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Stagler

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Everything posted by Stagler

  1. Stagler

    RHS Escalation (AFRF and USAF)

    I would say the chances are high, provided it gets modelled, textured, rigged, and configged first that is :p
  2. Stagler

    RHS Escalation (AFRF and USAF)

    It seems that Zeus messes with the initiation of the FCS.
  3. Stagler

    RHS Escalation (AFRF and USAF)

    I can confirm this also. It floats slightly above the ground. Ill look at this at the weekend.
  4. Stagler

    RHS Escalation (AFRF and USAF)

    Yeah sure, here you go serjames.
  5. Stagler

    Arma3 - AGGRESSORS

    I assumed the author of this addon had configured the CfgPatches properly, as it hasnt changed since 2001.
  6. Stagler

    Arma3 - AGGRESSORS

    FYI Zeus "missions" must be configured within the mission itself to use addon units - they must be given costs and values by the mission maker in a spread sheet. There is no zeus fix that can be applied within the addon itself. It is zeus that does not function fully, not the addon.
  7. Stagler

    RHS Escalation (AFRF and USAF)

    The mod seeks to model current Russian and US armed forces. Im sure said Syria mods could include some of the other BTR-50s that have been made. Infact, there is an open-source one available to port from ARMA 2. :)
  8. Stagler

    RHS Escalation (AFRF and USAF)

    I think the BTR-50 is a bit old for inclusion. Certainly I would prefer to see MTLBM-6MA and MTLBM-6MB. They fill the role that the BTR-50 occupied currently.
  9. Stagler

    RHS Escalation (AFRF and USAF)

    Within defence, high readiness units are considered to be at peer level to western military formations of the same size. High readiness units issue out optics more so than rear echelon units. At the moment colimator optics are being added into the default loadout of some troops, and the magazine count is being increased to six. For example here we have VDV soldiers in Crimea, equipped with colimator sights (and 1p29)on their weapons. http://i.huffpost.com/gen/1650216/thumbs/o-CRIMEA-570.jpg http://i.dailymail.co.uk/i/pix/2014/03/03/article-2571799-1BF9C24800000578-536_470x619.jpg http://i.dailymail.co.uk/i/pix/2014/03/03/article-2571799-1BF9C20900000578-982_964x915.jpg http://i.dailymail.co.uk/i/pix/2014/03/03/article-2571799-1BF9C22300000578-82_964x882.jpg I will look to see that the VDV faction are better equipped than their MSV peers. :)
  10. Use at your own risk, these files are not an official addon. --------------------------------------------- S T A G L E R S A R M A II 2 0 1 4 U P D A T E P A C K --------------------------------------------- This pack includes ARMA 2 assets, updated with OA functionality, and some extras. I was inspired by recent current events (Ukraine Crisis) to create this pack. Version: -------- Current version is v1.1. Required version: ----------------- This content have been created using Combined Operations (ArmA II and Operation Arrowhead) V1.62. Included: ----------------- ChDKZ troops with backpack proxies and improved textures, and extra classes (Asst. MG, Asst. AT, Engineer). CDF troops with backpack proxies and improved textures, and extra classes (Asst. MG, Asst. AT, Engineer). Hidden selection for either "border guards digital" or TTSKO camouflage patterns on CDF troops, e.g this setobjecttexture [0,"sg_cdf14\data\soldier_co.paa"]; Russian Federation troops with backpack proxies, modern gear, improved textures, extra classes (Asst. MG, Asst. AT, Engineer), and added extra and updated vehicles (BMP-2 RU, T-72B3 T-90 w/ Thermal Optics). Backpacks for all above factions. More to come.... Maybe if I have time...Too busy to mod right now really. Download Links: ----------- FILE DROPPER v.1.1 Disclaimer: ----------- The software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The software is not an official addon or tool. Use of the software (in whole or in part) is entirely at your own risk.
  11. Stagler

    RHS Escalation (AFRF and USAF)

    The Zeus problem is because the Zeus mission itself needs to be configured to use the RHS things, with cost values and such that are defined by the mission creator. That is a problem with the default Zeus missions because they dont have the values configged into them. You will have to config the values into your Zeus mission yourself. See the Zeus biki page for deets. Ah! You need to read how to use the T-80U FCS. If you press X it switches the FCS to load the different types of ammo, the action menu will replace the round in the chamber, but the X switch changes what gets loaded next. So even if you change the round in the chamber and the X switch is still on HEAT, it will load another HEAT round after you have fired :)
  12. Stagler

    Conflict: Ukraine (MP Campaign)

    If you are curious enough to have a good look inside addons. You can see that there are SF ;)
  13. Stagler

    RHS Escalation (AFRF and USAF)

    If this comes to fruitition. This will be sick.
  14. Stagler

    RHS Escalation (AFRF and USAF)

    Best post ever.
  15. Stagler

    RHS Escalation (AFRF and USAF)

    Thats because its multicam?
  16. Stagler

    RHS Escalation (AFRF and USAF)

    What LMG and MMG?
  17. Good ideas. I think a start would be mixing ARMA 2 Chedaki and NAPA with OA Takistani stuff. With some mixing and matching and copying and pasting, decent IS could be a reality.
  18. Stagler

    RHS Escalation (AFRF and USAF)

    All SP missions included with the 0.3 release that are made by myself are playable in coop with group respawn.
  19. You do realise that the uniforms in this mod are retextures of default A3 content right? And that the helmets are retextures of OA helmets, not completely new models?
  20. Above ARMAHOLIC link is corrupted. Please see link first page until this is fixed. Cheers
  21. --------------------------------------------- S T A G L E R S A R M A II 2 0 1 4 U P D A T E P A C K v1.1 --------------------------------------------- - Fixed problems with skin textures on the hands of various units. - Added ribbons of Saint George to all ChDKZ units. - Added hidden selection textures on CDF units (Options for either "border guards digital" or TTSKO camouflage). e.g this setobjecttexture [0,"sg_cdf14\data\soldier_digital_co.paa"]; Download Links: ----------- FILE DROPPER v.1.1
  22. Stagler

    RHS Escalation (AFRF and USAF)

    Wait for the bug tracker to become public, it is highly likely that bugs in this thread will just get swept over by the amount of posts. A public bug tracker is something that is in the works and will be around soon. The FCS UI as in the optics? If you switch optic modes (default - +) it should bring the optics back up.
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