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elite3444

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About elite3444

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  1. i bought ArmA 2 off direct2drive, would that be compatible with OA from Sprocket?
  2. elite3444

    Question about OA

    Since i bought arma 2 from direct2drive, since OA is standalone, will i be able to get OA from steam or from a retail store? Would this cause any problems later on?
  3. elite3444

    sound in su-36

    i think its 36...its the 1 besides the su25 that has too seats Ok i was playing a mission i made where u were the gunner of 1 and it was just a secops mission ad the pilot flew you around to shoot things. i want to know if this is supposed to happen or if its a bug but...there was no sound after startup of plane, i heard missles or weapons when i fired but i could not hear the plane. Is this intented?
  4. elite3444

    init.sqf

    right click and hit rename and then init.sqf will be highlighted click on the right side of .txt and just erase that part and hit enter
  5. can u post the strings you put in triggers and how you synchronized waypoints?
  6. @zilla this is more of the roles being switch where im the helicopter and the infantry call me. @callaway, im making it where they have to destroy a couple of buildings like a radio tower. I need it to once they destroy everything, a message pops up saying something like "This is Alpha, requesting extract at LZ Bravo" and they all move or have moved to the waypoint i have set. I then fly there and pick them up, fly back to base and game ends.
  7. i have a mission where you are an osprey pilot and you take 2 squads to a town and they unload and go to destroy certain targets. I want to make it that whenever those targets are destroyed that a message (sideChat "message") pops up and all the BluFor i dropped off move to a certain waypoint (the Landing Zone) What do i need to do in trigger(s) or init.sqf to make this work?
  8. im new to editing and i have a question about init.sqf do i just make it by hiting new->text document in my mission folder? or do i need to actually make an sqf file somehow? Sorry this might be a really easy answer but im new to making missions and i want to add more complex things to them. i made an init.sqf file for one mission and then made briefing.sqf file and did what it said in the other thread about it but it didnt work.
  9. what do u mean by init.sqf i know init would be initialization but im not sure what u mean by that, everything else i understand
  10. i made a singleplayer mission where a bunch of marines are defending an airport from russians, while a smaller group is taking over the village where they are coming from. I want to make it where a trigger sets off each time one is seized by Blufor I have 2 triggers, one for each location, but is there a way to synchronize them where when both have been triggered, the mission ends? Or does anyone have a suggestion for a way to do this. Im pretty new at making missions so some extremely complicated things might be a bit hard for me.
  11. elite3444

    Game randomly drops to 0 fps

    i think my virus scanner was scanning, ill update if it still goes on
  12. for some reason the game just randomly drops from a steady 20-25fps to 0. It happens in both singleplayer and multiplayer. i have updated drivers for my graphics card also, im pretty sure something like this happened to me in arma1 but when i disabled postprocess effects it worked. When i tried that in arma 2 it didnt change. Anyone know whats wrong?
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