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thc294

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Posts posted by thc294


  1. If it was heavy mouse aim i wouldnt care..just turn the dpi up a tad if you hate it, but i use low sens anyway from cs...

    its the input lag..how far you move your mouse onthe mousepad should track the same in the game...its just how you calibrate it, some like the movement to be faster than others...

    BUT... WHEN YOU DON'T KNOW WHERE THE HELL THE RETICULE IS GOING TO END UP, THAT'S JUST STUPID AND UNCALLED FOR AND MUST BE FIXED

    everyone opposed..lol i'm sorry but you're not too bright and honestly should be gaming because what I see now isnt gaming..its coders being lazy and not finishing the game.

    Make it an option and fix it...

    Can you explain without "yelling" what lag are you referring to? Are you experimenting the same issue as that video I posted above? If you aren't, please expand a bit, maybe even add some screenshots or videos, of what your particular issue is.


  2. I haven't played the game or demo yet, but this mouse "lag" issue seems to be pretty big. However, there seems to be numerous things for what this "lag" represents.

    If by this mouse "lag" people mean a sort of heavy feeling to mouse aim, I can understand it, giving that this game is supposed to be more of a simulator than an arcade game, and would still be looking very much forward to playing it in the future.

    But if by this mouse "lag" people are referring to input lag, this would be a bug and must be fixed. If BIS were to acknowledge it and state no fix is on the way, that would be a shame.

    Now, to be clear, which mouse "lag" is this thread referring to?

    A: Heavy mouse aim

    B:

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