Sneaky5150
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Medals
Posts posted by Sneaky5150
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I read through most of this thread, and didn't see what I think is a possible bug.
I set a couple of medics up as a support team, giving them a support waypoint. Once the battle begins and AI starts getting wounded, they request medical support (i.e. HQ --- need medical support at 077061). But, it apparently gets stuck in a loop. The text and radio continues and repeats until the game crashes.
Tried it several times, even called and received support. The medic hauled ass into the middle of a firefight, healed me, and took off. But once another AI group calls for medics, the loop occurs.
Removed the support waypoint from the medics. No problem. Anyone having this problem with AI in a support role?
Intel duo core 3.16 ghz, 4gigs of corsair xms 1066 ram, asus formula rampage, ATI 4870, w/ XP pro.
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How about an A10 that can actually take off from an airfield? Same engine sounds, same weapons. Just doesn't crash at the end of the runway, and gets in the air like the rest of the planes.
Same for the C-130. A C-130 Gunship would be awesome.
This sim has Vietnam mod written all over it. Rice paddies could be done nicely now as opposed to the past, now that you can use water.
That's what's great about this game over any other, possibilities are endless.
Mods... apologies this was originally in the wrong thread.
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i use a pair of 4870x2s and have none of the issues that are in this thread... game runs good. vista64 with the -winxp flag and using crysis.exe for the Cf strobe, tones it down.Which would indicate it's a XP problem. Although, earlier in the thread some have the same issues using vista. Who wants to upgrade to Vista now, w/ windows 7 coming.
Going to try crossfire, hoping to god the 2nd card arrives with the same bios.
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Its apparently a bug. We can only pray someone will remember to fix it for the next patch.We can only pray the next patch comes soon.
Thanks for responding. Thought I was taking crazy pills. I hope to god that's a bug, coolest thing about Arma was selecting another squad member and getting payback.
Nothing new for games coming out buggy, we're all beta testers now.
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In Arma, if you died but had another playable team member, you could switch to that player.
I see the menu to switch when I die, but can't pull up the menu to choose a team member to switch to.
Anyone else have this problem? Or, can one now only switch while alive?
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When I set Texture Detail to Very High than I have similar artefacts. When I set Texture Detail to High, than I don't have artefacts but I can see textures and lods redrawings in heavy geometry locations. When I have Texture Detail=Normal and Video Memory=Very High with AA=Disabled than I receive HUGE performance increase and it removes constant and annoying texture redrawing when I turn around. I have good performance and I don't have any artefacts. I just want to note that my video card has 1Gb of memory installed.ARMA2 option :
1920*1200
Fillrate - 100%
Texture Detail - Normal
Video Memory - Very High
Anisotropic Filtering - High
AA - Disabled
Terrain Detail - High
Objects Detail - High
Shadow Detail - High
PostProcess Effects- Disabled
Visual Distance - 3000
Thanks for posting that. That seems to have worked, so far.
Still, would like to run crossfire or SLI. And, make a decision one way or the other which board to build out. Right now it's looking like nvidia unless BI or ATI address this issue.
Please BI? I'll give ya 50.00 dollars! Wait....I already did! Just kiddin!
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though im glad you got a performance improvement, it is perhaps hardly a conclusive testmoving to a new OS obviously included you to install all new drivers along the way, which is to say perhaps a driver update was responsible?
additionally, the game runs much faster in the editor than 'in-game' :cool:
Haven't seen it in the editor yet. Then again, I haven't loaded up a mission with a ton of units yet, either.
We'll see.
---------- Post added at 05:32 PM ---------- Previous post was at 05:27 PM ----------
All i want is Crossfire to give me better preformance than just using one card as im getting worse frame rates with crossfire enabled at the same graphics settings as when i use just one !?Q6600 oc @ 3.0ghz
2x HD4870 512mb
4GB corsair xms2
Vista 64
It's running slower with two cards? Does Arma2 not support crossfire?
Are you getting the video bugs that everyone is complaining about in this thread (i.e. giant asparagus attacking you, and completely immune to small arms fire)???
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Same problem, same area of the map.
Single Visiontek 4870 512mb (Zalman VF1000 cooler, so it's NOT heat), Intel 3.16ghz duo core, 4gb 1066 matched pair corsair ram, Asus Rampage X48 chipset, XPpro 32-bit SP3. Nothing overclocked, noob settings.
Had this exact same problem with and old 9800xt Radeon card, and Arma1. Assumed it was because that setup and vid-card were old. Therefore, built a new box, and it ran Arma like glass maxed out.
Arma2, not so much. Anyone running crossfire? If so, same problem? Any problems at all? Was waiting for Arma2 to implement crossfire with a second card, but now I'll guess I'll wait.
Ugggh...
graphics bugs with ATI 4800 series (4850/4870/4890)
in ARMA 2 & OA - TROUBLESHOOTING
Posted
I have the artifacts issue as well (single 4870 512megs).
Have you tried disabling anti-aliasing within the game? This is the only thing that's worked for me at all. It's not pretty, and night vision looks absolutely terrible. But, it's somewhat playable or artifact free, for the most part.
Is anyone out there having this issue with a 4870 X2? I want to upgrade to that card, but not before this issue is addressed by either ATI or BI.