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ZimZum

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Posts posted by ZimZum


  1. here i am with more problems in my missions. there is an objective building to destroy, and a guard house.

    if the objective building is destroyed and the guard house is standing, the guard house spawns a squad that move to the objective building.

    if the objective building is destroyed and the guard house has also been destroyed, it won't spawn anything.

    how would i script this? i have a trigger activated by destroying the objective building, what should i put in it?

    just to clarify the guard house is a building on the map and not just an object i spawned.


  2. cheers for the help Benny.

    i need some clarification on the addaction command. i've added a "Suit Up" action to an object, and i've added the selectplayer command to a trigger. how would i set the trigger to activate when the "Suit Up" command is used? i'm not sure what to put in the trigger condition field.


  3. hey, i'm new to scripting and while i've made great progress making missions i'm stuck again.

    i want to start off my squad as civilians, then at some point take them to a cache and use a "suit up" command to change them to either guerillas or insurgents. how would i do this?

    edit: and while i'm here, if the player character is killed, how could i respawn the entire squad back at a location with the time forward several hours?

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