UAVterminal = createVehicle ["USMC_WarfareBUAVterminal", [4689.45,10247.7,0.00143433], [], 0, "CAN_COLLIDE"];

    _UAVterminal setDir -188.7659;

    _UAVterminal setVehicleInit "BIS_UAVSystem synchronizeObjectsAdd [_UAVterminal, UAV, UAVplane]";

    _UAVterminal addeventhandler ["hit", {_this select 0 setdamage 0}];

    _UAVterminal addeventhandler ["dammaged", {_this select 0 setdamage 0}]";

    _UAVterminal setPos [4689.45,10247.7,0.00143433];

    processInitCommands;


  12. Need some advice on what could be causing these Errors, and where in the scripts/config/description/etc would I be able to find them?

    I have been trying to fix them for the last couple of hours, but am not able to find the correct files, any help is muchly appreciated.:bounce3:

    Error in expression <ynchronizedobjects _logic) then {_logic synchronizeobjectsadd [_x]}} foreach _ru>

    Error position: <synchronizeobjectsadd [_x]}} foreach _ru>

    Error Type Side, expected Object

    File ca\modules\uav\data\scripts\uav.sqf, line 95

    Protocol bin\config.bin/RadioProtocolEN/: Missing word light

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