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Posts posted by happygharry
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any one know these scripts if so can you post them here and make me very happy; been trying to do it for nearly an hour so very bored now :D
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i think thats perfectly fine if you don't carry on we should be thanking you anyways for what ever you have done in stead of moaning that your not going to finish
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i just can't wait for a british mod I'm loving the models you made already and hope that there might be more on the way :D
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Left is probably turn left, ie, like turning in a circle. Bank left is like strafing. You can achieve this on your Mouse+Keyboard combo.turn is bot banking and and tail so you turn faster instead of just the one incase u didn't know :]
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thnx very much
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hi does anyone know where i can find a out line or a tutorial for a cop-op mission, im stuck with the spawning scripts at the moment all the rest is fine just that :(
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ha i did that but with the SU-45 it works better mainly because its bigger :D
also if you have enough patients you can make one crash and slide right up to your face with the nose of the plane touching yours(i did it once took about 10mins but didn't save so i cba to do it again)
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thanks a lot for fast response will try it out now
EDIT: ok i tried what you said to change the vehicle and the man both to USMC i put a normal rifleman down and told him to move, then get in the Humvee which is also USMC he just did the same thing and walked straight past it ?? i then tried the exact same thing but an empty Humvee and he did the same I'm getting really confused
---------- Post added at 04:39 PM ---------- Previous post was at 04:09 PM ----------
ok now i have another issue he gets in the car fine but as i have scripted for the scene to change once he gets 5m away from it he doesn't
(i got him in the car by using ck-claws idea on the other thread "this moveindriver Car2")
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kk well im going by the AMS_camscripting tutorial the last part about the man getting so close to a car then it changes scene heres my "scene.sqs"
#loop
_camera camsettarget UH60
_camera camsetrelpos [-10,0,10]
_camera camPrepareFOV 0.700
_camera camCommit 0
@ camCommitted_camera
? Man1 distance Car2 <=5 : goto "Loop2"
goto "loop"
#loop2
_camera camsettarget Car2
_camera camsetrelpos [8,-15,3]
_camera camPrepareFOV 0.700
_camera camCommit 0
@ camCommitted_camera
? Man1 distance Officer <=10 : goto "Endszene"
goto "loop2"
#Endszene
titlecut ["","BLACK Out",5]
~1
Player cameraEffect ["terminate","back"]
camDestroy_camera
ende1=true;
Exit;
i have also got a picture

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i have same error i just used the get in nearest at the bottom of the list
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can any1 see anything wrong with the scripts i have made going by the AMS_camscripting tutorial
#loop
_camera camsettarget UH60
_camera camsetrelpos [-10,0,10]
_camera camPrepareFOV 0.700
_camera camCommit 0
@ camCommitted_camera
? Man1 distance Car2 <=5 : goto "Loop2"
goto "loop"
#loop2
_camera camsettarget Car2
_camera camsetrelpos [8,-15,3]
_camera camPrepareFOV 0.700
_camera camCommit 0
@ camCommitted_camera
? Man1 distance Officer <=10 : goto "Endszene"
goto "loop2"
#Endszene
titlecut ["","BLACK Out",5]
~1
Player camerEffect ["terminate","back"]
camDestroy_camera
ende1=true;
Exit;

this is just the end of it by the way but its the onli bit messin up the rest is good
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Would it be possible for someone to take the existing "towing truck" and make it usable for the aircraft to be towed around? the attachto isnt what im looking for. the tug that came with the "krustenov" is more of what im lookin for so the carrier ops are more practical.Also i hope someone out there is reworking the Nimitz carrier as well as the F-18E/F and other various naval ops planes...
u can already tow planes with the "tow truck" or at least i can and so can others i'v played with
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ya all the files are in Addon folders inside the actual folder
thanks it is working all fine know :)
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thanks for the help :)
---------- Post added at 05:03 PM ---------- Previous post was at 04:26 PM ----------
ok don't know why but it hasn't worked thats my target line
"C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" –mod=@Air;@Buildings;@Land;@Men;@Sea;@Sounds;@Weapons
any1 know what to do
for some reason the weapons is showin a space in it it isn't there reali in the target line ??
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how do you make a mod folder because im confused about them?
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looking good
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don't know if it has been released but i would love the bradley assault vehicle
EDIT: sorry bit of noob with editing which program do you all use? and is there a tutorial on how to do it??
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Well i couldn't find a thread about this so here it goes
When creating a user mission how do you set the spawn points and objectives such as flags and other items, i checked and couldn't find them(didn't really know what i was looking for in the first place)
Also how do you make it a different mode E.G DM or TDM?
Thnx in advance
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sorry for spam but would like to say a huge thank you to keanez as now i can play the game properly :)
thank you very much and i advise his method for any1 else having this problem with a NVIDEA 8800GT
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ok i've been testing it all day and these are the results:
im running a 8800GT
very high 3-4 hours starts getting a little laggy at the beginning of the 3rd
high 5-7 hours as before getting laggy at 5
normal 10+ didn't effect at all didn't go on past this because i wont be playing it that long at once.
EDIT:
once you have run it for so long say 4 hours on very high then it restarts the computer will freeze straight away after restart
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thnx im trying it now :)
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Ok. This thing drove me mental for a long time but I finally came up with a workaround that works for me.I have a pretty good rig as it is and from testing ARMA 2 on multiple machines with with different hardware, I've narrowed the problem down to the graphics card. From reading various threads around the interwebs it seems that most if not all people experiencing this problem are nVidia card users (I have a 8800GT).
Anyway, onto the workaround. I simply manually underclock the graphics card's core and memory bus speeds and increase the fan speed to 100%. I do this by opening the NVIDIA Control Panel (right click on desktop) then open "Adjust GPU settings" under the "performance" tab. I change my default core bus speed from 650 to 600 and the memory bus from 950 to 900. Then slide the fan speed up to 100%
I'm no expert but by doing this I havn't recieve a single BSOD after hours of playing. I know it's a pretty shitty solution that shouldn't need to be done.
Once you've finished playing ARMA, simply revert your changes to default.
If this works for others or if anyone is able to improve on it, please post here and give your results and feedback.
I hope this is helpful.
Keanez
what happens if when you right click and open the control panel there isn't a performance tab??
EDIT: i am also running a 8800GT
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ya i agree(im british) and i think that the chinook should be added not in a mod or addon bis should add it(no offense to any1 but bis vehicles are better than any addons)
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i think it means that you can shoot through small walls or other objects just what i fought

How to make a vehicle have a gunner but not a driver?
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
kk thnx that seems pretty simple i must not be that good at this :D