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Everything posted by Pundaria
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How to add different brieing to each side?
Pundaria replied to Pundaria's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
many thx! -
How to add different brieing to each side?
Pundaria posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How to add different brieing to each side? Any ideas?:confused: -
How to forbidden player from choosing task
Pundaria posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
:confused:I want the tasks to follow the previous one to emerge but not free choosing from "Set as current task". How could I archieve it in the editor? Seeing all the tasks in the briefing is fine for me. But could I un-set freely-choosing-tasks? -
How to forbidden player from choosing task
Pundaria posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
:confused:I want the tasks to follow the previous one to emerge but not free choosing from "Set as current task". How could I archieve it in the editor? Seeing all the tasks in the briefing is fine for me. But could I un-set freely-choosing-tasks? -
1. Why we still dont hve cold steel.....we are in convert ops. and cold steel help a lot 2. why thing still dont catch fire, including human.......?
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When there is a Colombia drug war mod. Will it make ARMA 2 better?:confused: I am not capable on modding at all. But I would suggest this as a theme for someone to mod. so, guys, do you agree with my idea? P.s. I spell colombia wrongly.... So you will know wt I mean......
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Arma 2 editor Video Tutorial dvd?
Pundaria replied to Archamedes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I agree. gd idea since I am noob at editor... -
In editor, how to place someone into a house rather than standing on the roof?
Pundaria replied to Pundaria's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thx guys. Really appreciate~ -
In editor, how to place someone into a house rather than standing on the roof?
Pundaria replied to Pundaria's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
type in initialization or condition??? -
I don't know what is array and how to access it. Dude, teach me... plz. SOS!
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How to access array?
Pundaria replied to Pundaria's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So I use what to type or find "_array = [elementOne, elementTwo, ..., lastElement]" these kinda stuff? ARMAEdit??? -
How to direct the tasks in map screen to waypoint
Pundaria posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I mean as we change the current task, waypoint displayed on HUD changes. How to make the system know that "A" task is refering to "A" waypoint? And changing task changes current waypoint. When the waypoint is finished, the task displays it is done. P.s. How to make a piority in completing tasks? I mean no choosing tasks to complete but must follow an arranged order of tasks. -
Basic Briefing howto
Pundaria replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I can only read my written tasks and notes in editor... For starting the mission in sp mission, no notes can be read... I placed it under my mission folder -
Basic Briefing howto
Pundaria replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
My file is from ARMA edit which is a briefing file. I named it "briefing" and I put it in a file called "briefing.sqf" inside the mission file. And I write execVM "briefing.sqf" in the "init.sqf"(created by myself) that I put also inside the mission file. Pressing Shift+preview shows fail to load the script briefing.sqf . Dudes, help...:butbut: Did I misunderstand something? -
Basic Briefing howto
Pundaria replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thx guys -
Basic Briefing howto
Pundaria replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Where do I place the txt. file? -
Basic Briefing howto
Pundaria replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
createDiaryRecord createSimpleTask setSimpleTaskDescription setSimpleTaskDestination setTaskState Where do I type these stuff????? wordpad? -
I want to make a mission that when all easts in an area dead, the game ends. Meanwhile, a HQ is destroyed, west lose. How can I make it through the editor?
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How can I create a trigger that trigger the end of the game or making the game giving the next direction? I am a beginner of editor, so plz help!:p