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Everything posted by Stagler
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How do you get the ramp to open with a trigger, I am using Heli animate ["Ani_Ramp,1"]; doesnt seem to want to work
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Scud launcher! Scud Launcher!, What we need is a SS-27 TopolM, that would be much more fitting for the Russians. Scuds for the Guerillas maybe yes.
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BlackOps and desert mercs
Stagler replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Aye i know they do, and its the same 2 classes for the desert ones that dont have helmets, but it would be good to have a generic operator class as the sniper for desert mercs has a bandana that sticks out of his hat and also when you dont want an entire team all labelled sniper but with different weapons. I think it would be a good idea to put this in tbh, but its an idea never the less. Thanks -
BlackOps and desert mercs
Stagler replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You know what wouldnt be amiss, a mercenary with no head gear and generic weapons and a generic name such as, Operator, or something, so people could kit them out changing hats, faces etc, without the model wearing 2 hats or people being unable to put caps on people because they already have helmets and look stupid. Just pitching it to you. -
Community Made Addon: Mi-28
Stagler replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I havent got the replacement though, I just have the regular addon and it says mi24. -
Community Made Addon: Mi-28
Stagler replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Duno if anyone else is getting this but when i stand outside the helicopter and look at it, it says mi-24. As if the helicopter was a hind. Other than this, this is an awesome addon, really nice textures too. -
Arma 2 Addon request thread
Stagler replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
SU25t, All you need to do is swap the 4 guided missiles on the current model to be the Vikhir tubes off the KA52. Easy, and it improves its anti tank capabilities no end. -
Aww, thanks for the help anyway Fortran, im sure someone will do it when the models come to be able to be edited.
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Fortran can you do me a big big favour friend, can you please explain how you changed whats on the pylons, what files do i need to edit or do i need to make new sqfs or init files or something . I want to make a su25t anti tank variant. To do this i would need to swap the 4 guided missiles that one on the wing pylons to be the Vikhir missile tubes that are on the KA-52 ,.thanks in advance
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Does anyone know the code for the player joining a friendly squad and then becoming the leader? thanks in advance
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Editing waypoints in "My Missions" Option in Scenarios
Stagler replied to stun's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I also have this problem its doing my head in as id like to create some quick custom scenarios without having to trudge through the mission editor code, until i get used to it all.