Bloodlet
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Everything posted by Bloodlet
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I normally play on the DAO.nu BerZerk server which has 100 slots and it's a lot of fun. However I've noticed two problems lately. 1. It seems like they increased the number of objectives on some of the more recent BerZerk maps which spreads out the server population making fights less intense and I think a lot of people don't like that. Maybe the intent is to make that a vehicle map. I don't know. 2. It seems like the server is much more active during Euro primetime and falls off during US primetime. The server is usually pretty full in the afternoon here (EST) but by 9 or 10pm it has MAYBE 30/100 people on.
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Well it may be a bug but I can tell you for certain that the invulnerable dude was not dying despite 100's of 7.62 rounds and several 30mm rounds and I know they hit because I saw blood and I was not lagging.
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Murklor there are Jeeps in Berzerk but they only spawn when you hold one of the 3 areas. Also maybe you don't realize it but when you hold one of the areas you can also respawn there so you don't have to spawn in main base every time. The only probalem I am starting to see which may be on all server is I am starting to see hackers insta-killing mass people at one time and being invulnerable to fire. I was just on the [DAO] =3= Berzerk server and I was lighting this one guy up with machine gun rounds and 30mm rounds and I know I was hitting him but he wouldn't die. Shortly after that I just dropped dead twice in a row.
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Usually if they are close enough you can mouseover them and their name will be green for friendly or red for enemy. Sometimes you have to hit spacebar when you mouseover them but either way there usually isn't any excuse for TK's unless it's a really far away shot or just pure accident like some moron running into your line of fire while you are spraying machine gun rounds downrange. Oh but yes I agree Berzerk is great.
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Just go to the filter and select "Hold" and it will show the available hold servers. There aren't usually many of them but then are fun.
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I agree. I played AAS/Hold last night on the TCombat server and it was great. The action was fairly constant and I had the satisfaction of knowing that when I killed someone, it was an actual player. My only gribe is that I wish the player limit was higher since the server only allowed for 32 players.
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I was on that server last night and was enjoying myself. It was my first real night playing the game and I'm still kind of a newbie. Furthermore I agree with this thread. I don't want to fight bots, I want to fight people and it seems like 95% of all servers are coop servers. Maybe I am not understanding all the game modes yet like Evolution or Domination but my impression is that those are basically PvE servers not PvP servers. I'd like to see more PvP servers with larger user limits.