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Aeviv

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Posts posted by Aeviv


  1. Im trying to run a scenario where two player teams (single player mission mind) are operating independantly, but need to secure an area each before they a cleared to move to the next one.

    Say team A secure the airbase, with a trigger of 'Opfor NOT PRESENT' named T1, while Team B secure the village, trigger 'Opfor not present, named T2

    Once both of these triggers have been activiated, i want this to trigger a third trigger, T3, which will restock the teams on ammo and heal them, as well as telling them to proceed to the next waypoint.

    I thought i would do this by placing T1=true;T2=true; in the condition bar of T3, but no avail. Can someone please help me out here?


  2. One thing im trying to do is fly a C130 over an area, and have the troops contained within bail out via parachute whilst the plane continues to fly on. Does anyone know how to create this via waypoints?

    ---------- Post added at 07:41 PM ---------- Previous post was at 06:36 PM ----------

    Ignore, answer found


  3. I am also a bit of an editing newbie and have a similar problem. I want to spawn a squad INSIDE a humvee or tank without the current crew being inside it, so the vehicle is effectively empty then filled by the squad. After some reading and trial and error, i can make the squad and players spawn inside the humvee by grouping the humvee and squad, then setting the squad to 'in cargo' However, i still have the original members of the humvee squad on board. I've tried using an empty vehicle but i cannot group these to another unit as i would for placing the units inside. I am also trying to make a similar scenario which starts a squad of soldiers (any kind) in airborn parachutes (shot down plane, paratroops, use your imagination). I recon i can group the soldiers and empty parachutes in a similar manner to placing the units in the humvees but no luck so far. Can anyone help me out?

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