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arma2disapointed

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Everything posted by arma2disapointed

  1. arma2disapointed

    Low performance hit addons

    Was looking for a mod specialized in this area. 500-600 units smooth specialized with 25000 viewdistance mod.
  2. arma2disapointed

    More units mod?

    What about "setviewdistance" 25000 meters? Im aware of the game settings, but they are not enough to have 600 units run smoothly on full viewdistance. Think some models could have less polygones and take away some animations would get higher fps. Like to open up the strategical part of the game. Realistic artillery and antiair defence simulations. Sahara map or siberia steppe, it should be smooth. ---------- Post added at 11:32 AM ---------- Previous post was at 11:18 AM ---------- Cant remember if it was addonmaker gnat that made very large low polygone ships. ---------- Post added at 11:36 AM ---------- Previous post was at 11:32 AM ---------- And in the distance it just have to be 8 polygones.
  3. Sound good to me, but why 80 kg? it should be dynamic.
  4. It is a decent tactical shooter.
  5. 100% agree, and to add it´s a great shooter, not just a game. But very far from a military simulator, and it just go further and further away. In a military simulator you have all the weapons and units that is in arma, and a few more, but they are EQUALLY represented, emagine Arma was in for racing and go all car and tyres grip on road became important. Suggestion for Arma3 is to either start from OFP again, or to start from scratch with a new game engine. Or just go on, but dont say it´s a military simulator. It is a tactical shooter.
  6. arma2disapointed

    Thoughts on the Flight Model

    Saw a an-225 in OFP, it was huge, an could have two tanks(or three) inside.
  7. arma2disapointed

    numerical entry for motars and cannons

    :eek: And where are the other missing parts of the community and the other forums, that think different, tought this was the official.
  8. arma2disapointed

    numerical entry for motars and cannons

    The poll (voating) is telling you otherwise very clearly :eek:
  9. arma2disapointed

    numerical entry for motars and cannons

    Think everyone want it real.
  10. arma2disapointed

    viewdistance and other dissapointments

    Tanks for the explonation, im sure there are those that have a different point of view.
  11. arma2disapointed

    viewdistance and other dissapointments

    I just dont have the energy to explain one more time.
  12. arma2disapointed

    Aircraft Should Be Visible at Great Distances

    This thread is very important, almost as important as the one´s i have started.:mad: http://forums.bistudio.com/showthread.php?t=78221 :cool:
  13. arma2disapointed

    viewdistance and other dissapointments

    Dumbstuck´s pleas dont post:mad:
  14. arma2disapointed

    viewdistance and other dissapointments

    Not necessary, with sliders you could adjust everything on what mission you play, spec OPS in town with low number of units you could have everything on full and lower the view and render distans. 5000 meters up in the air you just dont need the details and could set everything on low and keep viewdistance at full. Now what´s wrong about that tell me.
  15. arma2disapointed

    viewdistance and other dissapointments

    The good stuff dont need to be changed, and not worth talking about in this thread. Just trying to stop BIS to go to close to infantry sim, and back off from it as far as possible without ignoring infantry completly, just make it balanced with other units in game. To make it more clear, to mutch work have given the infantry, and the other units being ignored. Let dragon rising take care of the infantry simulation. It´s just not the right base to make a infantry sim.
  16. 100% agreed with this and many other things in this post. That´s make me think strange toughts about BIS as a company, are they really serious about the game?
  17. arma2disapointed

    Slide

    Cant agree more on that. ---------- Post added at 06:17 PM ---------- Previous post was at 06:13 PM ---------- Can it be that it´s just to mutch job with the main problems, and it´s just easier to make that kind of animation and forget about everything else?
  18. arma2disapointed

    BRDM-2 crew

    Anyone heard anything about this going to be fixed? And what is it with chaplain DMK? Nobody is going to force you to play on that position, so what´s the problem? Let the bot´s do the job.
  19. arma2disapointed

    viewdistance and other dissapointments

    Mp size is not so mutch more in Arma2, but it could be, and thats what i talking about.
  20. arma2disapointed

    Slide

    Yes, what obout a realistic animation when they blay base ball inside there camp, they cant do that if they cant slide, and if they cant play baseball it´s not realistic.:D
  21. arma2disapointed

    Arma2 demo

    Do Arma2 have artillery!!!??? I did not know that:D
  22. arma2disapointed

    viewdistance and other dissapointments

    Have a feeling that dragon rising going to take it all if Arma dont change direction soon. ---------- Post added at 05:52 PM ---------- Previous post was at 05:50 PM ---------- I only mentioned the bad sides of the game, i didn´t say anything about the good stuff and why should i?
  23. arma2disapointed

    The next chapter of Arma 2

    yes why not city fighting inside buildings,:D just so the BF2 wannabies "justgetitright" www.getstuckinthealivator.us:D Nothing works.
  24. arma2disapointed

    Arma2 demo

    Thats the question.:confused:
  25. arma2disapointed

    The next chapter of Arma 2

    Yes it need to be vietnam im sure of it, couse vietnam with all it´s leafs and very heavy vegetation is really the start of a edge for Arma2, the other side is Sahara, and everything there between. Could somone explain or confirm how that could be inside one game please? ---------- Post added at 07:55 PM ---------- Previous post was at 06:59 PM ---------- Without adding more sliders to graphic options.
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